Brothers in Arms: Road to Hill 30 Tech Info
- Publisher:
- Ubisoft
- Developer:
- Gearbox Software
- Genre:
- Historic First-Person Shooter
- Release Date:
- Mar 15, 2005
- ESRB:
- MATURE
- ESRB Descriptors:
- Blood and Gore, Intense Violence, Strong Language
Game Information
- Connectivity:
- Online, System Link
- Resolution:
- 480p
- Sound:
- Dolby Digital 5.1
- Special Controllers:
- Headset
- Offline Modes:
- Competitive, Cooperative
- Online Modes:
- Competitive, Cooperative, Team Oriented
- Number of Players:
- 1-4
- Number of Online Players:
- 4 Online
- DirectX Version:
- Operating System:
- Windows 2000/XP
Minimum System Requirements
- System:
- 1 GHz Pentium III or Athlon or equivalent
- RAM:
- 512 MB
- Video Memory:
- 32 MB
- Hard Drive Space:
- 5000 MB
- Other:
- GF4 MX NOT supported
Recommended System Requirements
- System:
- 2.5 GHz P4 or Athlon or equivalent
- RAM:
- 1024 MB
- Video Memory:
- 64 MB
Technical Support
Visit Ubisoft web site at: http://www.ubisoft.com
Credits
- weapons sound fx
- Frederic Devanlay
- Executive Producer/Game Design & Direction
- Randy Pitchford
- Project Manager
- Jeff Wofford
- Multiplayer Producer
- Marc Tardif
- Assistant Producer
- Simon Hurley
- Art Director/Game Design & Direction
- Brian Martel
- Lead Animator
- Landon Montgomery
- Lead Artist
- Jeramy Cooke
- Lead 3D Artist
- Matthew VanDolen
- Art & 3D Modeling
- Stephen Bahl
- Art & 3D Modeling
- Jennifer Burris
- Art & 3D Modeling
- Shannon Dees
- Art & 3D Modeling
- Joseph Espinoza
- Art & 3D Modeling
- Eli Luna
- Art & 3D Modeling
- Leah Pearl
- Art & 3D Modeling
- Mike Nuemann
- Art & 3D Modeling
- Nathan Reinhardt
- Animation & Motion Capture
- Josh Rearick
- Lead Programmer
- Patrick Deupree
- Lead Programmer
- Steve Jones
- Game & Platform Programming
- Jeff Broome
- Game & Platform Programming
- Neil Johnson
- Game & Platform Programming
- Stephen Palmer
- Game & Platform Programming
- Jeff Wofford
- Game & Platform Programming
- Sean Cavanaugh
- Game & Platform Programming
- Charles Kostick
- Game & Platform Programming
- Shawn Green
- Game & Platform Programming
- Sean Reardon
- Multiplayer Programming
- Steve Jones
- Multiplayer Programming
- Jimmy Sieben
- Multiplayer/Audio Programming
- Scott Velasquez
- Audio Director/Producer
- David McGarry
- Score Composer
- Stephen Harwood
Know Something We Don't
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Brothers in Arms: Road to Hill 30 Quick Links
Summary | Reviews | News | Previews & Features | Images | Videos | Downloads | Hints & Cheats | Forum | Check Prices
- GameSpot Score 9.0 Editors' Choice
User Submissions
User Videos
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Comparison of Brothers in Arms
This shows what the difference in graphics will be from the XBOX version of Brothers in Arms: Road to Hill 30 and Brothers in Arms: Hells Highway. Please leave a comment.
- Posted Jun 21, 2006
by georgiaboy329 | 1'41" | 14,108 Views
- Posted Jun 21, 2006
User Images
Related Unions
- Ubisoft
- Gearbox Software
- Historic First-Person...
- Release: Mar 15, 2005
- ESRB: Mature
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