If it were not for the puzzling...

User Rating: 6 | Outcry PC
I kind of liked everything with this game except the ridiculous puzzle solving. I'm a fan of surrealism and I did really enjoy the storyline and I think the ending was a twister that fitted in quite well, but when you can not get to the end of a game without having to read a walkthrough (sometimes very carefully) it does not get to you in a way it could have. At some points it's so surrealistic I don't think it would have helped trying to solve it for a year, you just won't see how the game developers were thinking.

The atmosphere and the whole feeling to it when listening to the music and reading all the texts (which you should since it makes you more involved in the story) that is to be found every here and there gives the experience a mature and philosophic touch, which to me is very refreshing in the world of video gaming.

If they would have made the movement more free (instead of the move-from-spot-to-spot), and the puzzling less frustrating, and perhaps added a couple of chapters, this would have been awesome.