Its a good sign when my only two major complaints is to many save points and over use of writing stuff in blood.
IrishRage wrote this review on .
Simply put, the game is beautiful, every step of the way its so amazing to look at.
The lighting, the ambiance, the extra doodads that have been added (fans, vents, windows going to space) bring a level of map depth that I haven't been apart of since Half Life 2. I felt like the character would be feeling if this was a real event.
The plot is told in a manner that i really enjoyed. Your crew investigates a large frigate that had an sos going out. The crew goes on board to find no immediate signs of life. You uncover the story as you go in the form of video files, sound files, and text files. You piece the story together of what happens. I applaud that! The way the pieces leave small gaps in the story that you fill in with your own discoveries makes me WANT to explore to find out what happens. Makes me look at everything in a new way!
The HUD is FABULOUS. There really is no feeling of detachment from this game, everything you use to see your health, breath, stasis energy, ammo, weapon to choose, EVERYTHING is happening on the character. Its the character activating everything, and switching everything, not some magical gui.
The weapons are very well done but nothing is far fetched, the stasis system is very cool but nothing new. It may be used from other games but its implemented really well!
The over the shoulder combat works extremely well and the controls are very smooth and well placed.
Sound, i feel that there could have been a little more work here. The ambient sounds could have been a bit more creepy or plentiful but it is well done. My main point of joy in this topic is the change in sound when going into zero gravity. Sound is much more rounded out in here. There is more low and less high, which I LOVED. I really felt like there was a hull breach when a chunk of the ship would go flying off. Fantastic.
Now the (very few) bad parts
Now, I'm all for creepy atmosphere. Some blood here and there, hand prints in blood and such, but this game went overboard. I would walk down a blood soaked hall way, into a blood soaked room where someone wrote a paragraph in blood. I would head towards the elevator where "help" was written in blood. I open the elevator and wouldn't you know it, a pool of blood in the elevator. Now I understand what all this blood is trying to say, but blood words and blood everywhere made me stop noticing it at all. A bit overboard.
I'm the kind of guy who takes every chance to save. All rpgs, all fps, if there's a save point I'm hitting the yes button. That being said I must have spent over 30 minutes of my total time playing this game just staring at the damn save screen. I go down a level in an elevator, progress two rooms, save, complete objective, go back up elevator, get ambushed, save on that level, turn in objective, go to 3rd floor of elevator, save, get objective... Etc.....Etc Etc
All in all, this game was, and is amazing.
Graphics - 10/10
Gameplay - 10/10
Sound - 10/10
Plot - 9/10
Immersion - 9/10
Multiplayer - N/A
Overall - 46/50