Obscure's predictable and rather "old-school" premice certainly won't drop a jaw, but may keep one busy.

User Rating: 7.1 | Obscure PS2
Obscure's predictable and rather "old-school" premice won't drop a jaw, but may keep one busy.

Student dissapearences. People acting strange. Strange noises. These factors basically spell out what Obscure is all about. A predictable from the get-go game that seems to have many unsatisfying holes and dissapointing results. Four curious students decide to stay after school to find their mysteriously missing friend. Was this a mistake? Of course! The characters must find their ways through the monster-infested halls to solve the easily-guessed plot that is making these bizzare occurances a reality.

The visual effects in Obscure are better than the game itself. The cutscene graphics are quite impressive, but the gameplay graphics do not compare. However, they aren't too far from quite good, but they don't quite match that level. Sound in this game was less than appealing. The painfully annoying music will basically start off from the beginning, and will follow the player until the end of the game. Poorly chosen "style" of music greatly ruins the atmosphere of the game. The character voices were not bad at all. They were believalbe, sincere, and fitted each character well. Other effects such as monsters, footsteps, and doors were below-average in quality and did nothing to help the game, it only hurt.

Camera angles were rather basic. This wasn't an issue for the game, positively or negatively.

Gameplay was average in the game. Action scenes were similar to any other shooting/clubbing game. Beat or shoot the monster until it dies...yep, the usual.

Obscure isn't something I would recomend to gamers who only play high prestiege or quality games, but it possibly can keep an average gamer busy until he/she gets sick of it.