No More Heroes 2: Desperate Struggle TOTS Demo
We bring you five top tips for Battlefield: Bad Company 2, speak to No More Heroes developer Suda 51, ask lead designer Peter Johansson what he loves about Just Cause 2, and get down with the kids at the Final Fantasy XIII UK launch.Posted Mar 12, 2010 | 19:47 | 6,774 Views
Lark Anderson takes us on a ride filled with blood, money, and computer-generated cleavage in his review for No More Heroes 2: Desperate Struggle.Posted Jan 27, 2010 | 5:11 | 58,312 Views
Travis becomes a tiger before hitting the bathroom.Posted Jan 26, 2010 | 1:09 | 7,450 Views
Travis goes ballistic on ninjas and bad guys with hatchets and chainsaws.Posted Jan 25, 2010 | 1:10 | 5,223 Views
Travis plays a series of minigames for cash and stats.Posted Jan 25, 2010 | 1:03 | 4,384 Views
- Dec 18, 2009
Suda 51 stopped by the GameSpot studios and showed off some No More Heroes 2.
This guy's a genius! Anime robot fight and cheerleaders with amazingly small t-shirts, all in 1 game!
I agree with Evilnator. anyone who makes up some stupid nerd name for himself is like that geeky nut from Grandma's Boy.
I'm thinking that if somebody's going to pick up a game based on positive reviews, they had better actually read the reviews to make sure it sounds like something they'd like, first; especially the less positive ones, so that the faults of the game may be made easier to consider. The first No More Heroes was criticized for a number of reasons: the open world, repetition, the weapons, the combat, etc. Even though it appears that Desperate Struggle is trying hard to expand upon the better elements of the original and even branch out into other forms of gameplay, I get the feeling that if you did not enjoy the first, then you won't feel that much better about this one. The sequel seems strictly for the fans - good for me, since I particularly enjoyed the original.
I picked up No More Heroes after the positive reviews. It was the most boring and repetitive crap I ever played. Looks like more of the same here.
i want more of this game and to know that is coming for the 360 and ps3 makes me fell a little sad and happy too
I'm glad that Suda knew exactly what he was doing when he implemented the beam katana recharge feature. XD