some people really are mad here bro , seriously wow is a respected brand , just like halo cod goldeneye 007 doom mario zelda metroid
MMORPG's paying userbase up by 900,000 users; publisher hauls $226 million profit on $841 million revenue for latest quarter; digital sales make up 51 percent of total revenue.
Azeroth is filling back up. As part of its financial report for its fiscal third quarter ended September 30, Activision reiterated today that World of Warcraft's subscriber base has risen to over 10 million members. This is an improvement of 900,000 over the 9.1 million figure reported in August and comes after September's launch of the game's fourth expansion: Mists of Pandaria.
Overall, Activision had a rosy quarter. The publisher hauled $226 in profits, up from the $148 million recorded this time last year. Net revenue for the period came in at $841 million, an increase over last year's mark of $754 million. Activision's digital sector was particularly a strong spot for the company. Net revenues from digital channels came in at $430 million, or 51 percent of net revenues.
Activision CEO Robert Kotick called out a number of properties that drove the company's success during the quarter. These included Mists of Pandaria, Skylanders Spyro's Adventure, and back catalog sales of Call of Duty titles.
Looking ahead, Kotick said Call of Duty: Black Ops II is expected to be "one of the most successful launches of any form of entertainment in history." Additionally, Activision Publishing CEO Eric Hirshberg said preorders for Black Ops II are pacing ahead of Call of Duty: Modern Warfare 3.
Due to the company's strong third quarter performance, Activision has raised its forecast for the full-year. The publisher now expects to haul $4.57 billion for the year, up from the $4.33 billion the company had previously expected.
Next year, however, is expected to be a trying time. Kotick said Activision is "cautious" as it looks to 2013 due to a number of factors.
"As we look to 2013, we are cautious about business prospects given a continually challenged global economy, the ongoing console transition, and very difficult year-over-year comparables due to Blizzard’s record-shattering Diablo III sales in 2012," he said.
Further, during a post-earnings financial call Activision confirmed that Starcraft II: Heart of the Swarm will not make it out in 2012, and is currently slated for release during the first half of 2013.
Lastly, Activision refused to comment on an analyst question regarding the settlement figure it paid to Infinity Ward founders Jason West and Vince Zampella. One analyst has projected this figure to run in the range of "tens of millions."
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@GamerMani @buccomatic WoW addicts always fail to see the major problems associated with WoW and have a zealous tendency to praise the game no matter what. I am completely right about this because I speak from experience. I became fed up with WoW long before I was able to break my addiction. But when I finally got to break the addiction, I went back to playing healthy sinpleplayer and multiplayer games (non MMOs)... MMOs, at least in the state they are currently in today, are not real games. There is no true accomplishment in playing an MMO and no real goal except a constant grind. The comment you addressed me earlier down the page practically says, "If you are fed up with WoW and don't like it, then go try to develop your own MMO!" I bet you felt real good typing that all on your own, right? It's ironic, though, that you're telling me to develop an MMO when I had clearly stated that I don't like MMOs and now see them as a major drawback in gaming. Your comment was simply idiotic, sloppy trolling at best.
Now I see you typing another idiotic comment here at the top of the page, praising WoW for its accomplishments -- what accomplishments in particular? You don't know. You just know that it was acknowledged in Guiness and received a Hall of Fame award. Why don't you talk about and analyze the game from your own perspective as a gamer? How about that? Talk specifics about WoW. Show us that you have some sense in what you say. It is sad seeing people like you and Buccomatic zealously label this game as the best game of all time without giving one specific legitimate explanation for your praise.
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@GamerMani Nice try, but I don't belong to any group as defined by your point of view. If anything, I "belong" to an older group of gamers originating in the 90s, but that's just my background. I'm 25 and have been playing computer games since 1994. So I think I know a thing or two about games and their evolution. And for the record, I actually like half of the games you've listed. What is very amusing to me (but ironic and sad for you) is that you're the one actually belonging to a "frustrated" group -- the one that hates Valve with the same blind stupidity of the group that hates your own favorite developer. I personally don't have a favorite developer. I stopped choosing sides and picking favorites when I finally realized that all developers change over time. For me, a good game is a good game and a bad game is a bad game, regardless of who develops and publishes it. I praise a developer when it deserves praise and criticize it when it deserves criticism.
You sound paranoid and moronic when you place me in your detested "valve group". For the record, I don't play Left 4 Dead, Portal, or TF2 at all because I personally don't like them. I did like Half-Life 2 as a single-player and used to play Counter Strike a lot in multiplayer when I was younger. (I am looking forward to Dota 2, although I don't really like Valve's art direction and would have rather had Blizzard acquire the rights to it). In any case, when you learn to be unbiased in your assessment of games and state your opinion followed by actual reasons for that opinion, then you should post on the forums. Until then, gtfo.
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@GamerMani Comes close to it in terms of what? Graphics? PVP? PVE? I can name a few games that have much better pvp than wow. I will give wow a lot of credit on their pve. I know other mmos that have much better graphics than wow.
"digital sales make up 51 percent of total revenue" The digital dominance has arrived! I started buying my games digitally when Steam and GoG started having sales a few years ago and I had enough disposable income to put into my PayPal account. I haven't bought a single retail game since.
@Hurvl Interesting comment. I resisted Steam at first. Now I look at my stack of game boxes as a little silly. I have probably bought more games because of Steam sales, but total amount spent of video games is lower.
@DiscGuru101 I like game boxes, especially when they come with manuals that are rich with lore and details about the world and its inhabitants (I sometimes miss that), but I also like the ability to start my games without putting a disc in my computer. That desire comes from both lazyness and realism/experience, since I've had a couple of my favorite games' discs stop working, which made me buy them on Steam instead. I've even bought some games from Steam and GoG that I was a bit unsure of and wouldn't have bought if they weren't so cheap. The Steam and GoG sales have made me slightly less hesitant about buying games, although I always make sure that I'm the one benefitting from the purchase and never buy games without looking them up first.
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@buccomatic Quitting WoW a few years ago was one of the best decisions that I have made over the course of my life. I can't say that I hate WoW... though I find these last two expansions very unappealing. The problem with WoW however (and with most if not all mmos) is that it's too big of a time investment for a minimal amount of fun. You get addicted to it and before you know it you're spending entire days, months, years doing the same thing over and over, all for an illusory goal that not even you recognize anymore.
@_el_Greco_ This is why I enjoyed CoH so much. You could play a short time, make good progress, and have a blast. It's still a huge time sink overall, but with a lot of play style variety.
That's where Diablo 3 enters: fabulous game without the need to be attuned. Short burst playing sessions, fast gaming sessions.
But of course it is an insane grind.
To serve the other crowd Blizzard has SC2 (pvp) and of course the new Blizzard All Stars Dota game.
Who needs other games ? I don't.
@MemphisMinny I would have bought Diablo 3 if it weren't for the following reasons: 1) Always-online feature (leading to lag spikes which are especially detrimental for your character if you're playing on hardcore), 2) Real Money Auction house (downright exploitative motive on Acti-Blizzard's part to reap more cash off its players), 3) Mediocre story with shallow characters and mediocre voice acting, 4) Disappointing art direction / visuals (I am probably biased here, but I personally prefer the old, gritty look of Diablo 1, which could have been accomplished with realistic textures, not hand-painted textures from the artists working on WoW), 4) No customizable skill tree and character attributes (dumbed down, with every class automatically assigned the same skill points), 5) Steep price for a game that endures such flaws (I spent $20 on Torchlight 2 which, with the exception of its cartoony style, I find no flaws in. D3 still costs $60 today).
Starcraft 2 is a great game, no doubt. Unfortunately for me, it's not my type of RTS. I was decent at Warcraft 3 but I suck at SC2 because I can't get used to its macromanagement. I really enjoyed playing the campaign though. I found the story and character development in Starcraft 2 a bit poor at times, but decent overall. I like Starcraft 2. My only criticism is that Acti-Blizzard had dollar signs in their eyes when they decided to split the game into 3 separate parts.
You mention Blizzard All Stars, but there's nothing to judge and talk about there since the game isn't out yet. Nobody is being "served" this title yet, and given Blizzard's recent track record I think it's impossible to predict if the game will be good or not. Who needs other games? I do. Me and countless other gamers that were big fans of Blizzard for being an excellent developer back in the 90s and early 2000s. In the 90s Blizzard released only excellent games, and excellent from the point of view of the gamer, not just the reviewer, like today when there is an incentive to rate it high because of relations with the game's publishing company. The last excellent game I remember from Blizzard is Warcraft 3. In any case, it was good talking to you MemphisMnny (Blizzard marketing rep?)
After star wars TOR sadly flopped and guild wars did not have that greatness everyone claimed people are returning to WoW as they always seem to. also possible the pandas are attracting more woman players but that's just speculation.
@8bitgen I have been saying this for 5 years traight now: WOW feeds itself on the corpses of failed MMO's. It has been happening since Vanguard, Lotro, Tabula Rasa (still remember that one?), Age of Conan, Warhammer, and all those others. EVE is an exception as it is a complete different game and didn't want to invade the WOW market even.
Why do they feel ? Not the same polished content, not even close to the smooth engine and putting up invented mechanics that nobody even asked for (talking to NPC's and following told stoy linesare meaningless in MMO's, the only talk and stories that count in an MMO are PLAYER talk and stories, not listening to an NPC potato).
It's sad to see MoP doing well. Dumbed down combat, lore jumping the shark, recycled content and 8 year old grapics - all for $15 a month. This is why we can't have nice things, garbage sells
@northArrow and still MILES better than anything comparable on the market.
Here is a tip: making an MMO with an OPEN world across ALL servers with NO loading screens is a milestone in on line gaming.
You simply have no clue what that even means for future projects in Blizzard's new MMO.
While the others are cramped on their 2K populated servers with 3 billion loading screens, Blizzard just popped up a system where 2 million players could man the complete open world of Azeroth across all servers without a loading screen in sight to seamless go from one world zone to another.
Think about what that will mean for future designs.
The rest can't even put up a seamless phased content without resorting to a loading screen...
@northArrow That's exactly what I said in my review. The combat is boring and it's outdated. But I think questing is the worst part of all.
@northArrow That's so narrow-minded and ignorant that I'm not even going to reply to it...oh wait!
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WOW has the BEST art of all MMORPG's. there is a difference between pixels and "visuals". As such it is consistent in its art department and even timeless, just like the Flintstones, the Simpsons or other series. As such WOW ages very well. other games that were published in 2003/2004 and wanted to look "realistic" are aweful ugly by today standards. WOW is not, tx to its visuals and consistent design.
You can put sprinkles on a turd, but that won't make it a chocolate sundae. The graphics in WOW are very dated, you've clearly never played anything else
@northArrow Yeah, but if these people have laptop 1000+ hours tied up in this game it is like a personal investment and they will keep playing. They would've bought a "My Little Pony" addon if it was released.
@northArrow Dumbed down combat and yet only a small % of people cleared content for each expansion without nerfs. Sorry but if the game was easy we would be seeing more pwning of non nerfed content.
Theres more to the game than just raiding, I'm talking about the game as a whole, both the content and the game on a mechanics standpoint. They've removed most of the spells and abilities for each class, they've removed the talent trees and replaced them with a few mundane choices that have little impact on game play, glyphs are now cosmetic rather than useful. The scenarios and leveling up process is mind numbingly simplistic now. And it's not that the 'heroic' stuff is that difficult it's primarily the same content with bosses and mobs having more HP and do more damage. The hardest part of doing 'heroic' content is finding 25 people to do it with at the same time
@DeViLzzz @northArrow Actually, levelling and questing are important parts of wow. I don't find it fun to level a character doing the same streamlined quests with this 8 year old combat system, or grouping for pugs in which you only smash the same rotation forever.
I agree, raiding is fun, but everything else is not, and many people don't raid. You can't always raid and it is in those moments when you solo that you realise how retarded is the combat system and how silly is enemy AI.
LMAO, what are you talking about? Are you really using the community as your research focus group?
I like you, you're hilarious
@northArrow There is hardly more to WoW than raiding. I have asked the community to quest more for years and they won't. I asked Blizzard to make questing more difficult and they won't. I also asked for them to put in more meaningful world pvp and they don't care to. I clearly know more about WoW and what it has and doesn't have and you sir are just a fan boy.
Oh, you're getting your info from the 'community' and not from an official Blizzard post - which means it's completely bogus and made up.
You also do realize that theres more to WoW than raiding right? Most people don't raid at all, which is why the completion percentage of heriocs is a pretty poor yard stick of determining "difficulty." But even with this the case, 1% is low - must have been made up by those leets who are trying to make themselves seem even more leet
@northArrow It is common knowledge that clearing heroic content unnerfed is done by a small percentage of the community and it is not much more than 1 % if it is more. I also think you would be surprised at the numbers that cleared regular content unnerfed. You know what unnerfed means right ?
I wrote in my previous post that there's more to the game than heroic content and nowhere did I claim I was leet. Have you ever played any other MMO? You can't honestly claim WoW is more difficult than GW or even TOR.
and where are you getting this 1% number?
@northArrow Uh see I don't agree with all you are saying. People said WOTLK was easy and yet only a small % cleared it non nerfed. Sorry but there are so many fake leets that think they are so good and just are not. I think a game where 1% or less clear the heroic unnerfed content is a tough game.
@northArrow people still play ultima online,everquest and runescape it should not be suprising game top rated and far better then those is running very well. if ancient everquest can still be running strong after over decade. Then you better be ready put up with WoW for many years to come.
i had my run with wow from release till the end of wrath, i was disappointed how they were dumbifying the game, and im surprised that they got back to 10 million. i will never buy blizzard again unfortunately, they devolved into incompetence with diablo 3 and im not looking back.
@blackothh Diablo 3 is so bad.
@blackothh @MemphisMinny 'This' That's just it. Diablo isn't a MMO yet it plays and feels very close to WOW. I'd rather play WOW, instead of the watered down version. Blizzard's Starcraft still feels like Starcraft.
Randy (Borderlands creator) said it best. When you get a new skill in Diablo 3; players try it, if it's better, then use it in place of the weakest skill, if not, they switch back.
Very simple, but wreaks the game. I know Blizzard can do better next time.
I liked WoW. But I stopped playing because of the monthly fee, and with it crunching game hours just to maximize paying for it. It became a chore in about 2-3 months time. I like the one-time payment model of GW2 better, although I must admit the gameplay for WoW was slightly better for some reason. Too bad Blizzard is all about making and extorting as much $$$ as possible...
@tingkagol its better cause theres actually mechanics behind its gameplay compared to that boring POS that GW2 is. Anyway, WoW is also outdated as shit and needs to go.
I love it when people say WOW is outdated when Blizzard just introduced open world play across servers without even a loading screen in sight.
Shows how ignorant and stupid present day players really are...
WOW just introduced the Holy Grail of on line play (NO server limits and always having access to millions of players in ONE world) and then you see ... the above.
@GamerOuTLaWz @tingkagol since when should something older need be shut down wtf . just because graphics are aging and it's easier does not mean it should die. everquest is example of this still going strong even though it looks like PSone game and has been made easier since it's hardcore days. expext WoW to be running for many more years.
@DeViLzzz you are one narrow minded buffoon if i ever saw one. Simple and easy are 2 totally different concepts, the complexity of wow has gone so far down the toilet its not funny, i stopped before cataclysim because i could feel they were trying to get retards to play the game. you can make anything HARD to accomplish within the constraints of the mechanics in the game, which has no connection to the simplicity of your bubble.
If i asked you to fit a square peg through a round hole, its incredibly SIMPLE but very HARD
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