NPD breaks down US life-to-date sales of Blizzard's MMORPG empire: Burning Crusade sell 2.27 million, Wrath of Lich King 1.91 million, Battle Chest 740,000, and WOW proper 3.66 million.
With World of Warcraft still offline in the massive Chinese market, Blizzard Entertainment hasn't released worldwide subscriber numbers since last December's 11.5 million-plus figure. However, the NPD Group has provided GameSpot with an authorized breakdown of the game's life-to-date retail sales in the US market. The figures do not include direct digital sales from the Blizzard Store.
According to the industry-research firm, some 8.59 million units of boxed World at Warcraft games have been sold domestically since the game launched in November 2004. The original stand-alone game, GameSpot's 2004 Game of the Year, has sold 3.66 million units at varying price points. It currently costs $19.99 a la carte, but is also included in the $39.99 World of Warcraft Battle Chest, which has sold 740,000 units domestically since going on sale in October 2007.
The World of Warcraft Battle Chest includes the first massively multiplayer online role-playing game's expansion packs, The Burning Crusade. By itself, the add-on sold 2.27 million domestically since its release in January 2007 and currently costs $29.99 solo. The second WOW expansion, the $39.99 Wrath of the Lich King, has sold 1.91 million units since it launched last November. During that launch, it moved over 2.8 million copies worldwide in 24 hours, making it the fastest selling PC game of all time.
Though retail sales do generate revenue, Blizzard's big money earner is the subscription fee--$14.99 in the US--each World of Warcraft player pays monthly. In May, the developer-publisher's parent company, Activision Blizzard, reported quarterly MMORPG income of $314 million, or more than $100 million per month.
Like i said, Runes of Magic :D, no money needed But good for them.Just let me know when Diablo 3 will ever come out and im happy.
Wow... That's an insane amount of sales... just imagine all those boxes lined up in a room. I'd play if it wasn't so ridiculously overpriced.
the thing is wow is awesome!!! blizzard desrve to get million of dollars !! this game is so much fun. and u ask me why it is the fastest selling pc game?
@jrxbond I can agree with that, it does sometimes come across as a mindless game, until you get into raiding and alot of the later pvp stuff, grinding is mindless no matter what you do. Now Dynasty Warriors, theres a mindless game and I am not fully convinced WoW is anywhere as bad as that.
I loved vanilla WoW. BC followed by WotLK ruined the game for me, haven't been playing now for almost 6 months. But when you see these kinds of figures you can understand that when a company has a cash cow like this you have to keep the masses happy. Unless you are just really that into WoW the hardcore move on.
@cparker2510 Well with a very large community i really wanted to give it a chance.I made some good friends on there and they moved on with me to some new mmorpgs.
@WolfGrey i can understand hating a three-month long prison stint...but i can't understand choosing to do something that you hate for any extended period of time. sure, i know you don't want to judge something too quickly...but...three months?
I played it for 3 months and hated it.As great as the gameplay may be, i cant get over how terrible the character models look.So cartoony and somehow they ended up stretched out too.Extra long or extra short faces.Ill give them thumbs up for gameplay but thumbs down for looks.Runes of Magic is a far better game, and its free to play.There is micro-transactions but you dont need them at all.Its alot like a combo of guild wars and WoW.Primary and secondary classes, great looking character models.Not to mention graphics that easily surpass WoW.Its just better overall.I recommend looking it up all.
World of Warcraft is for people who like mindless gaming. Or played with a lot of dolls when they were a child. Take your pick.
world of warcraft 1 of the best games of all time and everyone who play's enjoy's and get's the control in less than 2 miniutes of playing!!!!!
World of Warcraft had mentioned that they only include active accounts in their figures. At least that's what they say. Who knows what they do now since the game has reached astronomical popularity.
@Tyson. The difference in the 11.5 million and the 8.6 million are also because the 11.5 million is worldwide sales and the 8.6 is domestic (US only) sales.
Blizzard truly is a remarkable company... I mean they spent millions of dollars and thousands of man hours on Ghost, and they figured it would suck so they didn't release it! They just DO NOT release anything short of an amazing product.
@ Nightrain50 Just because people didn't buy WOTLK, doesn't mean they aren't a paying/playing subscriber! There are still people who don't own any expansion that play WoW.
People need to learn to read and watch for the details in the article. Those of you asking "How can Blizzard have aprox 11.5+ mil subs when only 8.5 mil copies sold?" Answer: "The figures DO NOT include direct digital sales from the Blizzard Store" However, these 11.5+ mil subs may or may not be all activated accts, so we really will never know the true amount of active paying subs at any given moment, kind of misleading in a way.
100 million a month... and yet for some reason it still takes these guys forever to release new content.
@joke_man i think maybe i intended a subtle level of sarcasm there...but i can't remember if it was about jesus, or the WoW, or lawyers. ... and no sense of humor? i have a wonderful sense of humor. i've purchased every edition of "how to be funny when talking to strangers and also to smell nice" subsequent to its initial release in 1993. i used the term "suck-gravy." and that's been one of the only recurring themes in aforementioned how-to guide. ... and @Barighm... ... if you're going to get yourself in a cage match with an 800 lb. gorilla, you'd be better off bringing a 900 lb. gorilla than a 200 lb. gorilla that writes poetry and cooks. just because something is original doesn't mean it's good.
Dang it Blizzard! Stop selling WoW! There are a lot of neat and interesting MMO's coming out in the future with original concepts, but because of WoW's success, those original concepts are being trashed in favour of WoW cloning! It's okay to have a 800 lb. gorilla IP, I just wish they'd keep it in its own cage and leave all the other wimpy gorillas alone.
It's kinda weird how some people spend 50+ hours playing console games then criticize people who play WoW for the same amount of hours or less. Its the same thing. Just because it's an online computer game it doesn't make it any different. They're both games. People spend countless amounts of money on console games, some people just prefer to pay for just one game. I think Blizzard is very smart and they have created a game system that attracts many people daily. I personally don't like the game, but i have nothing against it either.
Wotlk has only sold 1.91 million in U.S. ? wtf someones lying about sub numbers then. Blizzard is full of it with this 11.5 million subs. They may have that many accounts, counting trials, but no way do they have that many subs, if only 2 million people in the whole U.S. actually bought Wrath.
I can't believe people pay per month to play this lol. i don't mind paying for xbox live because that is yearly and to play lots of different games online and be able to voice chat with friends as well as have access to great content. but so much a month to play one game forget that.
@seljek and @unleasher i played wow for about 2 years and then when i finaly typed in /played it was 34 days of play time then i thought wow im done with this and know i want that month and 4 days back and all the money i spent on the game (regular game and bc and that like 24 monthes of game playing) plus all they want is money have you ever even talked to a gm they dont help. plus they made it too eysea to lvl and i enjoyed old arathi the 3 day ones and when you could lvl in them i had a 70 druid and i was a beasty healer and they destroyed warcrafts story
@unleasher123 Yea, I am wondering the same thing @Miroku32 erm... What? Thrash game? People are saying what? Please make sense when you post. This game was great before TBC and WotLK. TBC was alright, but WotLK made things too easy at 80. Epics were handed out and raids became fantastically boring. Still, this game will go down in history love it or hate it simply because of how many people have played it.
And this shows the ignorance of the people. Prefer to play a thrash game than read a book or learn something. Amusing, I never thought that people would say that.
@Born_pro Yeah you are right the leveling in WOTLK is great but once you reach level 80 there is too little to do u can get epic gear really fast and after that you are just sitting around waiting for items to sell in the AH
I love how everyone exxagurates their opinions on the game. No one says anything logical at all. It's either one extreme answer or another, pisses me off.
@melty3219 I stopped right before they released wotlk, but I still played the free wotlk trial and I've got to say you are completely wrong. BC was recycled content. wotlk was a much more enjoyable leveling experience, but that is as far as I can comment on.
Wow used to be great now with WOTLK i think they ruined it i played for abour 3 years and quit because of wotlk i think they are getting money hungry and getting lazy they are recycleing content and spending too little time making it.
The number will probably keep going up with how bad things are today, people need to escape their reality. Sadly it isn't going to help them move out of their parents basement, or find a gf/bf.
Bravo! Once again Blizzard has proved that most people are too fragile to take up defeats and rather invest in a game where more time spent thoughtlessly = epic character.
WoW had me hooked for quite some time. The first 'episode' had me hooked, had a great guild, and met a lot of people from all over the world. I'll admit I ran out of things to do and so leveled more toons. Then Burning Crusade came out and I was floored at the amount of content and stuff to do. I still had some of my greatest times running Kara with my favorite 10 buddies. Endgame was exciting but eventually got to the point of requiring too much time, too many people, and too much coordination if you wanted to get any further. Burnout was approaching. WotLK had some great new content, fun questing, and not an unreachable endgame. But again the end came too quickly and there was nothing left to do except economy and crafting stuff. I finally was able to leave when the slew of new MMOs were coming out starting with AoC and then WAR. None of them ever grabbed me like WoW did or keep me, even though they were fun. Unknown whether this was because of MMO burnout in general from WoW or not. Now I have a hard time playing any MMOs. Hoping The Old Republic will bring that excitement back. I see why WoW became so popular but what amazes me is that it has held the top spot for so long.
Lets have a poll, if you support WoW give this post a thumbs up. If you dont then give it a thumbs down.
Playing Xbox One games on somebody else's console will also require a check-in every hour. Full Story
- Posted Jun 6, 2013 3:41 pm PT
Xbox boss Don Mattrick believes concerns over connectivity are overblown, recommends Xbox 360 for those without an Internet connection. Full Story
- Posted Jun 11, 2013 5:52 pm PT