THQ bringing downloadable third-person arcade shooter to 360, PS3 online platforms in July; Space Marine multiplayer bonus included.
THQ will be delivering its big Warhammer 40,000 release, Space Marine, in August. Gamers hoping to first get in a little Waaagh!-repelling practice are in luck, as the publisher today announced a new downloadable effort based on Games Workshops' dark fantasy-meets-sci-fi universe. Titled Warhammer 40,000: Kill Team, the game will arrive for Xbox Live and the PlayStation Network this July.
In Kill Team, players assume control of a premier Space Marine unit that has been sent to take out a threatening Ork Kroozer. The interstellar ship of war is en route to an Imperial Forge World, and players will be charged with thwarting its warboss and preventing his world-consuming Waaagh!
Kill Team plays out as a third-person arcade shooter, and gamers will be able to assume the role of one of four classes. The Sternguard Veteran and Techmarine offer ranged-combat options, while the Vanguard Veteran and Librarian focus on close-quarters brawling. The game accommodates two-player split-screen.
As an added incentive, those who play through Kill Team's first mission will unlock the Power Sword for use in the aforementioned Warhammer 40,000: Space Marine. The weapon, which is a powerful melee energy weapon, will be available in Space Marine's multiplayer mode.
Kill Team will be available for $10 (800 Microsoft points). For an idea of what to expect, check out THQ's new trailer for the game, below.
Why can't we get a descent Warhammer 40K RPG for consoles? I'm looking forward to Space Marine but I really want more RPG's that anything else.....
I"m in love. I want this NOW! I need it. I crave it! I cannot WAIT for this title. I'm going to lose SO many hours powering up my characters.
This basically looks like a ported version of "Last Stand" mode from DoW 2 and made into a hack n' slash game. That's not a bad thing, especially for those that don't have a PC to play DoW, but it sort of is a jab at DoW owners by THQ saying "Hey! Look what more fun modes we can add to DoW 2 but don't!"
@demonkingx5 this is not the place to be advertising yourself, go to the forums to look for players.
Avalanche Studios co-founder says developer's ambition is for action, not moments that make players cry; steampunk-style game on hold. Full Story
- Posted May 15, 2013 6:33 am PT
4A Games creative director Andrew Prokhorov thanks Jason Rubin for telling the studio's story, but says, "We deserve the ratings we get." Full Story
- Posted May 16, 2013 12:44 pm PT