@ heroesfan261 : ''hardcore'' is (at least in my opinion) a very incorrectly used term,just because a game boasts an m title and is solely focused on guns'n'gore doesn't make it ''hardcore'' and just because a game doesn't include said features doesn't make it ''casual'' because angry birds has a small amount of levels,little story line,and not much variety in gameplay it is considered casual,doesn't make it bad,but still casual.A person who spends 15+ hours a week playing Legend of Zelda is JUST AS hardcore as a gamer playing Assassin's Creed 15+ hours a week.Hardcore is how much you put your heart into it and how much it is your life,not just a certain type of game you play.That is like saying the only hard-core movie watchers there are watch horror movies and the only hardcore music..listeners (or whatever the term is) there are listen to rap...see that logic (or lack there-of) ?
Vita 'might be too late' - Crytek CEO
Cevat Yerli expects Sony's next handheld to have a hard time carving out its market against tablets, mobile devices, and the 3DS.
The PlayStation Vita may be Sony's next-generation handheld, but one developer wonders if the upcoming portable system is already behind the times. In a newly published interview with Develop, Crytek CEO Cevat Yerli expressed appreciation for Sony and the PS Vita, as well as skepticism about their commercial prospects.
"The Vita is an absolutely fantastic platform, but it will have a hard time, and it might be too late," Yerli said. "I love Sony as a company, and we have great relations with them, but the Vita is going to have a hard time against the next generation mobiles and all the tablets. There's also the 3DS investing in this market."
Yerli went on to say the winners in the portable market would be determined partly by content, but also by "the platform's ability to receive the content."
While Yerli characterizes his relationship with Sony positively, it isn't very old. The March launch of Crysis 2 marked Crytek's first excursion on a Sony platform for the previously PC-exclusive developer. While rumors spread last month that the studio intended to finish up the multiplatform TimeSplitters 4--which was in development at Free Radical when Crytek acquired the company--Crytek has not officially announced projects on the way for the PlayStation 3 or Vita.
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