Valve pair hits retail
Collections built around popular shooters Counter-Strike: Source and Half-Life arrive in stores.
Despite the success of its Steam digital distribution service, Valve Software has no plans of dropping support for traditional retailers anytime soon. The company provided some evidence of that this week as Counter-Strike: Source and Half-Life 1: Anthology collections are now available at retailers across North America.
In addition to an updated version of Counter-Strike that takes advantage of Valve's Source game engine, the Counter-Strike: Source package includes Half-Life 2: Deathmatch and Day of Defeat: Source. The latter title was released over the Steam service earlier this week.
And while eager Xbox owners will have to wait until November to get their hands on a version of Half-Life 2 for the console, even those with slightly older PCs can prepare with Half-Life 1: Anthology. As the name implies, Half-Life 1: Anthology collects the various add-ons of Valve's breakthrough first-person-shooter classic. In addition to the original Half-Life, customers get the expansion packs Opposing Force and Blue Shift, as well as the Team Fortress Classic mod. Both games are rated M for Mature. Counter-Strike: Source retails for $39.99, while Half-Life 1: Anthology will set gamers back $19.99.
Hot Stories
Newsmakers
-
Biden: No legal problem with taxing violent games
United States Vice President Joe Biden believes there is no legal restriction on ability to tax violent media. Full Story
- Posted May 13, 2013 12:50 pm PT
-
Just Cause dev promises 'holy f**king sh**' moments in future games
Avalanche Studios co-founder says developer's ambition is for action, not moments that make players cry; steampunk-style game on hold. Full Story
- Posted May 15, 2013 6:33 am PT
Featured Stories
-
Bungie shoots down Destiny for PS Vita rumor
Developer confirms image suggesting version of upcoming shared-world shooter in development for Sony's latest portable is a fake. Full Story
- Posted May 16, 2013 5:08 am PT
-
Ubisoft planning to release games more frequently
Assassin's Creed and Far Cry publisher says its network of 26 studios and over 7,000 developers will allow company to ship major franchises more regularly. Full Story
- Posted May 16, 2013 4:42 am PT
-
Metro: Last Light dev responds to workplace conditions claims
4A Games creative director Andrew Prokhorov thanks Jason Rubin for telling the studio's story, but says, "We deserve the ratings we get." Full Story
- Posted May 16, 2013 12:44 pm PT
-
EA opens DICE LA to make Star Wars games
DICE head would also like to poach top talent from rivals Infinity Ward and Treyarch. Full Story
- Posted May 15, 2013 3:28 am PT
-
EA dropping Online Passes - Report
Future EA games won't require Online Passes; the service is being scrapped after tepid player response. Full Story
- Posted May 15, 2013 8:28 pm PT




