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The best things come to those who wait ... In 1998, the PC gaming world was shaken by the arrival of the original Unreal. Now the sequel to this blockbuster, Unreal II - The Awakening, is finally here and is set to redefine expectations, just as its prequel did four years ago.
Unreal II - The Awakening is an intense gaming experience that immerses players in an epic story-driven adventure featuring superb graphics. As a Terran Colonial Authority Marshall, youre patrolling a sector of the frontier with three crew members when an interstellar war erupts about you. Rumors of powerful and ancient alien artifacts have driven rival factions to war in an attempt to find and control the objects. You must locate these artifacts, determine their purpose and restore order to the sector - before its too late.
- Expanded Multiplayer (XMP): Unreal II takes the battle online. XMP features new weapons, vehicles and maps for up to 32 players in class-based team warfare. Experience savage combat in war-ravaged colonies, distant alien outposts, and the ruins of ancient civilizations.
- Uses an advanced, real-time dialog system for fluid communications with your ships crew and non-player characters.
- Enjoy incredibly lifelike graphics powered by the latest Unreal Engine technology from Epic, with extremely high polygon counts, skeletal animation, particle system modeling (for fire, smoke, cloth, breaking glass, hair, etc.), and more.
- Wield 15 weapons including Unreal favorites as well as brand-new instruments of mayhem.
- Battle more than 24 different enemies; the dreaded Skaarj returns from the original Unreal alongside various human and alien opponents.
- Get caught up in a unique and gripping plot that keeps you committed to finishing the game.
- Choose from multiple mission types offering an array of gameplay variations.
- Interact with cutting-edge AI that adds spellbinding realism to each mission.
Avalanche Studios co-founder says developer's ambition is for action, not moments that make players cry; steampunk-style game on hold. Full Story
- Posted May 15, 2013 6:33 am PT
4A Games creative director Andrew Prokhorov thanks Jason Rubin for telling the studio's story, but says, "We deserve the ratings we get." Full Story
- Posted May 16, 2013 12:44 pm PT