it's gonna be interesting to see how they make the paintbrush controls for the 360. i'm torn between staying with the wii version and getting it for the 360
Blitz Games building Xbox 360 and PS Move-enabled PS3 versions of upcoming Mickey Mouse platformer; Disney rep says Kinect not a good fit for title.
Disney is calling upon the power of two studios to build Epic Mickey 2: The Power of Two. A Disney spokesperson explained to Shacknews that Blitz Games will handle the Xbox 360 and PlayStation 3 versions of Epic Mickey 2, while Junction Point will focus on the Wii iteration.
"[Epic Mickey 2] is being developed much like a feature film with a different studio contributing to the development of the game," said the Disney representative. "It's a full partnership between Junction Point and Blitz with one creative leadership team and one creative vision."
Blitz Games will build PlayStation Move support into the PS3 iteration of Epic Mickey 2, but the Xbox 360 version will not support Kinect.
"Disney Epic Mickey 2: The Power of Two is a multiplayer action adventure game with platforming elements that require precision and control," said the company representative. "Kinect isn't the ideal user interface for a movement-heavy game. A Kinect Epic Mickey game, set in Wasteland, is an interesting idea, but it would be a completely different game."
Previously developed Blitz Games products include Puss in Boots, Michael Phelps: Push the Limit, and Fantastic Pets.
Epic Mickey 2: The Power of Two was revealed last week with a fall release date attached. A sequel to the 2010 Wii-exclusive Epic Mickey, the game boasts co-op, full-voice acting, and a tilt toward music, according to lead designer Warren Spector.
Interesting that Junction Point isn't doing the 360/PS3 versions. That's a good indicator that the Wii version will be the one to get this time around.
Epic mickey 2 is now on PS3, Wii and Xbox 360. Since the PSmove controller is just about the same as the wiimote controller. These will play the same. Playing this game with kinect wouldn't be a fun or even a concise way to play. This should do better in terms of sales this time around.
I've never played Epic Mickey, but I respect Warren Spector as the man who made some of the most memorable games of my childhood (Ultima VI-VII, Wing Commander). I wish him all the best and success in his projects.
All 12 ps3/xbox 360 users that buy this will be happy. The 15 Wii owners who actually use their console for games other than Just Dance and Wii Sports/Fit will be upset about losing an exclusive.
It would've been nice if they would've ported the first game to hd consoles though I'm sure the story is easy enough to follow.
Kinect is garbage. Any controller that doesn't properly decipher player intent is. Microsoft really screwed up releasing the piece of shi*.
This seems to be a continuing problem with Kinect; being able to freely move your character in full 3D space, something that is obviously very important in a platforming game like this one. That's why so many Kinect games are on-rail affairs. Kinect is really interesting tech but there is just no denying that it's limited when it comes to games.
This makes me wonder how accurate Kinect 2.0 will be, which should have the processor/hardware in the unit itself (supposedly being released when the next xbox comes out, whenever that is).
"Previously developed Blitz Games products include Puss in Boots, Michael Phelps: Push the Limit, and Fantastic Pets." Sounds promising...
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