I'm stoked, I loved Too Human, I still put it in my system every once in a while when I am bored and need something to pass the time. Sure it wasn't perfect, but it had ambition. Something games nowadays don't have, instead of trying new things devs just keep pumping out the same 5 games and giving it a different name. Too Human was different and thats what I love about it.
Denis Dyack says Silicon Knights intends to finish the trilogy it started with 2008 Xbox 360 exclusive.
Silicon Knights spent nearly a decade creating 2008's Too Human, intending to make it the first installment in a trilogy. While the sci-fi action adventure was critically panned and the studio has gone on to work with Activision on an X-Men game, Silicon Knights hasn't given up on Too Human just yet. In a new interview with Industry Gamers, Silicon Knights president Denis Dyack said the studio wants to return to its original series.
"We intend to finish the trilogy but no comment beyond that," Dyack said, adding, "You know, there's very public litigation around that."
The litigation Dyack refers to is a long-standing dispute with Epic Games over the Unreal Engine 3. In July of 2007, Silicon Knights sued Epic over allegedly holding back support of Unreal Engine 3 to reallocate resources to Gears of War development and gain a competitive advantage on its own customers. Epic quickly countersued, accusing the Canadian developer of trying to steal the Unreal Engine 3 technology for its own engine. In March, a judge ruled that both sides' cases were legitimate enough to go to federal court, clearing the way for the dispute to be settled before a jury.
Originally intended as a multidisc epic for the first PlayStation, the game was delayed long enough to be briefly shifted to the GameCube before being put on indefinite hold. As the project sat on the shelf, Silicon Knights developed other projects for Nintendo's pre-Wii console, including Eternal Darkness and the remake Metal Gear Solid: The Twin Snakes.
For more on Too Human, check out GameSpot's review.
I thoroughly enjoyed too human. I actually thought the combat was fun, and the story wasn't much worse than other games I have played. Ultimately, the fun was in the looting and gearing up. What I would like to see out of a 2nd title is more defined character roles, and then add in multiplayer for groups up to 4-5 players. You could essentially get the experience of WoW out of it, while not having to dedicate countless hours to the game.
@gooddemon No problem man and I might as well pick up Psi-Ops, 5 bucks is a good deal plus I think it's back-comp on the 360 don't remember but either way it'll give me a reason to play something a little old-school I guess.
heres a better idea.... RE-DO LEGACY OF KAIN: BLOOD OMEN! think about it... make it an xbox live/PSN/Steam download title in crisp HD, prehaps tweak the combat to fit with the console controlers and also work with PC controls. it just makes more sense
I really want to see another Too Human game. Sure the first had its problems like the story, the gameplay and the crappy ending. but I really enjoyed the concept and the Diablo style looting and the setting was really unique
I have yet to pick up a copy of Too Human. I guess I could get it on EBay for under $10. That's about all the game is worth anyways.
@Kendojin Hey thanks for the support ken, I definitely get that vibe from DarthVeng_basic. I'm all for picking up a used copy of Psi-Ops for like 5 bucks, it's definitely a keeper!
I hope the new one is not a 360 exclusive, simply because I only have a PS3 and the Concept is very interesting to me.
I'm willing to give Too Human another chance as long as they've learned from their mistakes from the first game. @goodemon Never got to play Psi-Ops all the way thru myself sadly but there was a sequel to the Suffering, The Suffering The Ties That Bind. Lastly, don't listen to Darth Veng at all guys an annoyance, he'll go back and forth with you about "opinions" and "complaining" till you die. He hasn't grown to realize that one thing can be the same as another yet and doubtfully ever will.
@SicklySunStorm Yeah Psi-Ops was sooo good. Too bad Midway went under I really wanted to kill the General, and see a sequel to the Suffering, I heard the same dev team or members from, who made Psi-Ops went on to make John Woos Stranglehold, but sadly never got a chance to create Psi-Ops 2
It might be better to spend the effort making a new ip instead. The game has way too much negative baggage attached to it at this point. I played the original and was underwhelmed. I know all games have some people that like them but I just don't think enough people would want to revisit this world.
@DarthVeng_basic Look I'll agree to disagree with you on Too Human. It was a great idea, I was relatively excited when I read about its history and early glimpses of the game, but when I played it, I was very disappointed, so maybe I was a little harsh when I criticized it. However, I am not alone when I say it was disappointing that Too Human, a game created by a relatively well respected studio at the time, had taken sooo many years, and soo much money, ended up being the crap fest that it was. Let's hope if the sequel (if it ever happens), ends up being the best apology, for the original's flaws, that I have ever played. As for you, I respect your views, and I actually like Dark Void, even though it wasn't well received either. But ya gotta admit, jet packs ruuuule! Perhaps I will give Too Human another try, I think it would be cool if SK would correct Too Human's issues and pack it it with the purported Too Human 2? But God of War was a stellar game, with an excellent story, and considering it was on the PlayStation 2 (an aging console by 2005, it was impressive that such a game of high caliber could be developed on a console with a meager 133mhz processor and no anti-aliasing), the only flaw I can recall (which may or may not have been intentional) was the extreme difficulty of the "challenge of the gods mode". That was the most frustrating couple of hours I played, since trying to clear through Team Ninja's Ninja Gaiden on XBOX.
@goodemon : Take a chill pill. Too Human flawed? Funny, I didn't really think so any more than other games. God of War has flaws, especially the first one. But you love GOW don't you? Fallout 3 had flaws, as does New Vegas. I could name many high selling games with plenty of flaws. Your argument doesn't hold water. Too Human was a good game and had originality. It broke from the mold and I enjoyed it for that. I also find it interested that you say everything is "complaining" and "whining" when none of it was. It was simply an opinion. You might want to grow up just a little and accept other peoples views without acting like everything they said was some childish whining event. When people post their opinion or statement on a subject it is not whining, crying, or complaining. I think its enough with people doing that on this site.
i will never understand how it is flawed, since i have well over 5000 hours total and my friend has well over 20k total. i have NEVER come across a glitch that harms the player ever, hands down! unless it was the Grendel/spider glitch where they do not harm the player. my other friend has talked to one of the head dev's in the game. yeah he ventures forth and help people out of just plays around in there. i have been waiting a long ass time for this game to finish the controls are not poor, many have to stop saying that! oh and by the by goodemon your whining right now if you have not noticed....
@DarthVeng_Basic Look I know very well how many console generations it took to make too human, anyone who had the internet or a magazine subscription knows its storied history. The point I'm making is that it was a FLAWED game in so many ways. You can keep defending it all day for all i care, and yes, I agree there are many rehashes and and copycat games out there. I love games with originality, I'm a huge fan of Psi-Ops myself, a very underappreciated game that was blatantly ripped of by the Force Unleashed. The fact is and will always be, that games that do poorly based on sales and crappy reviews generally dont get sequels. If silicon knights was sooo awesome w too human, then why the hell are they suckin up to activision just to make a buck on an x-men tie in. I mean cmon man, you complain about rehashed and played out games, and silicon knights is making an x-men game....for activision... no less. (lets just see how "original" and groundbreaking the x-men game will be) Popularity isnt everything i wholeheartedly agree, but QUALITY (of which TOO HUMAN was sorely lacking) is soo much more important. LIke i mentioned in an earlier post, I dont hate the developer, I just hate crappy unpolished games that take ten years to develop, Silicon knights could have gone back and patched the game, but apparantly they are just too angry at EPIC for not developing the game for them...WHINE WHINE WHINE...CRY ME A RIVER PLEASE
Funny this info comes out now. They are probably hoping to ride the wave of interest in Norse mythology building out of the upcoming Thor movie. Norse Myth has always been interesting, just far lesser know than Greek or Roman.
OMG Please make Too Human 2! I think Too Human was the best game on XBOX other then Rainbow Six Vegas 2 (multiplayer). I don't even care how much the second game costs as long as it has 4 player Co-Op, a healing class, and a few bug fixes. I NEED to see how this story ends!
@Avenger1324, You are So Right On Dude! They Leave Us Hanging , But I Still Love The Game and Some Of Their Other Games!
Lets try again to be excited about a game and not forget my Cap button :p Previous saying edited: I want More Too Human . The Story In The Game Is The Best Ever Told About Norse Myth! This Game Is The Most Under Rated Game Ever. It Is Fun And Take A Little Time To Learn The Skills. We Want More Of Too Human From Silicon Knights. Not Some Silly New X-Men Game(I like x-men a-lot but so many been made) Cant Wait Till Too Human 2!
ha ha - I love that my earlier comment got moderated because it "doesn't meet display criteria". I made my feelings clear on what I thought about Too Human - how much more on topic does it need to be? What it should say is "someone got upset that you didn't like the game they did, and they reported you. So we at GS didn't even bother to read the comment and just removed it without checking". Pah. funny. Watch them remove this one too. Too Human sucked.
Too Human was good fun, but Silicon Knights were dreadful. After talking the game up, and then getting a hammering from the critics, SK totally stone-walled the community. All that pre-release talk of extra content, DLC and sequels went silent, and despite months of fans asking for more info they said nothing.
I think they should definitely finish this series but I know there's plenty of space to improve in the sequel. Hopefully they make it some time soon...
Wow this is real good news! I really enjoyed the first one and I have to admit, the reviews did stray me away from it at first, but once it became cheap I decided to pick it up and I became an instant fan. I really liked the loot system and the character classes were pretty sweet. Let's hope they improve on the series and make it so that more than two people can play at the same time.
I got it cheap at a Gamestop. It wasn't worth $60 but with alot of tweaks, it could be a mojor contender. The whole lawsuit thing really made me dislike SK though.
Too Human was so under rated and got absolutely slammed when it eventually came out. I didn't buy it and neither did you, probably based on the poor reviews, however when I did pick it up for next to nothing in Game I was shocked at how addicting and awesome it actually was! A lot of improvements could be made for sure but if there is a sequel I'll definitely be getting it! Sooooo much loot!
Wow, I forgot about Eternal Darkness until now, that game was AMAZING! They should definately make another one of those, maybe for the WiiWii's release?
Too Human had a bad control system (quite fun and easy but it was a bit wonky) but other than that it wasn't too bad a game. Basically Diablo style dungeon crawling in a more action oriented style with lasers and rockets instead. To be honest I never got that far, mostly because I got distracted by other games but it's under rated.
Hope that the litigation goes in their favor. I played the demo and wasn't impressed, but I'd like to see them get a second chance.
too human sequel? sign me up! 4 things that are compulsory for a sequel: 1) multi-plat. i dont have a 360 anymore and i aint buying one for too human alone! 2) more level variety. all the levels (apart from the main hub) felt pretty much the same, so a bit more thought into level design wont go amiss. 3) camera. the camera in the first was pretty annoying since the analogue stick was used for sword combat. i would give up the fancy analogue combat and stick with button smashing for a camera option. 4) if multi-plat...NO GFWL!!!!!! i cannot stress how wrong a move this is for any video game. GFWL is the devil, stay away from it. i wouldnt mind 2+ player co-op, but 2 players was nice enough.
You made a name for yourself with many gamers with the first Eternal Darkness entry. Too Human took "too-long" to make and was dead on arrival, bereft of new ideas besides a horrible control scheme. You have an audience waiting for a second ED game, whereas possible development on a Too Human sequel is in legal hell. Really, guys, this isn't that difficult. Get your street-cred back by making a game that people want to play.
Was "Too Human" everything it could have been? No. Would I have been disappointed if I had paid full price for it? Possibly. In the end though I got it on the cheap and played it for an enjoyable 40 or so hours solo and co-op. I'd buy a sequel without question if they put 4 player co-op in it. Well, if I had 3 friends who bought it too.
When i hear or read Silicon Knights, one thing comes to my mind: Eternal Darkness! Oh boy, i would love to see a sequel of that game.
@ wiserat4 Blood Omen: legacy of Kain, however Crystal Dynamics no won the battle over the IP ownership.
They should use id tech five (assuming MS doesnt have publishing rights) and let bethesda publish. Done. Or, sign on to the next nintendo console and let nintendo publish. With Nintendo overseeing development you know it will be a polished title.
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