Publisher's core games chief Danny Bilson says that trio of top talent has defected to nascent studio in Quebec.
In October, the North American game industry was surprised when Patrice Desilets announced he was leaving his employer of many years, Ubisoft Montreal. The longtime creative director of the award-winning Assassin's Creed series departed to lead up THQ's new Montreal studio, which he will begin running this summer.
Today comes word that Desilets won't be the only one leaving Ubisoft Montreal. Speaking to Joystiq, THQ core games head Danny Bilson said that a trio of unnamed top developers are also jumping ship from the shop.
"I don't think I can talk about the other three people we've already contracted because I wouldn't … I just know Patrice said, 'I need these three guys.' And I said 'Okay! Whatever you need!'" Bilson told the gaming blog. "We put all of them on retention and got them started on their non-compete [clauses]. I kind of know what their roles are, but they were the most important people to Patrice. All three of them are Ubi."
The mystery trio's exodus marks the latest talent departure from Ubisoft Montreal. Last summer, the studio's overall creative director, Clint Hocking, also departed the business. In August, LucasArts announced he had joined the San Francisco-based developer-publisher as creative director of an unnamed project.
NO!!!!! im sure THQ will do great but without this 'trio' assassins creed will definitely fail!!!!!!!!!!!!!!!!!! NO!!!!!!!!!
Hopefully they mean Relic when they say THQ, or else we have Assassin's Creed developers working on kids games (as THQ is notoriously known for).
He's known for Assassin's Creed but he was also the creative force behind Prince of Persia: Sands of Time. My guess is while Jade Raymond was given the new Ubisoft Toronto Studio expansion, Patrice probably felt like he was offered significantly lesser rewards. Lets hope for some great titles from THQ!
Wait, people in the video game industry leave one company to start on another? It's almost as if they are all working on contracts...
Since only these three members are "key", the implication is that everyone else is unimportant. Morale drops...
We'll see how the next AC goes, hopefully it will live to the hype. As for the devs, well can't blame em, if someone offers you a bigger paycheck wouldn't you take it?, its a business, devs need to earn money and they don't create games for free, so why wouldn't they try to get a better job?
Ubi has talent in spades, so not worried that the Tom Clancy franchise and AC have one way to go--grow, evolve, and improve. Specially my face Ubi series--Splinter Cell.
@PlatinumPaladin I dunno.. 3 key top developers and the creative director? Seems significant to me. Those 30 at IW were a mixture of key personnel and gophers, I think. Plus, it is different. Ubi Montreal is responsible for more than just 2 quality games. Regardless of personal (or critical) opinion, it is hard to argue the fact they represent well over a dozen key IP's, making more of an impact than IW.
@Ps3--GaMeR - I understand that it's your opinion. What I don't understand is why you read articles on a creative director you don't like. Seems strange. Lastly, it's my opinion that your spelling, punctuation, and grammar make you seem like an idiot. Again, my opinion.
This is not his fault ubisoft said no that he cant have his own studio so thats why he left and went to thq and they said yes anyways assians creed 3 will be with ubisoft but keep hopeing assians creed 3 be better if so there nothoing to worry about
@ PixelAddict I think comparing this to the Infinity Ward turmoil is a tad excessive. Four folk choosing to move publishers doesn't quite equal (how many was it?) 30 odd people jumping from IW after the studio heads were fired. The next Assassin's Creed would be different even if the team stayed exactly the same. The only difference is that now gamers have an excuse if it's worse.
@Ps3--GaMeR - go troll somewhere else. But thank you for spelling sucks with an X, it helps illustrate your intelligence level. Or lack thereof.
Ubi Montreal is really a huge talent incubator... Over the last 10 years, they have lost big people (both devs and management) to a lot of other companies, EA Montreal, Vivendi, Eidos Montreal, THQ. Then again, when you develop big IP like Splinter Cell, Prince of Persia (starting with Sands of Time) and Assassin's Creed, your staff is bound to become interesting to other companies.
man those are realy bad news i wouldnt expect assassins creed to be the same now it will mess somthing.
Ubisoft Montreal has been responsible for such great things in the past few years... this is not good news (for them). Reminiscent of Infinity Ward's mass exodus.
Wow, it makes me hope that with all this talent leaving Ubi, that AC3 still hits on all the same cylinders that the rest have as well
Sounds like THQ is pushing to create more of it's own IP. Good luck to them - they've had it easy for years with licenced properties it's good to see them try their own thing. Wonder what the original title will be? Could it be their secret hardcore Kinect title? And what impact will this announcement have on the development of I Am Alive?
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