For the three months ended December 31, 2011, THQ posted a net loss of $55.9 million, several times the $14.9 million loss it endured for the previous year's holiday season. The publisher's sales also took a dip, down about 3 percent year-over-year to $305.4 million.
"Sales of the uDraw GameTablet and related software, and other titles in the kids, family and casual category were far weaker than anticipated, substantially reducing our financial results for the quarter," THQ CEO Brian Farrell said in a statement accompanying the earnings. The publisher also updated investors on its extrication from the licensed kids' game business, saying it had finished negotiations to separate itself from two of its licensors, and is still working on agreements with two others.
Not everything from THQ's earnings was grim. The publisher heralded Saints Row: The Third as the most successful owned-IP launch in company history, with the Volition-developed action game shipping 3.8 million copies to date, with between 5 million and 6 million in shipments expected over its full lifetime. WWE 12 also performed well for THQ, with shipments of more than 2 million copies, and sell-through up 29 percent over the previous year's holiday WWE game (on a platform-by-platform basis).
Looking forward, THQ also laid out its release slate for coming fiscal years. After the Valentine's Day launch of UFC Undisputed 3, THQ's next big title will be Darksiders II, now expected to launch in June. After that, THQ expects Obsidian Entertainment's South Park Game and a new WWE game by the end of 2012, and Metro: Last Light and Devil's Third between January and March of 2013. THQ also has two unannounced games targeted at the core market for release by the end of March 2013.
Going even further out, THQ's fiscal 2014 (April 2013 - March 2014) includes Vigil and Relic's Warhammer 40,000: Dark Millennium Online, Volition and Guillermo del Toro's inSane, the Crytek-developed Homefront 2, THQ Montreal's original game from Patrice Desilets, and four more unannounced titles for core gamers. THQ didn't give clues about its unannounced titles other than to say the majority of them involve the company's own IP.
Brendan Sinclair has been a games journalist since 1999. His tastes are eclectic, though he has a definite affinity for games with arcade roots. He's Canadian, but has also been at home in Atlanta, Austin, Chicago, and San Francisco.
THQ execs made a huge amount of mistakes fow quite some time now. There's no way 56 mil can disappear on it's own. http://kotaku.com/5879436/dont-blame-udraw-blame-yourselves-rankled-staff-tells-thq-executives This is a nice article by Kotaku. In a nutshell, the heads of THQ bet all their money on uDraw, buying license to franchises that are either no longer popular, betting on homefront to be the next Halo/CoD, etc. This led to their losses. Personally there have been very few games from THQ that have me interested. THQ has pretty much been riding on the license of famous series/franchises up to this point, such as spongebob, avatar, WWE games etc. Aside from Darksiders, there's really nothing from THQ that interests me.
What is the deal with all this news about THQ? I've seriously seen and heard enough of their economic woes. We get it. If you can't make a competitive product then prepare to be ousted. It's simple business. If THQ can't get with the times then that's their own fault. A ton of video game companies went out of business last year and with far less fanfare.
They're going to have to do better with Saints Row because it honestly wasn't that good. You can't downgrade a sequel when the one before it was bigger, longer, better, the only negative was graphics and those I don't care about
My god! I honestly don't think we are ever going to see Devils Third... Actually, the only games that I care to see from THQ are The South Park Game, Devils Third, and Metro Last Light... This new Darksiders game looks kind of cool too... I'm probably going to buy Saints of Row 3 some day too... Ok, THQ isn't that bad. But they do need to get on there $hit!
They lost all my respect with the nixing of kids' games alone. When I was younger, they made some of my faves. I know I'm probably alone in this part of the THQ issues, but I'm not afraid to say it. You can at least agree that shutting down all the studios that made those games and causing tons of people to lose their jobs is just sad and wrong.
I've said it before and I'll say it again... when you have multimillion dollar overheads and sub-par games (for the most part) this is what happens. Sure they may have a winner here and there, but the crap far out weighs the good. whats happening now in the game industry is whats been happening in hollywood for the last decade. big salaries, small ideas. indie game companies can afford to take bigger risks and focus more on the game, than the figures it'll pull in.
I normally buy 2 to 3 new game's in the summer and last year I bought Call of Juarez: The Cartel and Deus Ex: Human Revolution, the year before that was Alan Wake, Red Dead Redemption and Mafia 2 and it it looks like this year it will be Darksiders 2 and what ever game that will be coming out in August.