Number 2 was a disapointment number one was good i dug it out the other day and started playing it on pc X D
Publisher confirms a new Red Faction, tells investors to plan for biennial sequels to owned intellectual properties.
Some of the biggest names in gaming over the last few years have been franchises with annual installments, like Madden NFL, Need for Speed, Splinter Cell, and Tony Hawk's Pro Skater. While THQ relies on annualized franchises of its own (it has new WWE SmackDown! and Pixar film-based games ready to go each year), the publisher today told investors that for its owned properties like Saints Row and Destroy All Humans!, they should expect sequels every other year.
Speaking at Pacific Crest Securities' Digital Media and Entertainment Forum today, THQ CFO Ed Zinser reiterated the publisher's desire to derive more of its revenue from intellectual properties it owns, as opposed to successful licensed franchises like the WWE, Pixar, and Nickelodeon games. Zinser pointed to the company's stable of owned intellectual properties, and in doing so actually confirmed a Red Faction sequel that had only been hinted at before.
"We've got Saints Row which was launched recently, this [fiscal] year, Red Faction from a few years back which you'll be seeing in the future as a sequel, Stuntman scheduled for fiscal '08, Juiced, which is a racing title, MX, which is an off-road racing title, and Destroy All Humans! as well," Zinser said. "All launched over the past several years [and sold] a million units-plus, and all titles we believe have sequel potential for the future."
Though the games haven't broken into the million-selling club just yet, Zinser also named Company of Heroes and the upcoming Frontlines: Fuel of War as strong owned properties, telling the audience, "You should expect to see sequels on varying platforms--most of them multiplatform--probably on an every-other-year kind of timeframe over the cycle."
Zinser also said that THQ isn't done building its roster of owned intellectual properties, saying the company has plans to launch a couple new intellectual properties a year throughout the console cycle. THQ's list of licensed annualized games will also be expanding, as Zinder said the recently announced Ultimate Fighting Championship will see yearly sequels after the original release.
If red Faction is what I think it is, it was a great game, and I can't wait to pick up the sequel if it comes out for 360. Also waiting on more Saints Row 2 news from THQ.
And so..... THQ lost my respect. Too many sequels to less than stellar franchises could kill THQ. Madden is trash the only reason people still buy it is because it has the NFL license. THey add nothing worthwhile to the series other than updated rosters which they could just charge 20 bucks for and release as DLC for older versions of their game.
Seems like a good time to invest in the company. That Ratoutille game looks fun, and Stuntman has some potential too.
"I would make a game and see how the people respond to it and then try and think of how to make it better if there cant be made any improvments (good ones) i would wait for new technology." Haha, good luck with keeping a business afloat with that attitude. Seriously, a company actually decides to Not make sequels every year, trying to shift the focus onto improving quality instead of patching/updating the previous year's game, outright states that they are trying to develop more of their own IP instead of licensed crap that may make them more sales, and people talk about corporate greed? It's true that it is all about making a profit, a decent ROI, and if they think they can pull that off with a biennial form of production plan, awesome. More power to them. It's almost guaranteed income, while they produce more new IP and not inundate the market every single holiday season with the same thing (maybe every other season, but that's at least more palatable).
so RF3 and Saints row 2 are what ihave to look forward to. i wish unreal championship 3 would come also(the weopans ruled) but unreal3 should do until then.
I hope they pump out some expansion packs for Company of Heroes and improve the core game a little bit before they go for a straight up sequel. There is nothing worse than a quality RTS game being marred down by a wave of crappy, uninnovative sequels spawned by corporate greed.
how can they say they want to make sequals on all those games every other year? thats how those big companies work. not thinking about quality but quantity. I would make a game and see how the people respond to it and then try and think of how to make it better if there cant be made any improvments (good ones) i would wait for new technology. They already know they gone make many amounts of sequals no matter what. I give them no respect.
Now, that's what I'm talking about.... a new Red Faction game is far overdue. Can anyone agree with me on this? RF 2 may not have been Halo, but it was its own kind of multiplayer-centric FPS with cool weapons, destroyable walls that led to secret areas, and a plethora of well designed maps. I'm looking forward to what Volition, Inc. and THQ can do with next gen graphics, next-gen AI, and so on and so forth. Long Live The Commonwealth!
Red Faction was a pretty good series....but expecting a new game every other year might not be as good as it sounds. Quality vs quantity. Of course, my opinion might be swayed by GRAW 2 and a few others if they get a good score.
i enjoyed red faction but not red faction 2 so much... not enough geo mod but on a next gen console i think they could make it way better so this could be supper awesome
I think its a realistic timetable given the quality of their games thus far. I'll be looking foward to most of these sequels with great anticipation.
How about 18-20 months, but what ever it takes to make a quality game. These next gen games are taking forever/delay these days.
Two years sounds about right, enough time to make a decent upgrade to a game and actually make you look forward to the next installment.
Two years is a good timeframe for sequels and such. Annual releases tend to feel more like maintenance updates than true upgrades deserving of full price. Two years gives devs enough time to do some truly remarkable things to an existing game.
Parker? This is Eos. Hendrix got tired of sitting at a desk looking at camera monitors. He has taken over the Mercs and Ultor is in ruins. Care for another trip back to Mars?
"Welcome to the year 2016!" "Yeah awesome, hey what new games do you have?" "We have Red Faction 6, Saints Row 5..." "Yeah those are all old games just redone, what do you have that's new?" "New? What do you mean?" "Noooooooo!"
A sequel to Saints Row would be pretty cool, but the possibility of getting Company of Heroes on the consoles is something I'm really excited about.
Juiced's sold over a million units? OMG, that's terrible! Curse those persistent ads online & on TV, I think, including that Euro ad with da 2 boyz in a car checking out a girl, who's just taken off her top to become completely topless (Yes! Nude!), with nice breasts I dunno if that was banned in Europe or not, but u can check it out at Youtube. Though the games haven't broken into the million-selling club just yet, Zinser also named Company of Heroes and the upcoming Frontlines: Fuel of War as strong owned properties, telling the audience, "You should expect to see sequels on varying platforms--most of them multiplatform--probably on an every-other-year kind of timeframe over the cycle." *Shocked. What? Company of Heroes hasn't YET sold over 1 million units1?! Oh my God, poor it. It is sad that many people are wrongly ignoring the game. You can de-tune the graphics, & it'll work perfectly on your older mid-range computer! Yes, biennial (I think bi-annual is also another word) games! That's the way to go. I prefer biennial or tri-annual updates. I absolutely HATE EA's method of annual updates for their NFS games, & they should relax on their Sports Big games like the NBA Street & SSX games, so that they spread out between 2 or 3 years. I still think Ubisoft could go a little bit easier with their Splinter Cell franchise. Spreading these games out puts them in far less danger of looking stale for a longer period of time. It is actually very difficult to top very accomplished games, with new, fresh ideas, even if they're little. cenz_is "tony hawk im pumped for." It's owned & published by Activision.
Considering they already have proven engines for these games, a game every other year isn't rushed at all, but rather will give them a good about of time to make each game count, and add updates. The sequels should be solid.
like most of the people here i cant wait Saints Row 2, i really liked the first one i think it was great, hope SR 2 is gonna be as good and maybe better
This is good, THQ takes some time for noticeable improvements in their sequels. Unlike EA. Saints Row II sounds promising!
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