Cut dem QA teams, change to public beta testing.. profit!
And the games won't be released in any better condition because of deadlines!
Latest round of layoffs for Saints Row publisher focuses on non-development positions; "no projects were affected."
THQ has had another round of layoffs. The publisher today confirmed for GameSpot that it instituted a round of cuts in non-development positions this week.
"THQ confirms a realignment has taken place in the company's marketing and production groups in Agoura Hills," a representative told GameSpot. "This change is reflective of the company's ongoing strategy to create a more focused, agile, and digitally oriented organization. Less than 3 percent of the company's global workforce was impacted, and no development teams or projects were affected by this action."
3D Realms co-founder and frequent layoff reporter George Broussard yesterday posted an email purportedly sent to THQ staffers by company president Jason Rubin. In the email, Rubin said about 20 people were laid off. He gave additional context for the move, saying, "As you know, it is my vision for THQ to enter into new markets through new distribution methodologies, and reaching those consumers in those markets will take a different approach to marketing. It is also vitally important that we improve our production methodologies and oversight so that we are shipping better titles, on budget and on time."
Earlier this year, the publisher laid off hundreds as part of a restructuring to exit the children's licensed game market, and then changed its long-awaited massively multiplayer online role-playing game Warhammer 40,000: Dark Millennium Online to a standard RPG in light of "changing market dynamics and the additional investment required to complete the game as an MMO." That move led to 118 more layoffs. Other notably negative THQ news this year included the publisher selling off the UFC license to Electronic Arts (a move that also included layoffs), canceling the Guillermo del Toro-Volition collaboration inSane, and dropping Tomonobu Itagaki's Devil's Third from its lineup.
Users who looked at this article also looked at these content items.
United States Vice President Joe Biden believes there is no legal restriction on ability to tax violent media. Full Story
Avalanche Studios co-founder says developer's ambition is for action, not moments that make players cry; steampunk-style game on hold. Full Story
Developer confirms image suggesting version of upcoming shared-world shooter in development for Sony's latest portable is a fake. Full Story
Assassin's Creed and Far Cry publisher says its network of 26 studios and over 7,000 developers will allow company to ship major franchises more regularly. Full Story
4A Games creative director Andrew Prokhorov thanks Jason Rubin for telling the studio's story, but says, "We deserve the ratings we get." Full Story
DICE head would also like to poach top talent from rivals Infinity Ward and Treyarch. Full Story
Future EA games won't require Online Passes; the service is being scrapped after tepid player response. Full Story