i really hope this one gonna be more horrific and enjoy full for sure... COME, LOOK, TRY and BUY Metro Last Light!!!
Publisher confirms 4A Games' postapocalyptic survival horror shooter will emerge on 360, PS3, PC next year; new trailer inside.
THQ has been talking about a follow-up to 4A Games' postapocalyptic shooter Metro 2033 since last June, but only just now is the publisher beginning to open up about the title. Today, THQ officially announced Metro: Last Light, saying the follow-up to Metro 2033 will arrive for the Xbox 360, PlayStation 3, and PC in 2012.
Though initially operating under the working name Metro 2034, the game's Last Light subtitle was unearthed by Superannuation last month. However, as the working title suggested, Metro: Last Light will be set during the year 2034. With mutants lurking the subway catacombs following a postapocalyptic disaster, humanity finds itself waging war against itself to gain control of a doomsday device that could end life forever.
Gamers will once again be afforded a variety of improvised weapons to fend off the mutant hordes and rival Metro factions. However, firearms and ammunition will be scarce, as the game emphasizes both survival horror and first-person shooter gameplay. Beyond its single-player mode, Metro: Last Light will also incorporate a competitive multiplayer mode set within the game's subway catacombs.
For an idea of what to expect, check out GameSpot's review of Metro 2033, as well as Metro: Last Light's teaser trailer, below.
To all you people complaining about the graphics, there are a couple comments that compare it to a dumbed down console game (graphics wise) it is not, when is the last time you saw a console go freaking directx 11. I have never seen it and i do not think that we will ever. Microsoft wont pull their heads out of their asses, and update ANYTHING. PS3 is closer but not close enough.
Nice trailer... don't get to see too much, but they built a strange atmosphere that really grasp you... well, it did for me. Can't wait to return in the world of Metro 2033. Any news on the engine? Same or updated?
It will be difficult to improve on the original 2033. I hope it is an extension, or a chapter two, not just bells and whistles added
@Gibsonsg527 : If I'm not mistaken the song's called Machine Gun, I forgot the the artist (Petro something) @jsonaut : I think the only NPC interaction here most likely is war
Wow this is one of the best trailers I have seen in a while. I love the song in this trailer. It really gives a depressing and lonely feeling. The cuts that follow the beat from artwork to gameplay are really awesome too. I Can't wait for this game!
Metro 2033 was a brilliant game. I won't go so far as to say it's the best game I ever played, but it's without a doubt, the one with the most immersive and claustrophobic environment. The russian atmosphere is also very well represented and the gameplay is very well done. Multiplayer is a fashion that unfortunatly has come to stay, and there's nothing anyone can do about it. I just feel there are games where it makes sense, while there are others where it doesn't. Considering not buying a game because it doesn't have multiplayer is just dumb. multiplayers are all alike in every game. Same modes , same mechanics.The only diference is the character you play with, that has features "stolen" from the single player campaign. it's in the single player that lays the personality of a game. A game can survive without multiplayer, but it can not survive without a good campaign, unless you are talking about Arcade or PSN store games. And even the few experiences of games exclusively multiplayer, did not go as well as you might think they would. To me, I think that those who say that they don't buy because of the lack of multiplayer, are just making excuses.
i'll play it, hope there's more npc interaction this time, as that was not fleshed out enough last time.
@ratclif if you ever played this game you would realize that Fallout is nowhere in atmosphere... don't get me wrong but this game looks brutally good + you mentioned Vegas... well there were so many bugs in that game that it amazes me that it could be sold like that. Metro 2033 wasn't perfect by any means, but as many others said it was a really big change from all the other shooters out there, and considering the mood and atmosphere the game created the little bugs could be forgotten easily. Now the article. Multiplayer... well it has to do something reaaally amazing if the single player lives up or surpasses the originals quality. And after seeing how "well" Bioshock 2's multiplayer turned out... well I'm a little bit skeptical to say the least. Having my fingers crossed for it not to ruin the games let's say heritage.
Forget the multi-player nonsense- Metro 2033 is a great FPS. Nothing like playing Ranger Hard Core, running out of ammo and then finding three clips that yield one bullet each. A true skill/character builder. Bring on more of the same or better!
Continued... Rather than spend unnecessary "resources" cracking-out a mediocre multi-player affair, they should instead focus all their efforts into creating the BEST single-player campaign available. Come on devs, take a cue from the talented Rocksteady team that's working on the much anticipated 'Arkham City'... and please, don't follow in the misguided foot-steps of 'Bioshock 2'. While the latter was still a FANTASTIC game, there's no question it could've been even better (on par with the Original Bioshock), had the "so-so" online component never have been given the green light to begin with. All in all, we'll just have to see how these matters transpire in due-time. Now if I could only find more time to finish-up (or simply make a dent) into this back-log of mine, and possibly re-visit 'Metro 2033' before next year's sequel.
Continued... While everyone has their preference (which I wholeheartedly respect), I can't help but shake my head a bit when reading gaming forums. There's drones of individuals who constantly mention how they'll never purchase a new release that lacks online-play... claiming there's no "replay value" in single-player titles. Sorry folks, but most multi-player modes are EXTREMELY repetitive and lacking in game-play diversity. Needless to say, I can only stomach so much "Deathmatch & Capture-the-Flag" variants before my IQ dips to primitive Caveman Levels. Naturally however, this is what the masses want and this is what the masses buy. The numbers don't lie. Therefore, it's unsurprising that this follow-up to 'Metro 2033' will be getting online functionality. These particular developers are probably wagering this multi-player feature to be the game's saving grace - hoping to see more dollar signs, since its predecessor didn't cater to the "online-sheep". The problem with this mentality (which is APPARENT from the industry's past track-record), is that MOST of the games taking this route, ultimately diminish in quality. Continued...
First off, it's great to hear that the under-appreciated, over-looked 'Metro 2033' will eventually be receiving a sequel in 2012. Unfortunately, I've yet to finish the original myself (the 360 iteration), as it's ended-up on my HUGE back-log of titles. Even still, from the few hours that I've invested into the experience thus far, I was THOROUGHLY impressed. Metro 2033 provides an incredible sense of immersion and the overall game-play is pretty darn solid. Well, perhaps with the recent announcement of 'Last Light', I'll finally find the motivation to finish-up its predecessor... err, hopefully before the next one is released anyway. LOL. Whatever the case may be (despite my excitement), I do have a bone to pick with the developers' decision to include a multi-player component. While I love rockin' a little online-play myself from time-to-time, the single-player affair will almost ALWAYS take precedence, and is unquestionably the "core" of any interactive experience. Expect on the rare occasion (Unreal games for example... which are optimized for online functionality), multi-player of any sort is mainly considered a mere "bonus" in my eyes. Maybe it's my old-school gamer mentality (32), but multi-player just feels over-rated and is WAY over-done in this current generation of systems. Continued...
Though I enjoyed Metro 2033, it was based on a russian novel by Dmitry Glukhovsky. Assuming they didn't go to the source and say "Hey write us another book to make a game out of!" it's probably gonna have a nonsense story as there was only 1 book. I'll still play it and will be hopeful, but disconnected sequel's based on novels in a foreign format are just strange and don't usually work out.
guess they're not going to try to maximize the PC potential this time.. and hopefully multiplayer wont be tacked on.
Why didn't they make the first game on ps3/Xbox as well? If this game is a sequel to the first, it might be hard to follow the story
Why put multi-player in, single player is what made the game for me, the sotry was excellent, i hope the campaign is longer this time as well. :)
Looking forward to this game as Metro 2033 was a refreshing change from the cliche f**k yeah, America is #1 and we save the world from zombies, aliens and terrorists themes.
keeping an eye on this one the original kicked ass and showed us how fps can still have a awesome campaign not 5 hour trash if they nail the multiplayer this will be ever so sweet
I loved Metro 2033, can't wait for this game to come out. However ... next year.... a bit late don't you think?
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