There are online games, and there are single player games, try and mix them, and you end up with diablo III and Simcity. Good to see someone has learned the lesson the outcomes of those games should have taught developers.
Thief developers have no plans for competitive multiplayer
Developer Eidos Montreal not looking to recreate the kind of competitive multiplayer modes seen in games like Tomb Raider.
The next-gen reboot of Thief isn't currently planning on featuring any form of competitive multiplayer component, according to developer Eidos Montreal.
When asked by Eurogamer if Thief would follow in the footsteps of Square Enix's recent Tomb Raider and include a form of competitive multiplayer, producer Stephane Roy said developer Eidos Montreal has no plans for anything like that.
"Right now, let's say competitive multiplayer, like the example you just gave us - Tomb Raider - there is no plan for that," said Roy.
Roy also confirmed that the team was looking into multiplayer options, possibly in the form of a challenge mode, but asserted that the main focus is make a single-player game.
"We are looking to see if there is maybe a challenge mode with some online component, but I'm going to be very honest with you - our main goal with this team is to give you the best single-player experience, just to bring back this franchise, to convince you we're part of the future and not something holding onto the past.
"It's really demanding, so I don't want to see my team wasting any energy… I want to see them focusing on that," concluded Roy.
For more information on Thief, GameSpot's Kevin VanOrd recently saw the game in action.
Thief is due out for PlayStation 4, PC and "other next-gen platforms" in 2014.
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