Proposal documents suggest Grand Theft Auto parent publisher lured to Sin City after $600,000 incentive; outfit likely to be a quality assurance studio.
Las Vegas, Nevada may sound like a fitting location for a future Grand Theft Auto game, but while Take-Two may not have plans for a game set in Sin City, the company appears to be planning to set up a real-world outfit there.
Gamasutra dug up proposal documents from the Las Vegas Redevelopment Agency recently, which suggest Take-Two is likely to soon open a 24,700 square foot office in Las Vegas, bringing 150 jobs to the city in the process. The office is to be located at 302 E. Carson Avenue, just off the iconic Las Vegas Boulevard.
According to the documents, the Las Vegas Redevelopment Agency has offered Take-Two $600,000 in incentives to open a branch in the city. It is not clear what will go on at the office, but the proposal reveals that the median employee wage would be $18 per hour, which is in line with average quality assurance compensation.
A Take-Two representative was not immediately available for comment.
Las Vegas is not considered a game development hub, with Petroglyph (End of Nations, Rise of Immortals) the only major studio in the area. However, the city has hosted a number of game-related events including the inaugural Minecon, as well as the annual Design, Innovate, Communicate, Entertain (D.I.C.E.) summit, to be held this year at the Hard Rock Hotel February 5-8, 2013.
Probably just a front. No companies that make actual products locate themselves to Las Vegas unless there's something shady they need to hide.
Awesome, that means that they will not only be under the influence of strange chemicals but also be twitching with gambling fever when they work and want to tap into their prime source for inspiration.
"Guys! We just hit a homerun on our last game!...... Let's throw it on roulette and see if we can double it!"
@MysteryJ0ker The way they make games now they must make all critical decisions including plot line based on what space a Twister spinner lands or something similar.
That would be cool if they made a GTA in Vegas, but they would have to have the real hotels, if not it would kinda ruin it.
@1337hackz unless Take Two paid money to these hotels you can't use there name T.V. is like this too if they are using an Imac they put a sticker over the logo and make up there own names
Yeah they would have to strike some deal, but since GTA is politically correct I doubt these hotels would let them use their name.@9schaef
Gamestop forgot to mention Westwood Studios (Command and Conquer series) which was founded in Las Vegas in 1985, purchased by EA in 1998 and shut down in 2003.
I hope this is legit. I would love to work for them. Finally do something in the industry I have this damn degree for.
I don't have the answer to your question Eddie. It looks like you found some info on your own. Find more and report back to us.
The C.E.S. is also in Vegas, even though they do show much in term of games, they do show some hardware entertain items that relate to games. Hopefully Rockstar will make there next GTA game in either Vegas or Tokyo. That would be interesting.
@jessie82 This is not the same as 38 Studios at all
Why would it close down?
I live in Las Vegas and there is a big Konami office building out here for about 9 years now.
So I think that Take-Two can last awhile out here too.
@jessie82 Yeah, it will be a 'gamble.' :D
@jessie82 lol there are gamers in Vegas though
Content you might like…
Users who looked at this article also looked at these content items.
Avalanche Studios co-founder says developer's ambition is for action, not moments that make players cry; steampunk-style game on hold. Full Story
- Posted May 15, 2013 6:33 am PT
4A Games creative director Andrew Prokhorov thanks Jason Rubin for telling the studio's story, but says, "We deserve the ratings we get." Full Story
- Posted May 16, 2013 12:44 pm PT