Take-Two taking over Visual Concepts?
Publisher's financial statement reveals it has the "right to acquire" the Sega-owned maker of ESPN Videogames; Amped studio deal outlined in detail.
When Take-Two Interactive announced it would copublish Sega's line of ESPN Videogames in June, many wondered how committed to sports games the Grand Theft Auto publisher really was. When the company lowered the prices of all ESPN titles to $19.99, analysts realized the company was deadly serious about challenging Electronic Arts' hold over the athletic genre. Apparently EA thought so as well, responding with a price drop of its own before acquiring exclusive rights to NFL teams and player likenesses earlier this month.
However, it was only this week that Take-Two fully revealed how committed it is to becoming a force in sports games. Late yesterday, the company released its annual report for the financial year ending October 31, 2004, during which it saw net sales of $1.13 billion and a net income of just $65.4 million. The report also outlined a previously unknown part of Take-Two's deal with Sega--a part which paves the way for Take-Two's purchase of Visual Concepts, the studio behind the ESPN Videogames, and its subsidiary Kush Games.
"Pursuant to an option agreement with SEGA, we have the right to purchase all of the outstanding capital stock of Visual Concepts and Kush," read the company's report. "The option is exercisable until the earlier of (1) March 31, 2006 or (2) the termination of our distribution agreement with SEGA. We are currently negotiating the option price, and we are continuing to evaluate potential opportunities in the market for sports titles." Were the deal to go through, Take-Two would own the rights to the ESPN Major League Baseball 2K, ESPN NBA 2K, ESPN NHL 2K, and ESPN College Hoops series. It would also own the rights to ESPN's next professional football game, which, due to EA's exclusive deal, won't be able to feature any assets from the NFL.
Take-Two's report also filled in the details of its recent purchase of Utah-based studio Indie Built from Microsoft. "In October 2004, we acquired certain assets from Microsoft, including Indie, the developer of the successful Top Spin (tennis), Amped and Amped 2 (snowboarding) and Links (golf) sports games, and the intellectual property rights associated with these products," it read. While the purchase was already known of, the price Take-Two paid--a surprisingly low $18.5 million in cash--was not.
Another sports-related revelation in the report was that Take-Two has acquired British developer Venom, creator of Rocky: Legends. The publisher quietly bought the studio, which was founded by former Rare staffers, in September for just under $1.3 million in cash. The Venom purchase means that Take-Two will directly publish golf, tennis, snowboarding, and boxing titles and copublish football, baseball, basketball, hockey, and college basketball franchises--evidence that it considers the sports genre fair game.
Hot Stories
Newsmakers
-
Biden: No legal problem with taxing violent games
United States Vice President Joe Biden believes there is no legal restriction on ability to tax violent media. Full Story
- Posted May 13, 2013 12:50 pm PT
-
Just Cause dev promises 'holy f**king sh**' moments in future games
Avalanche Studios co-founder says developer's ambition is for action, not moments that make players cry; steampunk-style game on hold. Full Story
- Posted May 15, 2013 6:33 am PT
Featured Stories
-
Bungie shoots down Destiny for PS Vita rumor
Developer confirms image suggesting version of upcoming shared-world shooter in development for Sony's latest portable is a fake. Full Story
- Posted May 16, 2013 5:08 am PT
-
Ubisoft planning to release games more frequently
Assassin's Creed and Far Cry publisher says its network of 26 studios and over 7,000 developers will allow company to ship major franchises more regularly. Full Story
- Posted May 16, 2013 4:42 am PT
-
Metro: Last Light dev responds to workplace conditions claims
4A Games creative director Andrew Prokhorov thanks Jason Rubin for telling the studio's story, but says, "We deserve the ratings we get." Full Story
- Posted May 16, 2013 12:44 pm PT
-
EA opens DICE LA to make Star Wars games
DICE head would also like to poach top talent from rivals Infinity Ward and Treyarch. Full Story
- Posted May 15, 2013 3:28 am PT
-
EA dropping Online Passes - Report
Future EA games won't require Online Passes; the service is being scrapped after tepid player response. Full Story
- Posted May 15, 2013 8:28 pm PT





