The world map is navigated via a Mario head-shaped planet called "Starship Mario" ??? Oh well, at least they are keeping Super Mario Galaxy 2 different. The Cloud Mario suit, that allows Mario to create new platforms in midair, sounds like a great addon to Super Mario Galaxy 2.
Nintendo's release-date-laden Q1 Media Summit reveals portly plumber's next outing; Sin and Punishment June 7; Picross 3D May 3; Monster Hunter Tri April 20.
SAN FRANCISCO--Nintendo continues to rake in gobs of money, but it showed signs of slowing in 2009. During the same year in which lifetime Wii sales topped 67 million worldwide and the DS sold its 125 millionth unit, the Japanese gaming company saw profit dive 9.4 percent to ¥192.6 billion ($2.14 billion) on sales that had slipped 23 percent to ¥1.18 trillion ($13 billion) for the first nine months of its in-progress fiscal year.
The reasons for Nintendo's current travails are multifarious, ranging from appreciation of Japan's currency in the world market to slowing sales of its juggernaut console and handheld. More ominously, though, recent research indicates that the publisher is losing the support of the third-party development community. As one recent example, Ubisoft said that it would be deemphasizing its strong Wii and DS support in favor of refocusing resources on the Xbox 360 and PlayStation 3.
Nintendo also finds itself challenged in its bread-and-butter handheld market, thanks to Apple's ubiquitous iPhone. That situation could complicate further with the introduction of the iPad, though Nintendo has been quick to marginalize the device. Plus, the publisher's console may lose its greatest competitive advantage later this year, when Microsoft and Sony are expected to launch their respective motion-sensing peripherals.
All that said, Nintendo plans to go back on the offensive this year with a number of new installments in its mass-appeal franchises. At the 2009 Electronic Entertainment Expo, the publisher announced potentially blockbuster games, such as Super Mario Galaxy 2, Metroid: Other M, and a new installment in the Zelda franchise. Rumor and speculation persist that the publisher is also on the verge of releasing new hardware revisions for the Wii, as well as a possible all-new DS beyond its as-yet-undated DSi XL.
With the 2010 Game Developers Conference fast approaching in March and this year's E3 not long after, Nintendo set up shop in San Francisco today, inviting the press to check out its upcoming wares as part of its Q1 Media Summit. Nintendo is kicking off the media day with prepared opening remarks--ones that may preempt the two onrushing industry expos to provide word on just when and how Nintendo will strike back.
[9:07] Nintendo allows attendees to file into one of the W Hotel's conference rooms right at 9 a.m. The room seats about 100 people and is full up with chattering press and a handful of analysts.
[9:09] Nintendo of America PR director Mark Franklin welcomes the audience to the media event and then lays down some ground rules for the show.
[9:09] Live blogging is allowed. Phew!
[9:11] Franklin introduces Cammie Dunaway, NOA's executive vice president of sales and marketing.
[9:11] Dunaway says today is about less talk and more play. It's also about the first half of 2010. Gamers are going to have to wait until E3 to hear about Nintendo's second half lineup.
[9:12] Dunaway looks back at 2009, taking a statistical victory lap.
[9:12] The DS had its best month ever in December, and annual sales hit 11.2 million systems sold.
[9:13] December also saw another record, with the Wii selling 3.8 million systems for the month.
[9:13] Finally, 24.9 million Wii games were sold in December--another record for any system's one month software sales, Dunaway said.
[9:14] That's it for 2009. Now the DSi XL, which comes out March 28 in the US for $189.99.
[9:14] Dunaway stresses the system's new features, like its larger screen and pen stylus.
[9:15] Another benefit of the system is that the DSi XL fills the gap between portable experiences and console experiences, she said. It's a portable system that multiple people can gather around and enjoy at once.
[9:17] Dunaway moved on to talk about America's Test Kitchen for the DS, touting its user-friendly features.
[9:18] Dunaway said another title on the way shows how expanded entertainment experiences can work, as she turned to the "new" DS "game," 100 Classic Books.
[9:19] The title launches June 14 for $19.99 and includes full versions of classic literature like Bram Stoker's Dracula.
[9:19] Dunaway then moved to Super Mario Galaxy 2, saying the game looks different and feels different from the original.
[9:20] Another Nintendo representative presides over a live demo of the game, pointing out the return of odd-shaped planetoids and the new drill tool.
[9:21] By grabbing a drill and doing a spin jump, players will be able to tunnel straight through planetoids to the other side. That led to a variety of puzzle-solving applications for the tool.
[9:23] The representative said the basic rules of the game will change from level to level, and half the challenge of the game is determining what tweaks each new galaxy will make to the game.
[9:24] The rep showed off a boss fight with a hopping walker that moves along a wheel-shaped level.
[9:25] To beat the hopper, Mario had to grab the drill tool and tunnel through the wheel-shaped level so that when he pops out the other side, he launches himself into the weak spot on the boss's underside.
[9:25] Finally, the representative introduced Yoshi to the crowd, explaining how he'll work in the game.
[9:26] Mario will once again have to rescue Yoshi from an egg, and players will be able to use the Wii's pointing mechanic to aim where Yoshi's tongue attack will go.
[9:27] Yoshi will be able to get different powers by eating various things, like blimp fruits that will cause him to inflate and then gain altitude as he blows out excess air.
[9:28] The level shown switched to a 2D-style side-view camera for one segment that showed Yoshi and Mario working their way around the side of a giant tree.
[9:29] However, instead of falling to his doom when missing a jump on the tree, the trunk would merely keep rotating, with Mario effectively falling endlessly around it as a spinning cylinder.
[9:32] The Mario Galaxy 2 portion was capped with a sizzle reel of gameplay showing a variety of worlds and boss characters, including a giant worm that burrowed holes through a tiny planet on which Mario was standing and a Bowser-helmed, clown-faced machine reminiscent of the final boss in Super Mario World.
[9:33] Super Mario Galaxy 2 will come out May 23.
[9:33] Dunaway came back to the stage to talk about Sin and Punishment: Star Successor.
[9:34] She mentioned the game's popularity in Japan and then mentioned the action shooter will arrive June 7, with online leaderboards.
[9:35] The next game is FlingSmash, a Wii MotionPlus-compatible retail game arriving this summer that allows players to thwack a ball-like hero through a variety of levels.
[9:35] The quick run through Nintendo's lineup continued with mentions of Pokemon HeartGold and SoulSilver, which launches in stores March 14.
[9:36] Picross 3D for the DS was next. The game will come out with more than 300 levels, but Nintendo will be adding to that throughout the year with downloadable updates. The game will come out May 3.
[9:36] Dunaway then introduced Dan Adelman, NOA manager of business development, to talk about the company's WiiWare and DSiWare businesses.
[9:38] Adelman said DSiWare now has 127 titles (games and applications) available but said the quantity doesn't matter as much as the quality. He added that the quality "seems to be increasing every week."
[9:38] Adelman talked about WarioWare DIY for DSi, which launches March 28.
[9:38] He explained how the game's minigame construction and sharing features will work before moving on to the ArtStyle lineup.
[9:38] ArtStyle Light Trax will put players in the role of a beam of light racing other beams of light on a darkened track.
[9:39] Rotozoa is another ArtStyle game on the way, with players controlling a many-tentacled creature with color-oriented gameplay mechanics.
[9:40] Moving to WiiWare, Adelman talked about Mega Man 10, which launches March 1.
[9:40] Max & the Magic Marker will arrive for American gamers on March 8. Then, there's the indie darling Cave Story, which is set for release March 22.
[9:41] Another indie game set for WiiWare is Super Meat Boy, which will launch this summer.
[9:42] And Yet It Moves is yet another indie hit coming to WiiWare. Adelman said it would launch this summer, but a PowerPoint slide clearly listed it as a spring release.
[9:42] The last WiiWare title Adelman touted was Rage of the Gladiator.
[9:44] Back to DSiWare, Adelman mentioned Metal Torrent for spring, as well as X-scape, an exploratory adventure with 3D graphics and giant robots.
[9:45] Adelman introduced Bill Trinen to show off Photo Dojo, another DSi application.
[9:45] Rather than explain the game's appeal, Trinen jumped into a demonstration of the game, which mashes together photos and fighting games.
[9:46] The game has players strike 13 poses of their character, including shots for punching and taking damage.
[9:47] It also requires players to record their own sound effects. For example, Trinen tied a clip of himself yelling, "Obey the captain!" to his fireball attack.
[9:48] Once the characters are made, gamers can take them into battle in single-player or multiplayer modes.
[9:50] Players can use their own photos as level backgrounds, and Trinen played through a side-scrolling level, kicking and punching, with a wealth of scattered sound clips and a few special attacks.
[9:50] Next up was multiplayer mode, where Trinen fought a friend who warned, "Watch out for my girlie parts."
[9:50] Trinen lost when his opponent grew to twice her normal size and kicked him in the face.
[9:50] Then she bellowed in a bass-heavy voice, "You've been beaten by a girl."
[9:51] Trinen said the game would be available on the DSi Shop this spring.
[9:51] Dunaway returned to the stage and said the event was also intended to showcase Nintendo's third-party partners.
[9:52] She introduced NOA vice president of licensing Steve Singer, who said support from third parties for the company was strong.
[9:52] He pointed out that while Nintendo has 22 games that have sold a million units worldwide on the Wii, third parties have 54.
[9:53] On the DS, Nintendo had 45, while third parties had 63 games to have sold at least a million units.
[9:53] Singer mentioned that third parties had four of the top 10 best-selling Wii games in December, including Just Dance, Madden 10, EA Sports Active, and Mario and Sonic at the Winter Olympics.
[9:54] Singer talked about Majesco's Ghostwire, saying the game uses the DSi's cameras to bring "augmented reality" gaming to the system. Ghostwire launches in October.
[9:55] Singer showed off a trailer for the title, which featured a wealth of horror movie cliches that drew laughs from the crowd.
[9:56] Singer moved on to Prince of Persia: The Forgotten Sands for the Wii, which will support cooperative play, and exclusively on the Wii, the 1992 SNES remake of Prince of Persia. The game launches May 18.
[9:56] Disney's Guilty Party, developed by Wideload Games, was next.
[9:56] Singer said it was inspired by a "mystery board game," but didn't mention Clue by name.
[9:56] The game is set for release in the second half of the year.
[9:58] Finally, Singer brought up Monster Hunter Tri for the Wii. He said the subscription-based Wii exclusive sold well in Japan and reminded the audience that it will be bundled in the US with the Classic Controller Pro.
[9:58] While the game is subscription-based in Japan, it will be free in North America.
[9:58] The game will also be compatible with the WiiSpeak accessory. Singer introduced Seth Killian from Capcom to talk about the franchise.
[9:59] Monster Hunter has sold more than 11 million units franchise-wide to date, Killian said.
[10:00] Killian recaps the basic premise of the Monster Hunter franchise, explaining how players will help rebuild a devastated village in Monster Hunter Tri.
[10:01] Killian said that Monster Hunter Tri will launch April 20.
[10:01] It will come in stand-alone and Classic Controller Pro-bundled editions.
[10:03] Killian then narrated a demo of a single-player quest in Monster Hunter Tri. It started in base camp, where the player had been given the quest to hit a major sea monster.
[10:03] Before getting to that, the player killed a dinosaur-like creature, harvested meat from its corpse, then cooked and ate a pre-fight meal.
[10:05] Killian called it the most accessible Monster Hunter ever before mocking his live demo partner for running away from a pack of other creatures to reach the goal of his quest.
[10:05] Upon reaching a beach, the player dove into the sea and began swimming in search of the boss.
[10:07] The player finds the boss: a giant sea serpent that swims around unpredictably and combines electrical attacks with an assortment of biting lunges and tail swipes.
[10:07] Killian discussed a number of strategies that could be employed against the boss and ended the demo.
[10:08] Killian touted a GameStop demo disc for the game will be available on March 8 and include two quests.
[10:09] Also, if players preorder Monster Hunter Tri at GameStop, they will receive a card for 500 Wii Shop or DSi Shop points ($5).
[10:09] Killian cut back to another demo (this one taped), which showed a team of hunters fishing a sea monster up onto land in order to combat it in a weakened state.
[10:10] The game will have WiiSpeak compatibility, as well as text-based chat, so players will be able to coordinate their attacks however they prefer.
[10:11] Outmatched on land, the sea monster in the demo fled back to the water, with the players following to finish the fight.
[10:13] The creature flees once more and buries itself in the sand, where players must (naturally) hunt for the monster's hiding place in order to finish their quest.
[10:14] Killian ended his presentation and Dunaway retook the stage.
[10:15] She said she had one more bit of news about publishing partners and said that Nintendo would be publishing Square Enix's Dragon Quest IX: Sentinel of the Starry Skies domestically.
[10:16] Dunaway brought up Club Nintendo, saying the fan loyalty program received plenty of feedback on what kind of rewards gamers wanted.
[10:16] Dunaway mentioned that Club Nintendo members will be able to get a set of Mario posters, as well as Game & Watch Collection 2 for the DS.
[10:17] Finally, Grill-Off with Ultra Hand! for the Wii will be another new reward offered to club members.
[10:17] Dunaway said that in 2010, there's something for everyone, but particularly for the hardcore gamer.
[10:17] That brought Dunaway to Metroid: Other M.
[10:18] She said it will combine new Wii Remote gameplay with expansive exploration, seamless transitions from action to cinematics, and a melding of the series' original vision with that of Team Ninja.
[10:18] Dunaway said the game launches June 27.
[10:19] Marc Franklin retook the stage to thank the audience and bid everyone farewell.
[10:20] That does it for Nintendo's Media Summit opening remarks. Be sure to check back later for continuing impressions and hands-on coverage of the games.
Great game. Nintendo is going hardcore this year. Cammie just does her job when announcing all Nintendo games. Just imagine if she said COD MW2 is awesome. She would get fired.
I think I finally found a reason to pick up my wii remote instead of the ps3 controller. This year has to be one of the best years in Nintendo history. Seriously, we are got treated to No More Heroes and Tatsunoko vs Capcom in January, and now for First half of the year we have even more to wait for. March: Red Steel 2 , April: Monster Hunter Tri( I'm particularly looking forward to getting the classic controller pro for playing Brawl, Mario Kart, Tatsunoko Vs. Capcom and my VC games), May: Super Mario Galaxy 2 ( Been on my wish list since the first on came out), June: Metroid: the other M ( I'm a HUGE Metroid fan) , Sin and Punishment 2 (Love it since I got it on the VC), Arc rise Fantasia ( pretty much love any RPG), Summer: Tales of Graces ( coming out some time in the Summer for Europe so it should be around the corner in the US). Man I'm going to be busy for a while (0.0) and if the new Zelda comes out this year I will probably roll on the floor in joy for a whole day. Although, Red Steel 2 might be a good game, I am still going to pick up Final Fantasy 13 for the ps3 instead. Also, leeko_link: buying rare back from Microsoft, Starfox wii, Kid Icurus wii and pikmin 3 would be like Nintendo sending us a love letter with a check for 1 billion dollars. Man all of this makes me want to Hump my Nintendo Wii-------Haaaaaaaarrrd (Sort of quoted from screwattack.com-Super Nintendo replaced with Ninendo Wii).
I wish Galaxy was coming a bit later, just to scatter the releases a bit. :P Personally, I don't think the iPhone or iPad pose any threat to the DS. It still offers the most variety of high-quality games that rival those of the consoles and PC. But that's just me.
Does anyone read the time-by-times? They are really annoying... But it looks like two sweet games those "hardcore" gamers are going to miss out on! :D
Way to go Nintendo! What a way to kick off 2010 but I wonder what would they plan to have for E3 this year? Xenoblade? The Last Story? A new Star Fox or F-Zero? Kid Icarus Wii? Pikmin 3? Buying Rare back from Microsoft? Who knows but it'll be interesting.
I just realized the DS XL is Nintendo's answer to the Ipad. They both suck anyway so who cares, just pointing it out.
@KingofOldSkool - you could not be more correct sir. Also, you hit the nail on the head regarding rushing out the big guns. They are throwing out 1st party big guns hastily because they know what's at stake, and just like you said, and the numbers say, if the Wii-gimmick fans disappeared, the Wii would be in a very difficult 3rd place, like their previous 2 consoles. [RIP SNES! Much Love!] To me, it smacks of fear, interestingly enough considering that the Wii practically prints hundred dollar bills.
@Malefactor7 - You are not going to find many sympathizers in this particular section, but I see what your saying and I do agree. It really does astonish me how easily people can be distracted away from the facts. The biggest fact pertaining to Nintendo is that yes.. they are not competing for the same demographic as the 360 and PS3.. but thats only because they got their a** kicked in the previous couple generations. I'm sorry.. I've been observing the industry for far too long to be tricked into believing that Nintendo has all of a sudden figured out a sustainable longterm strategy after so many recent failures.. not to mention the fact that the backbone of said strategy are unloyal and easily swayed mainstream customers.. who will drop your product in droves every bit as quickly as it originally picked it up if it goes out of "style". The "only" difference between the Wii and the Gamecube right now is hardware sales.. same limited hardware features.. same horsesh*t 3rd party support. Rushing out their 1st party games is an undeniable warning sign that even they know they are being trended against right now.. they know that even a gimmick as popular as the Wii can only get you so far if you follow the same roadmap that sank your other products.. right now they are just trying to buy themselves some time by distracting gamers with titles like SMG 2.
I was one of the veryyy few who didn't enjoy Super Mario Galaxy much at all but I am really excited for the new metroid game.
Nintendo what happened to you? I use to use my GCN more than my xbox and PS2. I loved your games from pikmin to the not no stellar luigi's mansion (one of my personal faves) and hell I'll even call windwaker a "Fallout 3" of its time yet now..wtf another mario space game I hated super mario galaxy it was bland, horrible camera control, and it felt like the developers were holding my hands with the very linear level design. Other M looks to ehh for me. What happened to that creativity I mean last gen we had ghost getting sucked up into vacuums or enslaving plant people to do your bidding. Or even the gen before that shooting mario out of a cannon with multiple attack moves not one little twirly thing after a wii mote wiggle.Yet now we get waggle remote to run away, wave the remote and pray it does what have to do, and finally wii music. Sighh I know you guys made a lot of money but cmon a little more innovation please..oh ya btw I don't consider very inaccurate and barely accurate motion controls as innovation. I usually use my GCN controller if a game is compatible with it.
Boys, boys. I know Nintendo isn't competing with PS3 or 360. But that is new to this generation. They were losing badly with the N64 and the Gamecube. They knew they couldn't win using the major titles and a small handful of 3rd parties formula. So, they took a bold risk. They went for this new and nebulous casual crowd. It's making them boat loads of money. And it gives them a larger outlet to release certain products to. HOWEVER, take away Wii Sports, Wii Play, Wii Fit, Wii Sports Resort, and Wii Fit Plus and Wii has sold fewer titles than 360! What does that tell you about them as a gaming company? They are living on a gimmick right now and this iteration of the Nintendo console is just as weak as N64 and Gamecube were. All I can say for them is that the the whole Wii-xercise fad better not fade or they are right back where they were. And where they still are as console makers imho, 3rd place.
@slickvic1990 what you miss man, is this. most of these folks on here, hopefully have been around for almost every console generation. me, i was born in the nintendo age, so i can say i have owned, or played every console from the atari to now. there is nothing wrong with what nintendo is doing when it comes to consoles, i hate the wii, but it is insanely interesting, but the thing is nintendo is beating a dead dog. what about the game boy? think about it, they realised it was time to move on, they went to the gba, a super nintendo in the palm of your hand. after that, the ds, a touch screen console. the wii made you feel as if you were part of the game, and then they STOPPED. the wii has tons of stuff which could go for it and nintendo says oh gamers like minigames, gamers like stupid pieces of crap which cost the price of your soul, and people buy it like its crack. not i. that is why developers are abandoning the wii. developers went back to the ds than the wii, and THAT IS SAD! nintendo has come out with 3 different ds versions in the past year, and people eat it up and lock you to the point you cant even transfer your purchases! you have to BREAK your console and have them transfer them! who breaks their things in order for a company to do that? the wii? they admitted the 2nd toad in nsmbwii coulda been someone else, but basically a reprogrammed elaborate PALLETE SWAP of mario! smg2 better not be a retread of the first one otherwise nintendo will get a big fail from me.
@Malefactor7...i think you and alot of people on these game sites are missing the point. From the very beginning, Nintendo said it would NOT be competing with Microsoft and Sony, and that they would be going in their own direction. And let's face it. They have done a masterful job. There are plenty of sales numbers out there to prove it. We may say that Nintendo has abandoned the hardcore gamer, but the fact is, Nintendo has, and always will cater to a much wider audience. And lets face it. the so-called hardcore masters Microsoft and Sony and begun to follow nintendo's lead. Nintendo has always done things their way, and at the end of the day, the hardcore audience will ALWAYS be a minority. and just to point out, how exactly has Nintendo abandoned the hardcore? Their best hardcore titles, Mario, Zelda, Metroid, have successfully migrated to the Wii AND Ds with very successful results, both in sales and in review scores. You want to blame someone for the failure of the Wii, blame all of the 3rd party devs who didnt put the same time and effort into their wii games that they do with their 360 and ps3 games. Nintendo has continually given us quality titles (with the exception of wii music), and they dont look to be stopping anytime soon. (btw, does anyone know how to seperate this into paragraphs? i keep hitting enter, and its still a wall of text.)
@Malefactor7 Nintendo explicitly stated that they will not go 3rd party, ever. Based on that, I'd rather not have Nintendo fail.
My overall point is that 1) Nintendo has about 3 ips I love 2) I don't want to buy more Nintendo consoles in the future based off 3 ips and very slim pickings in decent 3rd parties - and then only later in a console's life, it happened with N64, Gamecube, and now even worse with Wii [I get a handful of half decent games through the life of the entire console that are not ninentdo ips] 3) therefore I wish Wii would fail and Nintedo would go the way of Sega. I don't need some great reasoning for it, it's a WISH. Your opinion doesn't really count there. Lastly, I just want to pick on it. And you don't like that, boo hoo. Still every single thing you have said just says again: "You're right Malefactor, Wii is losing the "gamer" market." Which is probably my most identifiable point. If you want to credit me and a handful of forum junkies with the failure of Wii to grab the gamer market then you aren't thinking too deeply. Gamers aren't buying the games because a lot of them stopped paying attention to wii. There is nothing to really argue against, I don't know why you keep coming back to me. Clever rehashed bit about the achievements, although it doesn't diminish the added value that attracts consumers. You're bitter, aren't you? Anyhow, bottom line in that aspect; achievements, trophies, online services, ie home, xboxlive, and all of their attached services enhance the product. They just do. Not much too it. Most people agree with me. Sorry if you hate it.
Wow, rottenwood, you presume much and know little. That's the second time you have made ridiculous deductive leaps. Nevermind. Yes I didn't enjoy 3 games that I decided to review - I tend to comment on the crappy ones. Well, case closed, I guess you know all about my gaming preferences and my games library. Excellent work! Honestly though, are you being obtuse on purpose to pull my chain? Anyhow, Nintendo is becoming a creature of mixed creation. No, the consumer doesn't solely create what a company becomes - you cannot really think that? Anyhow, pubilshers do follow sales trends and demographics, but the relationship is more complex than you might make it out. 3rd party "classic" game developers are already jumping ship based on some of those same numbers --they make more money on other systems.
Hhmm.. Dragon Question IX and Monster Hunter Tri. Looking forward to those. I haven't even finished Super Mario Galaxy yet, so I'm in no rush for part 2. I haven't really downloaded any Wiiware titles. I may have to check them out. I looked awhile back and saw a bunch of older NES, SNES and Genesis games. I still want a new Mario Golf game for the Wii. Glad will be getting another Zelda game and Sin & Punishment 2 is a must have.
After seeing and reading the hands on to Metroid, it just got down-graded to the maybe pile. I can't see the NES style controller working for me.
Mario Galaxy 1 i thought was disappointing, not really looking forward to Galaxy 2.. i'll wait till its like 20$ or less in maybe 3 or 4 years (If the world doesn't come to an end after 2012)
@Malefactor7 You can come up with any rationale you like. (Trophies? Achievements? Really?) Publishers are mostly reactionary; they follow sales trends and live by demographics. If you want 'classic' games on Nintendo platforms, buy them. Otherwise, Nintendo will become the creature you created. It's interesting to note the three games you personally have reviewed here, and presumably own. They're all quite inferior to No More Heroes 2. In essence, you'd rather buy mediocre products for one system than good ones for another, on the basis that Nintendo didn't hug you for a while. Nintendo is to blame for your terrible taste in software? Hardly. If your T.V. is low on inputs, get a cheap plastic converter box for your T.V. so you can hook up multiple systems at once; any kid can manage it. Ta-da, now consoles are no longer philosophies, but simple toys that play software, and there's no reason to rank one over another except by which one released the best game this week. If the Wii or PS3 or 360 is dead for a while, then it doesn't get turned on. See? In this scenario, you could've been playing No More Heroes or Muramasa instead of some refried turd like Sacred Angel. Why cheat yourself? Life is short. I mean, not getting the "I Killed The Second Boss!" trophy for killing the second boss is a heartbreaker, but you'll be okay, I promise.
And by all 3, I suppose you mean Sony, MS and Nintendo, aren't the same. You don't make sense, about the whole actually spend their money thing . . . blah, don't waste the day, etc. I spend a lot of money on gaming, decisively, and so do most of my friends and lots of gamers. The games we like didn't just stop selling in some zero-sum game you have imagined up in which casual gaming is the only solution. Most of the "games for gamers" I guess you would call them, are alive, well, and selling wonderfully, because we, you know, buy them?? They just aren't on Wii, or the ones that are came too little and too late. I am pretty much right about this. Don't be so sensitive. Besides, you're making my argument for me, there is no audience for that stuff on Wii anymore. If there were, they would have bought the games! Tah-dah! And for the record I didn't say anything about people who like dance or exercise video entertainment.
Yes, the message is clear to Nintendo; too little too late. If they had more support during launch and the following year or so, then maybe they would have done better with gamers? Anyhow, it's not "some bizzaro principle." Nothing came out on Wii for a long time that interested us. It's true. We mostly started focusing on 360 and PS3. By the time Nintendo got some 3rd party support, nobody cared, or sold their wii's to gameshops. And I guess it makes me lazy [?!] because I don't want to bother hooking my wii back up to play a few half-decent titles? Not lazy, just not interested enough anymore. I have other things I am playing on other systems, and they keep coming, and with better product support, I don't know achievements, trophies, online community???
@Malefactor7 Sorry, but the blame is on you (and those in your 'same boat') and nobody else. Publishers are driven by money, just like the rest of us. If the hardcore/traditional/whatever gamers had actually gone out and bought Little King's Story, or Muramasa, or No More Heroes, or Okami, or Mad World, or Punch Out, or Extraction, or whatever game you like, publishers would see there WAS an audience for that stuff and develop accordingly. But since these games all sold poorly to varying degrees, the message is clear. Say what you will about people who like dance or exercise games; they actually open their wallets and financially support the products they like, rather than spending their days complaining on the Internet. I'm sorry that it's such a terrible strain for you to plug in two cords to set up your Wii; if that's the best rationale you have for not buying No More Heroes 2, it's no wonder that well is drying up. Nintendo didn't make any games you wanted for a while, so now you and your peer group magically forgot the console existed, and won't buy the games on some bizarro principle? And you folks wonder why all three developers are rushing to embrace the new mainstream audience... they actually spend money, rather than waste the day away coming up with abstract excuses for their self-defeating behavior.
I'm more excited about the idea of the first Super Mario Galaxy finally dropping in price to under $30. I've been holding off on getting the game until the price drops. I'm hoping that the sequel will do that for me. I've already played a lot of the original, I just want to own it. I've got SMG2 in my GameQ on Gamefly and have since it was announced, but I'm likely going to hold off for a price drop on this too. Although, I may be waiting 5 years for that to happen with the way Nintendo has been keeping their core titles at high prices for extended periods of time. _
Rottenwood; I don't need a line of reasoning, it's my fantasy statement regarding how I think things would be better for gamers. Plus, I didn't say I want DS to go away, it's my most played unit. And my point with Wii's little excursion into "hardcore" games [I think 'hardcore' is a silly word people tack on to "mean games for more traditional gamers"; no it doesn't need guns and bombs and blood] was too little too late. I think most gamers were not listening anymore after a bad year of games for them on Wii and were involved in their other systems. I mean, I am not going to go get my Wii out of the drawer and plug it in because I heard about this cool game they finally released in No More Heroes, when I am getting 1 or 2 of those types of games a month on my 360 or PS3. I am just saying I wasn't really listening anymore, and you can like it or not, but many people are in the same boat as me.
I may be being cynical, but how often, other than the original NES, do you see more than one Mario title during a main console's lifetime? You can discount the other nonsense like Mario Party et al - I mean proper Mario games, be they in 2D or 3D.... we've had 3 Mario titles on the Wii, because Nintendo knows at the moment it's their only tenuous link back to supporting their core crowd. Don't get me wrong, I'm not complaining that we're getting more Mario games - I'd have loved it if they did more than one Mario 64 in the days of the N64, but you have to admit it speaks volumes about the quality of the rest of the Wii's lineup when Nintendo decide to play their ace card IP 3 times in a row.... If only they'd realise they CAN support the casual market and still provide for the rest of us... maybe they will at some point?
So this means that the really big announcement at E3should big Zelda and a release date for it. I heard rumors of October but i don't know how accurate that is. Anyhow I can for Mario and Metroid. Those two automatically make a good year for Nintendo in my book.
@Malefactor7 "They should give up making junky consoles for casual shovel-gamers and just focus on their software and release it on other consoles." Was this a serious comment? Nintendo is number one in both home and portable console sales and making an absolute killing, and you think they should give that up and become a third-party developer? What possible line of reasoning do you have to support this idea? "If more people are thinking like me in the gaming world that explains poor sales in games like No More Heroes and Mad World. Nintendo, you lost our attention!!!!" I fail to see how Nintendo is to blame here. People ask for more 'hardcore' games, Nintendo delivers, and then all of the Internet critics fail to buy the exact games they were asking for. It's not Nintendo's fault that trolls on the Internet love to hear themselves talk, but don't back up what they're saying. Anyone with an Internet connection or a local game store with decent lighting knows these games are available; either buy them or stop asking for them.
I don't know, I feel like most real gamers have stopped paying attention to Nintendo. They give us a Mario, a Metroid, and a Zelda on console every few years, billions of tons of shovelware, and nothing really new. They should give up making junky consoles for casual shovel-gamers and just focus on their software and release it on other consoles. = My wii has been collecting dust since I finished M, M, and Z. The funny thing is they released a few titles here and there that might have caught my attention if I had even been paying attention anymore - if more people are thinking like me in the gaming world that explains poor sales in games like No More Heroes and Mad World. Nintendo, you lost our attention!!!! Enjoy this exciting month of releases for Nintendo: Pony Friends 2, Hubert the Teddy Bear, Build a Bear Friendship Valley, Remington Great American Bird Hunt, Spongebob's Boating Blast, Project Runway, Sushi Go Round . . . . yeahhhh.
Yeah, Baby Bowser. x3 I am looking forward to Mario Galaxy 2, even it has been a long time since I finished the first part.
I don't even like the Wii, but SMG is the game of the gen so far....how can anyone not be excited for SMG 2?!? Other M will be awesome too, no doubt.
I'm saying this as a game buyer for a Blockbuster franchise, Nintendo never seems to make their initial street dates for their big titles. It's always pushed back. Honestly I can't fathom why they would release Mario Galaxy 2 in May. In short my bet is this is delayed until August or Sept.....heck it might even be pushed to November if the supposed Zelda Jesus game gets pushed to next year (which is highly likely)
I'm excited and am now saving for Mario and Metroid. For those who think of these as expansion packs for the previous. Isn't a new game essentially and expansion. All the errors and things they left out coming together to make fans happy. Bravo Nintendo. Bravo
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