@LtReviews @XanderZane No money loss. They dropped the price of Portal 2 to half within a year of release, and sold more copies, making more money, than if they had kept it a 60. They sell games untill they tap out the audience at that price level, and lower it. Same concept with trading- people will trade for games that usually wouldn't normally buy. A larger player base means a larger fanbase for the franchise, who are going to want to buy sequels and in-game content. ***************************************************************** That's not realistic. Steam will leaving the price at a normal price long enough to make a decent profit before dropping the price. Anyway, this trade is actually for purchased games and not used games. So it doesn't look like Steam will lose any money. You have to purchase the game as a gift and then you can trade the gift to someone else for another gift from them. No one can trade a game that has already been played. So this trade option is pretty bogus. This is why I like physical copies of games. As I can trade or sell them whenever I want.
Steam introduces trading
Program to let players swap virtual items and gifted games enters beta; Team Fortress 2 the first compatible game, with Portal 2 expected to be added soon.
It's been nearly a decade since Valve first unveiled Steam, but the downloadable game service is continually evolving. Already this year, Steam has added free-to-play games to its catalog, changed the way its chat works, tightened security, and taken its first steps into the living room. Last night, the service began yet another evolution, as Valve rolled out the beta test of a new cross-game trading platform for Steam.
Simply called Steam Trading, the program allows users to exchange in-game items and gifted titles between themselves. Initially, it will only support Team Fortress 2 items and games purchased as gifts in the Steam store, but Valve plans to add Portal 2 in-game items to the beta shortly.
Once customers purchase a game as a gift (or receive it as an extra copy), they may trade it for the games or virtual items of other users. Any "unopened" gift is fair game for trading, with no restrictions on territory.
However, this isn't the rumored addition of used game trade-ins to Steam. Once a gifted game is opened and added to a user's library, it can no longer be traded with others.
To participate in the beta, users must open the Steam client and select the "Steam Trading Beta" option from the settings menu.
Content you might like…
Users who looked at this article also looked at these content items.
Hot Stories
Newsmakers
-
Xbox One has preowned fee - Report
Microsoft confirms all discs must be installed to HDD to play; secondhand owners required to pay an unspecified fee. Full Story
- Posted May 21, 2013 11:44 am PT
-
Xbox One will launch this year
Microsoft formally announces Xbox 360 successor during media event; will support live TV and Skype; features 500GB hard drive, 8GB RAM, Blu-ray drive; 64-bit architecture. Full Story
- Posted May 21, 2013 10:09 am PT
Featured Stories
-
The Simpsons writer signs on for Angry Birds movie
Emmy-winning writer Jon Vitti, who penned "Mr. Plow" episode of The Simpsons, working on 2016 film based on Rovio's game. Full Story
- Posted May 20, 2013 12:23 pm PT
-
Grand Theft Auto V premium bundles revealed
$150 Collector's Edition includes money bag, snapback hat, blueprint map, artwork, and various in-game items and bonuses; all preorders receive access to pilot atomic blimp vehicle. Full Story
- Posted May 23, 2013 5:44 am PT
-
Atari to sell RollerCoaster Tycoon, Test Drive franchises at auction
Bankrupt publisher hoping to bring in at least $22 million from upcoming asset auctions. Full Story
- Posted May 23, 2013 9:43 am PT
-
38 Studios court case begins
Arguments in legal battle between defunct Amalur developer and Rhode Island presented in court today; state claims it has "avalanche" of evidence against 38 Studios. Full Story
- Posted May 22, 2013 1:51 pm PT
-
Katie Couric acknowledges one-sided violent video games report
Network journalist acknowledges one-sided violent video game report; invitations to Bungie and the Entertainment Software Association were declined. Full Story
- Posted May 20, 2013 10:45 pm PT







