i might buy a PS move if this game proves worthy. better yet, make a collector's edition that includes a PS move ;)
Sony's PlayStation Move action game resurfaces with new look, design changes to appeal to "hardcore" audience.
Sorcery was one of the first games Sony used to show off the PlayStation Move at the 2010 Electronic Entertainment Expo, but the game has kept a low profile ever since. It has finally resurfaced with a new look and release window, as Sony's PlayStation Blog has provided an update for Sorcery, pegging the game as a spring 2012 release.
Sorcery design director Brian Upton told the blog the game was redesigned to cater to "hardcore" gamers. To that end, the developers made the game's protagonist older than he was in the E3 build. Not all of the changes to the game were limited to its cosmetic aspects.
"What we showed at E3 was largely organized around a dungeon crawl, and we realized we didn't want that," Upton said. "We wanted a full-blown fantasy world, not a series of tunnels. A lot of our retooling involved moving the action gameplay into a more free-flowing space."
For more on that original approach, check out GameSpot's previous coverage of Sorcery.
if they r gonna make it a GREAT game, they should take their time with it... it look interesting enough so we'll c
oh give me a break. Go play COD if your too "cool" to wave a glowstick around. What is so much more "masculine" about mashing on a button. I don't even have Move so I am not some fan boy the logic just mistifies me.
Looked cool then, it can only get better. Just as long as it plays better then other wizard type playstation games "cough" Harry Potter "cough"
@TTDog at the moment, yes but if they can do it right, it'd be awesome. I would love to hold a realistic looking gun (and not one with a damn glowing pink ball for a barrel) and play killzone. Throw in real recoil and im never putting the thing down. Oh, not to forget 3D of course.
I think I wouldn't feel "right" (had to correct before I got moderated) waiving a glowing pink and blue ball attached to a stick pretending to be a sorcerer in my living room. I think it will fail. The PS move was a terrible and terribly ugly device.
The one game that will make me try motion controls. I think this could be alot of fun.It seems like they are not just falling back on the motion controls and making a quality game from all aspects. Pretty pretty excited.
Could be a cool fad I suppose. lol Wii proved that *tongue in cheek. If it has depth and beauty I'll give it a whirl :)
Hell yes!!! I saw the video for this back when it must have been a 'casual' game, and to be fair even then it looked about the only motion-controlled game truly worth playing. Well done Brian for bringing it to the hardcore fans. Exactly what the motion gaming gurus should try to be doing. Dance Nation and Fitness Instructor meant nothing to me, but this however.. Definitely buying. Wonderful :D
can i point the "ice cream cone" down and move the wand in a circular motion and pretend to mix potions? If so, I'm in!
Well, finally. I'm amazed at how different it's going to be. I'm looking forward to it just as much as it is as it was. Hopefully it's great.
Glad this game actually has variety in the combat. Hate combat where there is a specific way to win.
People who complain about the Move did'nt try Infamous 2, Sport Champions, and the side scrollers like Time Crysis. The Move is not the technology of tomorrow but it's dam fun is you can play the type of games you like with it. I just hope the controls will not feel stiff (turning for instance) like in Killzone 3 or Resistance 3.
@dRuGGeRnaUt and also to its other detractors, it's not as if this is the only game that perfectly utilizes the Move controller in an awesome way. Killzone 3 is one of a load of great games that use the Move controller. I don't get all the hate for this thing.
@oflow Indeed. Just see how 'THE hardcore game for Kinect!' ended up - retarded gameplay, toilet humor content, adverts clearly labeling it as a game for couch potatoes. If 'hardcore' for the Sorcery team means 'Gunstringer', I want the original concept back. Here's hoping they just meant 'dedicated gamer who wants more variety and challenge'.
AWESOME!, I thought that the idea behind this game was great, and since the idea struck me as more mature than the game presented itself it only makes since that this occurred.
Excellent. Was interested in this game long ago. Will watch it closely. P.s. it doesn't NEED to be hardcore. I have Demon's/Dark Souls for that.
It sounds like, at least for the dev team, the actual game is coming first, not the technology it utilizes. Hopefully that's true.
ya I pretty much bought a move when gamespot had them for 50% off just for this game. TThe ol' redesigned for 'hardcore' makes me skeptical now. Hardcore is kinda synonmous with douchebag.
This was actually my favorite showing at E3 2010, hope they didn't change too much. Dungeons are cool.
Good for Sony. New IP's are important for gamers and gamemakers alike. And giving them time to develop and find their identity gives them more chance to succeed.
Too bad I sold my Moves (worthless tech), and used it to purchase actual games. This looks pretty decent now surprisingly, and it's about damn time they realized what a waste it is to target children instead of hardcore gamers.
I was wondering only a scant few days ago about this. Amid the blitz of Kinect game ads on TV, I was wondering what happened to the Move and wondered if it was going the way of the Sixaxis. Glad this game is alive. Of course, now I have to go check out some gameplay footage to see if it's something I can really get behind. An aesthetic change doesn't shift the game's target audience from "casual" to "hardcore", but the comment about taking the game from a series of dungeons to a full-featured fantasy world might be what they were referring to.
I remember seeing this at E3 back in 2010 as it really got me interested in buying the Move so now I cannot wait to see this game finally come out.
Awesome! I was really hoping this would eventually surface again. I'm glad to hear about the shift in design as well. Should be fun, I'll definitely keep an eye on it.
Based on the screenshot, it looks compelling and possibly worth buying it at release. Most of the time, I let big games like this release try to impress for a couple of months before I buy it which gives them time to fix bugs and inherent things wrong with the game.
About time this game came back to life! I like the improvements, doesn't look as cartoony/childish..Might actually buy a Move now..
First off, let me say that I'm actually rather intrigued by the game; it's a real opportunity for them to create some interesting gameplay, and I sincerely hope it does well. But. I also think dRuGGeRnaUt has a very solid point: the idea that an essentially aesthetic redesign is what makes something "hardcore" versus "casual" is a sign of how shallow many gamers' views are. It's certainly not a matter of dungeon crawls being inherently casual, because Diablo says hi, right? So it comes down to looks, and that's a shame. gregdn22: I more or less agree, but don't forget that Kinect can work *with* a regular controller. It doesn't have to be either-or. You could use a controller to play, say, Battlefield 5, and still give your squad orders with hand gestures or voice commands.
Well here is the gameplay an it looks very gd http://youtu.be/fvsYMkYx178
I think the game looks good. I'm not too big into the PS Move but I will definitely give this game a try. @dRuGGeRnaUt The difference between move and kinect is that it would be difficult/awkward to make a game where you actually control the character with kinect. With PS Move you can easily maneuver a character in a game because a controller is merged with motion controls. With kinect it would only really work seamlessly with a game where the character is on rails. Anyways, I'm not a big fan of move or kinect, more kind of like party gimmicks, but I will say that sony has done a lot better job of producing games for the Move than MS has for the kinect. I think all (most at least, just can't think of any that don't) of Sony's exclusives have move support. MS's exclusives don't have kinect support and with good reason, character movement would be a problem.
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