Why did they try to for exclusivity with a game that has already been released on other consoles, plus the PC? It's Gears of War all over again...
Sony lost Limbo due to desire for IP rights
Executive producer Pete Smith admits firm was speaking with Playdead about releasing dark platformer exclusively on PSN, but insistence on retaining rights led to deal's undoing.
Playdead's dark platformer Limbo could have launched exclusively on the PlayStation Network, but Sony's insistence on retaining the rights to the property led to a deal falling apart, Edge reports today. Speaking at a Develop Conference presentation about pitching games to publishers last week, Sony Computer Entertainment executive producer Pete Smith explained that there are positives for developers to keep game rights and to release them.
"There are obvious benefits to keeping it, but also to giving it up: you're way more likely to get the deal," he said. "Remember, 100 per cent of nothing is nothing. A publisher is much more likely to commit to marketing and merchandising if they own the IP."
"Sometimes all we want is protection so [devs] don't make a game, finish it, then go to one of our rivals," he added. "We look at IP on a case by case basis. With a bit of common sense, you can find common ground."
Playdead ended up signing an agreement with Microsoft that saw Limbo launch first on Xbox Live Arcade in July 2010, and arrive a year later on PSN and PC. The game has sold over 1 million copies to date.
Limbo puts players in the shoes of a small child who must find his way through a black-and-white world filled with puzzles and dangerous, often deadly obstacles. The game won critical acclaim upon release, which was followed by a small avalanche of award nominations that yielded multiple Interactive Achievement Awards and a Game Developers Choice Award.
For more on Limbo, check out GameSpot's review.
Content you might like…
-
Limbo Review

Limbo contains the wonderful aesthetics and crafty puzzles from the previous versions, but the atmosphere isn't quite as striking on a smaller screen.
- Jun 7, 2013
Users who looked at this article also looked at these content items.
Hot Stories
Newsmakers
-
Preowned games on Xbox One decided by publisher
Microsoft confirms that it won't charge any fees for any titles eligible for resale. Full Story
- Posted Jun 6, 2013 4:00 pm PT
-
Microsoft confirms required 24-hour check-in for Xbox One
Playing Xbox One games on somebody else's console will also require a check-in every hour. Full Story
- Posted Jun 6, 2013 3:41 pm PT
Featured Stories
-
PlayStation 4 will cost $399
Sony confirms a $399/€399/£349 price for the PlayStation 4 hardware, $100 cheaper than Microsoft's Xbox One. Full Story
- Posted Jun 10, 2013 11:19 pm PT
-
New Halo coming to Xbox One; runs at 60fps
Will be coming in 2014. Full Story
- Posted Jun 10, 2013 11:11 am PT
-
Del Toro calls BioShock Infinite a 'mindf*ck'
Pan's Labyrinth director praises Ken Levine and Irrational Games for latest BioShock, says he would consider large-scale Pacific Rim game "God willing." Full Story
- Posted Jun 13, 2013 8:53 am PT
-
Microsoft: Xbox One will be leading product people love and embrace
Xbox boss Don Mattrick believes concerns over connectivity are overblown, recommends Xbox 360 for those without an Internet connection. Full Story
- Posted Jun 11, 2013 5:52 pm PT
-
New Mirror's Edge is open-world
EA Labels boss Frank Gibeau describes new project as "open-world action adventure game." Full Story
- Posted Jun 12, 2013 10:45 am PT






