I think that this game will be amzing with one of these D-PAds BUT, man did Capcom screw this up, only the craziest fighting fans would get it because of its warranty thing and especially the ADHESIVE THING! if only they changed it so it wasn't adhesive. Is it possible to make it magnetic or something? or sometihng else. This D-pad thing looks good but, is it really needed? I mean, i'm already on the list for the game from futureshop cuz it was sold out everywhere and bestbuy and walmart and a bunch of other places. is it needed? i don't wanna get it unless they change it. HELP is it any good without it?
Buy the portable brawler from Capcom's Web site and get a free fighter-friendly controller attachment, pictures inside.
When Darkstalkers Chronicle: The Chaos Tower first came out alongside the PSP, many gamers complained that it was difficult to pull off some of the game's special moves on the portable's control pad. For the Japanese release of Street Fighter Alpha 3 Max (Street Fighter Zero 3 Double Upper on the other side of the Pacific), Capcom included an adhesive D pad cover with each copy of the game to address the issue.
Those D pad covers are heading West; Capcom is now offering them as preorder bonuses for anyone purchasing Alpha 3 Max from its official Web site. In the listing on its Web store, Capcom points out that the pad "will work on most console and handheld systems on the market." However, the D pad is not an officially endorsed Sony product, and its permanent adhesive could potentially void the warranty on the system.
This is all another silly gimmick, a way to make money, courtesy of Capcom Well if it comes down to this I will have to buy it, but I probably should try to make a homemade D-Pad
kakarote22 since you're telling Capcom to fix their games, tell Sony to fix their d-pad first. When SFA3 and DS aren't the only games that have problems with d-pad movement it isn't due to shoddy programming. The pad is too sunk in on the base making registering diagonal inputs difficult to a fault. This makes inputting diagonal movements difficult because when the thumb presses down on the pad most of the time it hits the surface of the psp BEFORE registering the two inputs to make a diagonal one. I have to use force on my thumb just to get those directions on the pad. On games like Gundam Battle Tactics I have to first hold down-left for my mech to move left then firmly wiggle the pad from left to down and then hold it when the mech actually moves in that direction. For a fighting game like Guilty Gear XX #reload go into training mode and display what inputs you are doing on the pad. This problem isn't only restricted to Capcom games. Infact it applies to any game that requires the dpad for 8-way character movement like Rengoku. With the dpad topper I can actually play these games with no frustration on movement.
o.0 sounds too risky for me... and it makes the PSP look uncool, and i know we can't have an uncool looking PSP out there... that's just help Nintendo out, we don't want that out do we?
So rather than programming their game to properly work with the PSP they want you to harm its look and portability.......No Thanks, fix your games.
i had darkstalkers/vampire too and i did find it unusually difficult to pull off moves with the psp d-pad-and i play street fighter a lot! in relation to a ps1/2, pad, the d-pad on the psp is a little different.. i play alpha 3 ps1, cap vs snk2 ps2, 3rd strike xbox and turbo on the snes regularly! form the hands on review on this here gamespot there don't seem to be that many control issues, the game should be programmed to work with the hardware or why bother? anyone who plays SF games knows the advancement in control programming, go from playing turbo to the same character in vs snk on the same system, and there are speed and firmness changes to the same d-pad/button combinations you have to make to pull the same move in the same control set up. i have faith that the d-pad cover is really only for the jap market as they seem to need their games easy. darkstalkers was ruched for the system but SF is capcoms real baby, there's no reason to think they can't make the pap work without ruining there top game series or out psp's!
could you put it on the other side of the psp, with x o square and triangle, so as to work better with first person shooters?
I plalyed SF Alpha 3 with the PS1 controler and had no problems with it. I'm hoping it will be the same with the PSP. I think it will.
too bad i already pre-ordered the game from gamestop a long while ago so i can't get the d-pad. but i have to admit the idea of that d-pad being permanently stuck over the regular d-pad doesn't sound too good to me. makes the psp look less sexy lol
Its an interesting add-on. I'm not a serious fighting fan myself but it could be useful in some other games as well. However, I'm not to keen on the fact that once its on its on for good. I'm sure if it becomes popular Sony will make an official one that will be able to come off so not to void the warranty.
Erm... wow. I'm not really impressed. If they gave us an extra analog stick I'd be the first to buy it but this isn't really of any interest to me.
The pad is so big,i think it isn't smart to stick it on your psp,i think you can get one that covers the whole psp system,its plastic with holes for the other buttons except the pad which is substitute with an analogue(removable one,not stuck on there)i thinks around $$10-20(Singapore) China Brand i think,cheap and doesn't void your warranty
O.o..... adhesive analog stick........ is a little weird but is a good idea.... so i want a adhesive tv antenna and a adhesive electric kitchen, XD
I'd be happier if someone added an "adhesive" right analog stick for camera control in certain games..........
PSP owners are already known to be crazed about keeping their systems clean and protected. So I'm not sure if they are really willing to tag one of these on. Its a neat idea, and seems to improve the game play but the words 'adhesive' and 'void warranty' will surely scare people off.
This may enhance your fighting performance, but what about other games? And, your PSP won't fit in those swanky slim cases that are so coveted.
Unless it comes with a free PSP replacement or is 24K diamond encrusted, I don't want to be bothered. Is this the only thing coming out of Capcom R&D?
I wonder if a psp wit the attatchement would fit in a case.... It really does bulge out a bit.. I think I'll wait it out to see if Sony ever comes out with its own attatchment so it won't void the damn warranty... 1. Stiff d-pad 2. Structural Fragility 3. Fragile UMDs 4. Easily scratchable screen Come to think of it... they shoulda spent a few more months refining the technology..
People look you psp. Then tell me if that D Pad Can fit. You would have to cut out your psp Plastic.
Hi. I'm no fighting-pro, but I manage to do semi-circle specials @ PSP (Darkstalkers) with no major problem (I mean, it's not a kind of move that you manage to do while you're almost asleep, or something, but, I guess that's why it's called... "special"), so not for me. But kudos for Capcom, anyway.
i don't need this d-pad, i have vampire chronicles n' i play really good, the d-pad is a little hard but i play very good, a good idea is make the street fighter zero double upper compatible with the analog, this is a good idea (not a sticky warranty killer)
hmm wonder if i can try it out without sticking it on completly... or borrow one of my freinds muhahahaha and try it on theirs muhahahaha.
Thats just like Sony. Someone invents something to make Sony's poor design actually useable, and it voids the warranty! So stupid. The PSP's controls are terrible. The analog stick doesn't work for s*** and the design of the dpad makes it hard to use. I hate Sony.
Looks great, but I'll pass. First of all, I don't want to void my warrenty. Secondly, it will make the PSP not fit into a case. And third, it makes the system a lot less sexy. I think that I'll just wait for a fighting game that doesn't require any semi-circle movements. (Mortal Kombat Unchained sounds good) Really, I think this shows that maybe it's time for the clasic "directional buttons" to go, and for Sony to give way to a fully functional D-Pad on their future products. It's about time, I say.
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