@chyio18 Agreed, but i think there is something that is not entirely true, look, its not like RE is forbidden of going on Multiplayer directions. Its just not supposed to go to the USUAL multiplayer styles of games. Here are some things they could do: 1. Remove the Minimap 2. Remove any sort of identification of players(like the enemies in battlefield) 3. Make some gameplay like assasins creed FOR INSTANCE. 4. Put their well-known zombies in the middle of it. This would make a dark game with each player struggling for its survival with the fear of going into a corridor where someone or a zombie can come out of nowhere and kill you. Why would a player want to kill another player? Choose your reason, either the character dont trust the others because they might be infected, maybe he want supplies that the other carry or even because everybody is infected and need the antidote and the player that hold the antidote for some time wins the match. Now, this might sound weird, but im not saying they should do this, if they did i doubt i would buy, im just trying to make my point that they must focus on doing unusual games with creativity and potential, not using old formulas present in a thousand games. They need to be the old Capcom that was sign of quality in the super nintendo era.
Capcom now expects Slant Six-developed shooter to sell 2 million units; RE: The Mercenaries 3D, SSFIV: AE ship 400,000.
Capcom has been aware that its in-progress fiscal year won't match last year's lofty numbers, and thus far, the publisher has not been wrong. However, it appears as if even its reserved projections for this year may miss their mark, as the publisher today revealed lowered sales expectations for Resident Evil: Operation Raccoon City.
In an earnings report addendum issued today, Capcom said that it now expects to sell 2 million units of Resident Evil: Operation Raccoon City. That's down from May, when Capcom projected sales of 2.5 million units for the Slant Six-developed game. Capcom did not indicate a reason for the sales projection revision.
Due on March 20 for the Xbox 360, PlayStation 3, and PC, Resident Evil: Operation Raccoon City will emphasize squad-based combat as players assume the role of an Umbrella Corporation operative. The last original multiplatform Resident Evil game, Resident Evil 5, sold more than 5 million units in less than three months.
As for the remainder of Capcom's report addendum, the company affirmed previously announced sales projections for some of its bigger releases due before the end of its current fiscal year. Street Fighter X Tekken is still expected to sell 2 million units, while Dragon's Dogma sales have been projected to be 1.5 million units. The company expects to sell 1.2 million units of Monster Hunter 3 Tri G following its December 10 bow in Japan.
Capcom reported April-September earnings two weeks ago, with profit sinking 49 percent year-over-year on revenue that came in down 28 percent to ¥29.3 billion ($376 million).
One reason for this shortfall was the lack of highly profitable titles released during the period, Capcom said. Super Street Fighter IV: Arcade Edition and Resident Evil: The Mercenaries 3D shipments both came in at 400,000 units, Capcom said, while Monster Hunter Freedom 3 HD Ver. shipped 450,000 units.
What they should have done was remade Resident Evil Outbreak with better graphics. I always wanted to play Resident Evil Outbreak online, but that didn't go well at all. That game has way more appeal than Operation Raccoon City in terms of more of the old school feel.
@DiscGuru101 I'm surprised they haven't tried to call it survival action since RE 4. Aside from Dead Space, no one has really broken survival horror ground and Capcom is turning it into just another action series. Capcom... I am missthepoint.
If I want COD or Gears I'll buy COD and Gears not some game that copies it's formula poorly. I like to have games that play different and feel different and if 2 games are to much alike then I'm going to go with the one that is better. If you really want a piece of the multiplayer co-op shooter genre then do it with a new franchise and don't kill RE trying to morph it into something it will never become. Even the T-virus wont bring back RE if you continue on this path.
2 million copies? Seriously!? More like somewhere from 500k to 750k at best. Since RE4, it went downhill.
I don't think RE series is dead already but it got sloppy when CAPCOM started launching theses co-op shooters. I mean, it's not RE! Why they bother making these games if it's just to cash in on RE? plz..!
once i saw slant six as the developer for a RE game... i knew this game wasn't gonna be as exciting to play
Look at SNK. SNK helped define the word arcade. But, the poor marketing decisions of the past killed them. Neo Geo was actually ahead of its time. There were so many fighters back in the 90's that were missing frames when you compared the arcade version to the console versions. Neo Geo was the only system back then that had arcade perfect ports of SNK games. If SNK wasn't so careless they could have gone mainstream and established a solid fan base that could have helped them compete with Capcom. SNK rushed KOF 12 just to try to stay a float. From what I heard it might be too late for SNK; however you never know. KOF 13 is looking really good. If only SNK did better in the marketing department in the 90's Capcom would have had a rival that would force them to do better than what they are doing now.
I don't think coop is the actual problem. The true problem lies in the execution and moving too far away from the elements that made Resident Evil special. Changes can be good for popular games; however poor execution and ignoring the need to add things that made them unforgettable in the past often spells disaster for games with a lot history. Brand new games and companies with no history behind them have more freedom to experiment and less restrictions due to not having a fan base. The pressure put on developers of the video game industry is tough, especially for companies that have a huge historical background. The more fans you have the harder it is to experiment; because there is this line that you can't carelessly crossover. Change is good; because it makes things less predictable. But forgetting your fan base can really set you back if you are not careful. I can empathize with the pressure Capcom is under; but at the same time as a fan I feel Capcom set themselves up by not thinking about that line I described earlier. Being a well known video game franchise is almost like a double edged sword.
@McTabish I've been hearing that a lot. Funny thing is: dumb analysts surely says that RE games won't sell as good because it has no multiplayer.
Looks like Left 4 Dead with Gears of War controls. Really shows how well Capcom cherishes a beloved franchise.
There hasn't been a really good Resident Evil game since 2005. I don't think this game will be all that great.
maybe they should just remake 1-2-3 and be done with it they are destroying the resident evil name.resident evil 5 sucked as a re game it was stupid.
@SolidTy: I'm totally agree with you, but why doesn't they make RE Outbreak #3 ?? The game have the survival horror formula and can be played online ??? For me REORC makes a good graphic design but a bad idea of mixing Shooter with zombies....
I liked split-screen in RE5. Both my GF and I love resident evil, and it was much funner than taking turns in The previous games when the last person died. Would like this to be splitscreen as well.
This game might actually sell, If it's a good game. It's a squad based shooter they always have potential to sell e.g Borderlands wasn't looking that cool before launch and also Dead Island but both ended up pretty well. It might not look interesting but if it's fun, It will sell.
RE Mercenaries failure was obvius, you launched the game exclusive to a failed hardware, and pulled off quite the stunt of "used games" with the save deletion. You're the one to blame CAPCOM. And i'm only buying this new if has splitscreen coop, because the story was screwed at RE5...
Ever since RE5 the series in general has been trying more to become Gears Of War with zombies and RE character. I mean why completely change something that the fans never wanted before in the first place.
so their tester just played the game from Slant Six and didn't like it and hacked the numbers down. Well that isn't good.
I really like Capcom's game engine and the last time they released a game with this engine on consoles were 2009 i believe so I'd say this game is definitely on my radar. especially winter time when there are barely any games to play, this game will be perfect. At least it will fill the void from not having another Dead space this winter. Plus it seems like they've made a lot of improvements and added new innovative ideas with an added feature to aim and walk at the same time.
Just give Resident Evil 2 & Resident Evil 3:Nemesis a proper remake & all is 4given. Well not exactly but that would b a great start. & a new Dino Crisis or Onimusha would b nice.
@Chiyo18 I know what you mean. One of the best things about the original re games was you were all alone and never knew what kind of enemy was around the corner. You had to make sure all your guns were loaded and your health was good in order to avoid having to reload around too many enemies or a powerful enemy killing you too quickly. With 5 its just bang bang bang "i need more ammo" "here take mine" bang bang bang "im re loading" "ill cover you" bang bang "ahh its got me" "ill get it off" Its not scary when you run out of ammo, have low health, or get grabbed by an enemy if there is a partner to help you.
Maybe Capcom will realize that unlike some other companies (see Activision) its fans used to be made up of loving caring fans who enjoyed the quality games they made. In the last couple years they have become lazy and greedy and are trying to milk all their big moneymakers and failing because of lack of outstanding product. I mean seriously...how do you cancel TWO games that revolve around your flagship mascot. How do you re-release a game that a lot invested a lot in as a forced purchase that you can't buy the extra features of if you own the original...twice. I could keep going. They either need to step it up or they are going to go down a deeper and deeper whole. Activision can get away with it because of the number of mindless fans who will throw away their money. Capcom's fans aren't that dumb. :(
once again crapcom has decided to show us how stupid they really are. i know that the majority of gamers this generation want co-op and multiplayer games, but i don't think RE should have EVER set foot in that territory. one of the reasons why this series was so creepy and what not is because, at one point, it was a survival horror series where you were pretty much all alone. there's nothing scarier than feeling like it's just you against whatever the hell is lurking in the shadows... and there was a hell of a lot of freaky things lurking in those shadows! now, they're trying to be like everyone else, making RE games that have less emphasis on subtle scares that actually ARE scary, and more focus on co-op/multiplayer and large groups of shrieking deadish things running at you.
@Darkeus Agreed with you for the most part but I believe you're forgetting two soon-to-be-released gems: Skyrim and Resident Evil: Revelations. Skyrim needs no explanation but Revelations genuinely looks to be a throwback to the Resident Evil of past. To be completely honest, I haven't enjoyed a RE title since 2002's Zero.
@stakex007 Given the over zealous use of zombies in games, this gen. I cant hold the lack of zombies against the series.
Well, that headline says it all. "Operation Raccoon City expectations lowered." Yes. Yes, they were.
RE:ORC is looking much better to me than RE5. And this is coming from someone who grew up playing RE1, 2, 3 on PSX.
The game looks alright, but 2 million copies sold? Seriously?! I'm betting it will be around 500k, tops.
@Sepewrath - Certainly. Originaly, talk was that the game was going to come out this Fall... and we all know the holidays would have boosted sales. Now with the game coming out in the Spring, its likely sales will not be as high. Anyway, this game looks like it has potential... but Resident Evil really lost me after Code Veronica. While I didn't mind RE4's game play, it just wasn't the Resident Evil I grew up playing. The entire story has just gotten so far off the rails its not even funny. I honestly wish Capcom would just re-boot the series and go back to the good old days of Umbrella and Zombies. You know, the two corner stones of Resident Evil that were removed in the last two games for absolutely no reason.
I was really excited for ORC at first because I loved re2, it was my first re game, and claire is in it. After seeing the recent trailers though you can tell there is no way this game fits in the canon even if you choose not to kill the main characters. I'm still going to get it but I still dont understand the point of making this instead of 6. 4 was rather interesting considering it tried something new and it did keep a re feel to it. As for 5 I know capcom wanted to attract all those cod obsessed 10 year olds (we all know kids play these games, we did it too when we were young) who can only play action games like cod, gears, halo, and lfd to lesser extent because they can't play a game that involves too many cutscenes and conserving ammo. So this is why capcom went in the action direction instead of survival horror, but I think it is accurate to say N'Gai Croal is a major reason as to why re5 sucked as well. For all we know re5 could have been something different which is early trailers kind of show.
I guess these companies will learn one day. This is what happens when you chase fads like multiplayer gaming. Not all online games sell well, just certain ones. Game companies have gotten away from solid Single Player Experiences and that is why they are starting to lose money. No one is making a good game that is just single player. No 12 year old kids to listen to online, no friends bugging them to join parties and play a game with them. Just you vs the computer and the level design. All with a good story pushing it along. Until SEGA makes Phantasy Star 5, a Phantasy Star that has NO MULTIPLAYER MODE AT ALL. Until BioWare quits listening to EA and ruining their RPGs with co-op. Until Activision stops making the same game every year or stupid people stop buying it. Until Capcom stops catering to the casual crowd and gets back to business with a new Onimusha and a REAL Resident Evil game that brings back the Survival Horror formula. Until things like this happen, the games industry will keep decaying and flailing. It is time for innovation again, time to make video games for video gamers. Then Capcom and other companies will see the money flowing again.
thats because if theyd put monster hunter 3 on psp and ps3 theyd have allot more sales! than wii seriously bad move capcom
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