Bethesda including shotgun, armor, buggy, and gloves with prepurchase copy of id Software's postapocalyptic combat game on 360, PS3, PC.
After some seven years in development, id Software's Rage will arrive for the Xbox 360, PlayStation 3, and PC on September 13. That leaves gamers quite a bit of time to decide whether today's announced preorder incentives are worth buying the Bethesda Softworks-published postapocalyptic combat game in advance.
As has become a standard tactic, preorder bonuses include a swath of in-game content. Those who prepurchse Rage in North America at GameStop, Amazon, Steam, or Direct2Drive will be upgraded to the "Anarchy Edition," which includes exclusive access to the double-barrel shotgun, crimson elite armor, and the Rat Rod buggy vehicle. Also included will be the Fists of Rage melee combat weapon.
Rage is set on a postapocalyptic Earth recovering from an asteroid collision, where humans have emerged from underground "arks" much like the vaults in the Fallout games. Players assume the role of a survivor who has emerged from an ark and has been subsequently outfitted with an array of performance-enhancing nanotechnology and some powerful ranged weaponry.
Gamers looking to delve more deeply into Rage's story can do so by picking up the Dark Horse Comics series beginning June 22 or Del Ray's tie-in novel on August 30. For more information on the game itself, check out GameSpot's previous coverage.
....i really have a feeling that all of bethesdas games are related....like Rage happens in a part of the fallout universe....and brink also.....
Shotgun, armor, buggy, and gloves... so i don't get 'em. Sorry but i need to know if this game is any good before i buy it; and stuff like this sucks...
Great. What are they going to leave out of Skyrim when it's released? This is why I wait til I know exactly how much the full game, including all DLC, costs before I buy it.
This doesn't surprise me as Bethesda did this with Fallout New Vegas as well. Doesn't matter I wanted this game before the additional gear was announced anyway. And yes I agree the preorder offers are a poor tactic that is used to push people on the fence into purchasing games. This is unfortunately a common practice now as I believe that every game I've preorder came with some sort of incentive, either DLC, an action figure or additional in game gear.
@Gelugon_baat Ah but why are the incentives only added for pre-orders? The deal is "If you commit to buying our product without first waiting to see what the final quality is then we will reward you with exclusive bonus material". Simplistic I know, it doesn't take into account that retailers commit to pre-ordering the stock too and are given the right to increase the value of the product they are pre-selling using the bonus material. To be honest it's a nefarious practice, especially considering that more and more games are released in an unfinished state. We are forced to gamble upon the consistency we should rightfully expect as consumers. I don't blame @Shelledfade1 for hating it.
i'm getting tired of seeing games with pre-order bonuses. It's like, "well if the game is horrible and I don't like it I wasted money because I couldn't wait for reviews due to pre-order bonuses, and if I wait for reviews, I don't get the pre-order bonus". I just hate that. It's like their afraid the game won't sell good so they add that feature. What happened to game developers making a good quality game and being proud of the work they did? Meh, sellouts.
@awarriorg We don't need new consoles, we need developers who find ways to maximise the true potential of a console, and that only comes when developers have spent time developing for that console. When PC's were the standard for 3D-modeled games and consoles were mostly aimed at 2D platforming, developers such as id couldn't rely upon having a standard spec platform. They had to really work to produce a game which would squeeze every drop out of even the most basic PC, usually by going right down to machine code to shave off clock cycles, lazy programming meant that the minimum spec would be higher and that meant less people would buy the game. These days developers are comparatively lazy, they have 1 spec per platform and tend to develop to the lowest spec'ed platform. id were the masters at proper, non-lazy games programming, I think you'll be shocked at how far they can push even the most basic machine. Other developers are going to face some really stiff competition from now on, and it's about time!
@Gelugon_baat The incentives are not to encourage people to buy the game, they're to encourage people to preorder ahead of reviews. This is a separate tactic from online passes which are used by publishers to take a cut from preowned sales. Online passes are not always a bad thing, there are some people who don't play multiplayer for a variety of reasons, at least they can resell the pass to make up for only playing single player. Retailers are starting to get wise and are reducing the price of preowned games sold without the pass.
Even so, Gelugon, I prefer this method of convincing people to buy new vastly superior to forcing people to pay for multiplayer if they buy used.
I believe it is time for new consoles. Too many sequels are coming out with the same graphics and performance. It all feels redundant. The whole 10-year plan is absurd; technology advances much faster than that. Seriously, think about this - 4-5 years is plenty of time to realize a console's potential, and yet, games continue to look or work the same. What is going on with the Devs not taking their time to make CLASSIC games. The only exception I know about is Rage. It's been in development for 6+ years; now that's what I want to hear. Will it reveal something different about the current consoles, or will the performance and graphics be something we've seen before?
As others have said, this stuff should be included in the game from the get-go. I'm still stoked for this though.
"Preorder! If you don't, you won't get these cool items in the game." Cheap tactic...almost hitting below the belt. :D
That stuff sounds like it should be in all versions of the game. Well, I'm still not going to pre-order it. $60 is too much for a PC game. I'll wait for it to drop down to $50 or less.
I've always preferred true collectors editions over "preorder" editions, but I guess it's better than nothing
I wish there was a better way to do this. I mean I could preorder the game and do the Midnight Release at Gamestop (assuming there is one) and possible have to wait in line forever to get the game like other big titles OR I could got to Wal-Mart at midnight, wait mayb 5-10 minutes and be home playing it before people at Gamestop even get the game. Either way I am supporting the dev and getting the game at launch. Now I get to decide if the additional stuff is worth the longer trip and waiting in line.
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