Kevin, I just played too human and I am really scratching my head after reading your review. I have been slowly losing more and more respect for gamespot these days. Games like Oblivion, and Halo 3 which I found incredibly boring after a few hours get really high scores, and you guys give too human a 5.5. 5.5? come on. The horrible Kingdom under fire: circle of doom even got a 6, If i remmeber and this game is 100 times better than that rubbish Ok the camera can get into trouble sometimes. But it works pretty well i think all things considered. The only really flaws I have with the gameplay are regarding some of the collision detection and motion capture animations and the sometimes finiky gun targetting, but it hasnt really lessen'd my enjoyment of it at all. The Valkyrie death animation serves a purpose. It was done that way with co-op in mind. Have a think about what this means for gameplay there are quite a few things everyone is missing here... And lets be honest its much nicer to look at than a 20 second Loading please wait screen that we are treated too in most games. If you bothered to play the game a little more. (it only really starts after the campaign is complete in my opinion) you would have noticed their actually is a pretty steep penalty if you die to much. Those armor repairs on the high level items get insane! The combat never gets into a groove? really? I happen too think once you work out the combat system its always in a groove! and by looking at the gameplay video's on this page it seems like you didnt have a handle on it. Actually the footage on display here does make the combatlook incredibly stiff and ugly. Trust me with a good player you would see the difference. I have had a blast so far its a really nice and addictive gameplay system i think that just takes some investment to get a handle on its nuances, and this is fine. All in all this has been one of the most enjoyable games I have played this year. its not perfect, no game is. But I think everyone is picking on its flaws a little too much. Oblivion had a horrible loot system, repetitive combat and long load times and had the extensive scaling which ruined the game for me (it actually works ok in too human) and yet this game wasnt critisized for it. It just seems GS review of this game is a little unresponsible. It's really a nice innovative hodgepoge of different game genre's and is better than the sum of its parts. Even your review text doesnt really justify the score it got, Personally I think it should have got a 7.0 at least. I would rate it about 8 to 8.5
Playing a Role: Too Human, Tales of Vesperia, and Zoids Assault
Because I am the go-to role-playing guy, I find myself going through periods where I am pumping out fewer reviews, because I am playing much longer games. I apologize for not getting Spectral Force 3 written sooner; juggling things can get more complex than you may imagine when it comes to stacks...
Because I am the go-to role-playing guy, I find myself going through periods where I am pumping out fewer reviews, because I am playing much longer games. I apologize for not getting Spectral Force 3 written sooner; juggling things can get more complex than you may imagine when it comes to stacks of RPGs, and SF3 is a long, occasionally difficult, game.
The good news is that I have three RPGs on my desk, and all three reviews should be published by release day. Atlus is always good about getting us review code early, and Zoids Assault plays on a retail machine, so I can get the achievements for myself! Sadly, the discs for the other two games--Too Human and Tales of Vesperia--play only in developer units, so I will be unlocking achievements for a non-XBL gamertag.
However, you can see some of these achievements pop up in some video I took of Too Human this morning. Microsoft is allowing us to post screens and video in advance of the review embargo date, though they do not wish us to include cutscenes or story points, in order to avoid spoilers. Still, I can share with you some gameplay footage. This isn't official site footage--I recorded using an SD deck, and the image resolution is a bit off. But it should give you an early taste.
Here is a short clip of an early mini-boss:
We've already sent an inquiry asking for permission to post blog entries about Tales of Vesperia; if I get the go-ahead, I will do some entries showcasing gameplay there as well. Keep your eyes on this blog!
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Related Game
Tales of Vesperia
- Publisher(s): Namco Bandai Games America
- Developer(s): Bandai Namco Games
- Genre: Role-Playing
- Release:
- ESRB: T





