So: you have to pay more to get a console with kickstarter if you live outside USA. The platform wil support a service that is only available in the USA. I hope they don't follow this line and forget about the rest of the world.
Kickstarted open-source gaming platform to become one more way to access OnLive's library; console's controller design also revealed.
Ouya will dip its toes in OnLive's streaming game services, the console's designers announced today. The system will support OnLive and its library of current-generation streamable games at launch, currently slated for March 2013.
The OnLive service will function as it does through home computers or the OnLive Game System, allowing users to take games and saves from one platform to another. Ouya, which raised more than $1 million in the first day of the $99 console's Kickstarter campaign, also revealed a full mock-up of its controller, which resembles a slightly wider, flatter Xbox 360 controller.
The Kickstarter campaign has raised more than $5.6 million as of this publication, with 12 days remaining. While its stated goal to provide a relatively inexpensive, open, Android-based platform for indie and large-scale games alike resonated with many gamers, Ouya has received some criticism for its aggressive timetable and potentially misleading statements. GameSpot requested comment from OnLive about what the service's appearance on Ouya means for the future of its own game system, which shares the $99 price point, but had not received a response as of publication time.
Certainly an interesting price point.
I think too many people are making the mistake of thinking that this console will be marketed at hardcore gamers.
Obviously not the case.
This console is going to crash and burn. Sorry to say it but I have to burst the bubble before it gets too big and blocks out the sun. Firstly it doesn't have the power to beat the next gen consoles. Getting into a market with 3 hugely monstrous companies, holding the market share, any foot they managed to get in the door will be crashed straight away like an annoying fly. The reason it got such a backing is that it stands for everything we'd like to see and in the end that's all it is, a vision, a dream...
Look at how much work they are currently having to put in just to widen their customer base. This "one size fits all" model won't work, or rather is highly unlikely to work. They cannot incorporate everything as its going aid their downfall.
Well this is just my opinion and I guess there's still a chance. If they make it, it will be a huge feat. If they crumble I will not be surprised.
@andrew_ribbons My Xbox360 controller works great for playing games on my PC. My PC has basically been a complete replacement for my Xbox 360 with the exception of console exclusives I can't get on PC.
@andrew_ribbons I play a lot of PC games with a controller... Mouse and keyboard isn't great for everything, nor is it comfortable... But their controller looks even less confortable than that.
Nothing replaces a mouse and keyboard for accuracy. Only time i've ever used a 360 controller on my PC was for racing games, then yes the analogue paddles do come in handy. For everything else, either a joystick or good old M&K. I play an awful lot of Strategy and that's a definite no-no for controller pad, just ew for that.
we don't need another console, menaing new exclusives and thus other consoles not having some games ; M$ already used payoff tactics with developers (SquareEnix, 2Kgames ..) and all gamers lost from it ; making gamers enemies is wrong
As for Onlive being on there... Well OnLive already has an Andoird app or 2. OnLive is also more concerned about being a service similar to Netflix, but for games. They want everyone to know that OnLive can be used on ANY device. If it takes away from sales of the OnLive micro-console, I don't think they are too concerned. It still gets their name out there. There's also potential for a partnership between the 2 companies.
It's not going to be hard to define the hardware specs for the initial Ouya console. You can expect the standard Qualcomm or Nvidia processor with the latest quad-core processing and all the other standards like bluetooth, NFC, and Wireless N (ac?).
If the device is truely "OPEN" then all Android apps should be able to install and run on the device.
The challenge will be for Ouya to get developers to add support for their controller to their existing and new games. As long as they've got the library ready for developers and have worked hard at minimizing configuration, this should move things along very quickly and software support could boom at/soon after launch.
It's possible Ouya could provide an app from Google Play that would allow people to use their Android device as a controller, which would bring back the touch controls and would work similar to AirPlay on iOS. Another boom for possible software library.
Ouya's biggest challenges are finding a manufacturer to put all the pieces together, finding all the suppliers for the parts, making deals with distributors and marketing partners, and delivering an open device with a unique store (separate from Google Play) and community services similar to Xbox Live / PSN.
It seems that there is a decent amount of support for the concept. Here's hoping Ouya is able to put all that additional funding towards a proper launch and that they are able to meet their launch goal without having to sacrifice quality of hardware, software, or support.
While the button layout is like the 360 controller, the form factor actually reminds me more of the NES Max controller from back in the day.
iv slated this what ever it is streaming hardware thing, but i have to say after considerable discussions in the comments section on GS iv learnt not to judge the proverbial silicon book by its cover. If it can handle more than angry birds copy cat games it could be worth it. TIIIMMMMMEEE ISSS ON MY SIDDDE yes it is, ill wait and see. :)
hmmmm - open-source for gaming is really quite a smart move as we've some really promising indie games of late. This type of contender could generate a whole new generation of software houses in the arena and that can only be a good thing.
It's when the market becomes saturated with shoddy projects with little to no quality control that I worry. I'll be keeping my eyes and ears open about this platform.
@zilcher I'd have gone with "If steam doesn't support it, it has no chance at all."
@zilcher and Sony and Nintendo...
@zilcher intriguing comment why do you think this?? Microsoft have more fingers in more digital pies than you think. (and believe me i'm not a fan of either micrsoft or this streaming indie google pretend console steam rip off, though i do have considerable respect for Bill and his achievements)
This is something that I am interested in, and I will be pledging atleast the $99 to get one of these Ouya systems on this coming payday.
I just can't wait to get one my Ouya.
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The Ouya is an interesting idea, but it has a long way to go to compete with the big three. For it to gain any success it needs developer support, and to get that it needs a decent install base. Maybe that will come, but of the $5+ million in Kickstarter funding, only a little more than 40,000 people are scheduled to get one.
Even if they triple that at launch, that's a super small install base. Will indie devs really take the time to make games for an install base that tiny? I think time would be better spent on PC development, and trying to market on Steam or the upcoming Windows 8 marketplace.
@chibi-acer It's android based; indie devs will make android games, tweek the controls and just publish it to Ouya and find out :)
It sounds like there is little additional effort required
I love the idea behind the ouya, but onlive seems like a terrible service. I have tried onlive over a wide variety of internet connections including the one at the local university computer lab which is generally a pretty fast connection, and yet not once was onlive even remotely playable.
@lenson It is playable if you can tolerate lower resolutions or if your only gaming option is a low powered computer. I did my second play through of Arkham City on a netbook with onlive.
Streaming is the future. Right now it's not quite not ready yet. The day the latency goes down to 10ms, consoles are dead. Heck I would go as far to say that physical PC upgrades wouldn't be needed anymore.
The 360 controller is so natural feeling. This just looks really uncomfortable. Like that PS3 prototype controller with the dagger looking points haha
I don't understand? You can already buy a controller and a small box that plugs into your TV directly from OnLive. So I take it this is the same thing only it plugs into your phone instead of a TV? Errrr.... That's not making much sense. The nice thing about phones is that they are so easy to keep with you - but how do you keep that controller with you?
I love OnLive, but I don't think the Ouya will succeed. I think the barriers to entry in the console market are high enough to protect the entrenched players on both the hardware and software side. This device may answer the question of whether there's any appetite for games on a standardized, open platform without certification requirements. (All our existing systems are either non-standard or require some form of certification.) My guess is that there won't be much appetite for it in a marketplace with limited consumers and limited dollars. Still, I appreciate their moxie.
I dont understand why everyone is flaming the fact that this is going to be a $100 system yet state that the graphical power is going to be subpar in comparison to standard consoles. Really?! That is kinda apparent. If you think about what youre paying for, its not a xbox/ps3/pc. You havent seen ads or promos for AAA titles so why complain that this wont handle it. Its not supposed to. ITS ONE HUNDRED DOLLARS! Less than the cost of a cell phone. For what it is, IMO I think its great. It's like people comparing the 360/PS3 to the Wii. There is a huge price gap that coincides with a huge performance gap. You're getting what you pay for. And for the ppl trolling about the iPad as the superior "mobile platform" gaming device, enjoy your virtual buttons. I'll take a physical controller ANY DAY.
I will take a physical controller over anything else too . There's nothing better than buttons !
Buttons ftw !!
People are saying that what OUYA does can already be done on a PC. So what? I don't get your point. Is having an alternative really that bad?
@luqmanr not bad but not necessary... its like coke 2... remember drinking coke 2? yeah, me neither.
@leviathanwing This is a much cheaper alternative. ummm you mean like diet coke, coke zero, vanilla coke, cherry coke...? I remember drinking those sometimes, yes. Turns out having an alternative for people who can't afford all the calories of regular coke was a great move by coke.
Playing Xbox One games on somebody else's console will also require a check-in every hour. Full Story
- Posted Jun 6, 2013 3:41 pm PT
Xbox boss Don Mattrick believes concerns over connectivity are overblown, recommends Xbox 360 for those without an Internet connection. Full Story
- Posted Jun 11, 2013 5:52 pm PT