Schindler's List and Batman Begins star will play father of protagonist in forthcoming postapocalyptic RPG; new concept art shows bombed-out ruins of Washington, D.C.
The credits of the first two Fallout games boast an impressive array of grade-A B-list actors. The 1997 original postapocalyptic role-playing game featured Keith David (They Live), Clancy Brown (Highlander), Ron Perlman (Hellboy), Richard Dean Anderson (MacGyver), Brad Garrett (Everybody Loves Raymond), Tony Shalhoub (Monk), David Warner (Tron), and CCH Pounder (The Shield). Its 1999 sequel, Fallout 2, saw Perlman return and be joined by Jeffrey Jones (Deadwood), Dwight Schultz (The A-Team), and Michael Dorn (Star Trek: The Next Generation).
Now, with the first glimpse of Fallout 3 just 28 days away, developer-publisher Bethesda Softworks has revealed the game's first voice actor. Today, the company announced that Irish-born Liam Neeson has joined the game's cast in a "lead role." Neeson has appeared in dozens of films and was nominated for a best actor Oscar for his portrayal of a flawed humanitarian in Schindler's List. Gamers will also recognize him from roles in Batman Begins and Star Wars: Episode I - The Phantom Menace.
Fallout 3 marks Neeson's second appearance in a game, after 2005's Batman Begins. In the forthcoming RPG, he will voice the father of the protagonist--a role written specifically with the actor in mind, according to Bethesda. No other details were made available.
Though Bethesda is still keeping a tight lid on all non-Neeson-related details, it did drop a hint today about Fallout 3's setting. The publisher released a new concept-art shot for the game, which shows the bombed-out ruins of Washington, D.C. (pictured). When asked if the game would be set in the nation's capital, a rep's only reply was, "I'll let you draw your own conclusions." A D.C .setting would be a major departure from the locales of previous Fallouts, which were set in California and Nevada.
To set it in one city which is after all the summation of what Oblivions engine could handle would rob the game of its sense of scale part of its lonliness, its essence. If you rob fallout of the wasteland you pretty much end up with GTA Fallout Edition. I think we all can agree that no one wants west side fallout the story of a young man who, with the tutelage, or horrific slaughter or Liam Neeson goes on to defeat generic mutant army no 55345985. Think how much actual fighting you did in the Original Fallouts and its actually not that much, especially compared to Oblivion. finally to clarify im not that much of a hardcore fan i loved Fallout Tactics for Instance
If the Bethies have any sense, they'll include the loooovely and gritty adult themes. That's a big part of what made the game so incredibly appealing. Plus, the higher the rating a movie/game has, the more people will want to buy and play it. We all love violence and... well, baaaad stuff, don't we? ;3
Zirron: Yes, Fallout Tactics is a very fun to play too when compared to other games. But I remember restarting battles or just restarting the whole game a lot of times in Fallout 2. Note: What about Disciples III?
I still playing the Fallout Tactics: Brotherhood of Steel , is such a great game with turn base and action all together, hope this coming fallout 3 will have this concept:) long live the brotherhood of steel!
Realy i cannot forget last fallout they realy workd on that and realy great .now the god of RPG games come again
finally a new fallout, i've been waiting for this for a long time. not only is it a new fallout but it's being developed by bethesda!!! F@#$ING incredible!!! this game would be great even if they used the original game engine, but could you imagine fallout oblivion style, that would be a trip. they should have had like 7 fallouts by now, i just hope they make this game worth the wait and not like the abysmal disappointment "the brotherhood of steel" (8.3 yeah right). I think this game would make a great big budget movie, just make sure the americans make this movie and please please please don't let uwe boll, who is a disgrace to germans everywhere, direct (the guy who crapped out alone in the dark, and house of the dead).
As an end product, I didn't like Oblivion at all. The only aspect I appreciate is the stealth action (like the thieves guild quest) and that reminds me that I must play some Thief before I die. No, I won't give them a chance. If the game doesn't feel like playing Fallout, I will be dissapointed. If the game feels like playing Oblivion, I will be pissed off. And yeah, it would be better to let this franchise die than hurting its reputation further more.
I agree with most of the hard core fans of the Fallout series....BY FAR my favorite game series of all time---nothing close to the unique gameplay and options. If any of the younger players out there want to experience a truely (almost) perfect game try the Fallout games. I say almost perfect because the game did have minor bugs/complaints but nothing big enough to tarnish the overall experience. I agree with the posters who said the OVERALL STORY/GAMEPLAY made this game so great- NOT GRAPHICS. PLease take your time developing the gameplay--I'll wait for an even longer time if the game is something to wait for. The pixel graphics of the originals are laughable today but if they made a solid game like the older versions, I'd pay the usual $60 for it in a second and recommend it to everyone. The sometimes adult situations (sex/drugs/language), THE PERKS, cool inventory (iguana-on-a-stick and Nuka Cola), witty comments made after making something/someone explode, and really cool quests made this game what is was. Now, I LOVED Oblivion also, but I really hope that whatever Bethesda sends our way won't be the same hack and slash game. Worked just fine for Oblivion, won't really work here. To Bethesda, if you read any of these comments, please take to heart what the Fallout community says---after Fallout: POS we can't take another disappointment.....also, please bring back R. Lee Ermey for a character voice....I know Gen. Barnaky died in Tactics but I love that guy!! Oh, also, if we are able to have sex with drugged-out prostitutes in this version, I'd like to get one pregnant so I could pimp her out AND have little mutant-children that can sell Chiclets in the street like they do in Tiajuana---anything to add to Daddy's bankroll........
My main concern is the possible lack of "adult content" in this game. With development costs surging, most publishers are aiming for ratings that will allow their games to be sold to as many people as possible, which sucks for this type of game. A fond memory I have of Fallout 2 was on the back of the box. It said: "Find love after the bomb. Fall in love, get married, and then pimp your wife out for chump-change". This was actually possible in the game, and I remember going back to the town and collecting the loot from my trick wife. It was sick, yes...but it was something that was enjoyable, and added immensely to the realistic grittiness of the game. Bethesda may keep adult themes in the game, but remember that they were so afraid of "adult" ratings, that they didn't even program children into Oblivion, because they didn't want anyone able to kill kids. Bethesda, make a note. We want Fallout, not some watered-down shallow RPG! Grow a pair and keep it how we want it, because the LAST thing you wanna do is piss off the Fallout community. To get a taste of what that crowd is like, visit NoMutantsAllowed. Those are some hardcore fans over there.
Ced Quijote: Well said. I just wanted to say that Fallout is very different from Oblivion in the sense that it does not make the user choose what to do but it gives the user a role in the story with the choices the user makes. That makes Fallout series most appealing. I think Fallout did look good. Liam Neeson is a very good choice really. But we keep in mind the important thing is not the graphics its the story.
Are you all that jaded about animations, character models, graphics and voice acting? It's like sitting in on a meeting where rich people argue about who's money is better and how they got it. The end product is what matters with the story and the experience. Honestly, depth is more important. If this would turn out to be with the same graphics as Oblivion, let alone Morrowind, and had no motivating, compelling and awestruck storyline, detail of character development and depth of said motion then it would be crap. Sure, Bethesda does put out the money for the big actors, but it ultimately doesn't derive the money for development. I think some people tend to forget that the voice acting for Oblivion was selected and annoucned almost 2 1/2 years AFTER the game was in develoment and more than 75% done. All I say is chill the hell out and wait. Give them a chance. Even if it bombed would it change the fact that if it wasn't for Bethesda Fallout would have died by now with a 2 companies in shambles, bankruptcy and debt? (i.e. Interplay and Black Isles) Do you want another Fallout: Brotherhood of Steel? If Bethesda didn't pick this up then that's what you would get. I give Bethesda and they're main PR Todd Howard a nod for picking up something that would have been lost in a sea of now mediocre gaming experiences. I'm hoping that Fallout 3 will revive that feeling of playing a great, original franchise and series compared to the generic we seem to face almost everyday. There are very few games I look forward to, like this one, and to believe that all this doubt could spoil it for me and plenty other Fallout fans. Or have we all forgotten the fundamentals of a game and only look forward to and obsess about shiny, polished graphics with dull experiences and mediocre gameplay mechanics?
Talent? What talent? The character models are HORRIBLE, the animation is HORRIBLE, the main quest is HORRIBLE and I'm not talking about all the glitches and technical stuff. Fallout didn't look good, but it was special, it was unique. The sprites and the isometric view made it bearable to watch, but bad 3D is less forgivable. I don't want to zoom in people's faces if they look ugly as hell and are badly animated (just like Oblivion). Fans got all the reasons in the world to be worry about it.
Bethesda undoubtedly has the money and the talent to put out a product that could make any/all original Fallout fan proud. However, I'll not hold my breadth, or make any spirited claim one way or another. Bethesda appears to be well down the path, so regardless of what we may shout here, it isn't going to change the end product. There isn't enough information, mood music and a picture, to give them fair chance. June 5th is the day of reckoning, and I am looking forward to it.
ahyumifan, i think you don't understand what fallout is. it's not an ordinary rpg, it's not hack n' slash, it has no swords or shields, no repair inventory and arms. it's something else. I mean, there is no other rpg like Fallout out there. None. Zero. Bethseda did a great job with eos but Fallout isn't great: it's SPLENDID, AWESOME, ORIGINAL. Too many things to look after. I'll just wait.
>>FooMasterNarr: I can't wait. Old school Fallout was great. You're not paying attention that well, are you?
Can't wait to crack out the pipboy again, I'm glad bethesda took up fallout 3 instead of scrapping it! A wise move!
I have difficult time to understand many fallout fans worryabouts. It's Bethesda, they are the creator of the game of the year. I don't think they will ever make half baked game. Fallout 3 is after all RPG like Oblivion. Even if this game have First Person View like Oblivion, how bad would it be? I think it would be really cool to try that out also. Although i do prefer Fallout 1,2's battle system. Anyway, One thing i can guarentee is that you don't have to worry about the dissapointment. Just expect to surprise yourself!!
fallout 3... that's magic. makes halo 3 seem like dirt, and i'm a renowned halo fan. can't serously wait to get my hands on that boozar once more... mjum! I can almost hear it already... the vault door mechanism humming, the airlock fizzling... that wicked tune playing in the background as from some old radio (yeah, you know what I'm talking about!). at LEAST as good as oblivion bethesda, and my soul is yours. (tes4 in the fallout universe... with guns, and muties, ghouls, BHoS, junkers, some of that new reno lovin'.... =best game ever.)
WEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE gonna ride down to chesapeke beach and visit my house IN FALLOUT 3 AWWWW YEAH
NoBeaner: Voice actors aren't important to ME. It's nice, but not important. I care a whole lot more about how the game will actually play instead of who is going to be voicing x character. Ron Pearlman would be nice for the whole "war, war never changes..." intro, but honestly, I wouldn't care much if he wasn't in it and it certainly wouldn't affect if I buy this game or not. Hardcore fans might be a different story. Voice-acting should take a back-seat to the gameplay. Some of my favorite games, like Mount and Blade, Dwarf Fortress, and Counterstrike have little to no voice-acting but they are still tremendously wonderful games. Other games like Baldur's Gate I & II have a great voice-acting cast, but I play it because of the grand story and because I like the DnD ruleset, not because whoever ended up voicing Jon Irenicus is oh-so-dreamy (BTW, Irenicus is probably my favorite example of voice-acting done right). What bothers me about this is that we're hearing about voice-acting before stuff that really matters, and it reeks of the Oblivion hype-train all over again. Hyping PATRICK STEWART!!11! and soil erosion is pretty sad, and it deflected attention away from the fact that the level scaling was awful and that most NPCs had little or nothing worthwhile to say at all. EDIT: Don't get me started on how I think development money would be better spent on actual game content like quests and areas rather than some celebrity's voice.
do you people actually realize this is Fallout 3!! and by Bethesda at that!!! I almost cannot fathom how awsome this game is going to be...
I will be up late getting this game on release night, if necessary. One thing to add, the fact that nobody has actually made an "oblivion with guns" kind of game, makes me wonder if that's not so far-fetched. When is the last time such a game has come out for the Xbox? Any at all? I wish Steve Jackson would release some of his games to the videogame world...like Carwars.
>>A D.C .setting would be a major departure from the locales of previous Fallouts, which were set in California and Nevada. "Senator, I don't think we're appropriately dealing with the issue of illegal mutation. These greenbacks are taking jobs from our own citizenry! Our burned-out shell of a nation was built on mining radioactive waste for fuel, but these projections show..." "Forget the mutant question, it's a straw man set up by the 'Nuke-'em-again' extremists to distract from the real issue -- what about the war in Canada? Isn't it true that the conflict is being fought because of our nation's dependence on trees?"
"The pressure for a developer to make a quality game has never been higher... Fallout 3 will make or break the franchise..." Nice sentiment, but not really valid. If FO3 is a resounding commercial and critical sucess - it will hardly have 'made' Bethesda, its not like they are still riding the oblivion wave of profit and sucess or anything is it? If it sucks, they will still have more weight than most developers, and are bound to still make money from dumbasses who think coool these guys made oblivion this must be a sweet game. I really, really hope it rocks, but either way Bethesda will still hold a dominating presense over the gaming world.
Ordinarily, i would look forward to a gun toting oblivion. However, when it bares the name of my favorite franchise of all time, it better not be anything short of mind blowingly spectacular. Im watching you Bethesda...
I don't know why any true fans of the original Fallouts would want an "Oblivion with Guns" game. That'd just be any old shooter with RPG elements, just set in a postapocalyptic setting...Whoo hoo... I like Oblivion, it was a great game, I still play it sometimes. But the engine is made for that setting of a game, fantasy. The same engine with guns would just be weak for a sequal to one of the best RPG series. People are right, we don't have any info to go off of, except for arguing over whether a building should/shouldn't of been blown up =P. But I still would like to say I really hope Fallout 3 keeps the feel of the old ones, just expands on them greatly with a decade of technological growth to help.
l33tdaedalus, are you kidding me? voice actors aren't important? You just said it yourself that you would like to have Ron Pearlman back. What I would like to here is Keith David joining the voice cast again.
I've been anxiously awaiting Fallout 3 since the destruction of the Enclave.....I will give Bethesda the benefit of the doubt and not hold my breath, but know that it will be a true Fallout addition!!!
Awesome! Let's start gearing up that hype-train! Seriously, if Bethesda really wanted to assure Fallout fans that they aren't going to deliver "Oblivion with Guns," then why are they hyping the voice-acting aspect like they hyped Patrick Stewart and Sean Bean (I thought both performances were pretty lackluster) instead of telling us more about the setting or *GASP* about the depth of dialogue or the combat system? What's next? Realistic radioactive decay of ghoul flesh? Seriously, I really don't care who is voice-acting the game. It is a nice extra, but that is all it is: an extra. Besides, if they're going to announce voice-actors, they should at least announce Ron Pearlman.
Hopefully Keith David will be back, because They Live is the coolest movie ever. Being all out of bubble gum FTW. Anyway, Bethesda's a capable company and I trust they'll be able to find that balance between preserving the old, and bringing in the new.
The pressure for a developer to make a quality game has never been higher... Fallout 3 will make or break the franchise...
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