Also don't forget there is a company called "NEXON", which ALSO sports more fanbase than Blizzard (more current MMOG population than WOW worldwide), which has been selected the top 5 most innovative companies in the world 2010 by Fast Company. :P
NCsoft full-year results fly on Aion
Korean MMOG publisher sees 2009 revenue rise 83% to $546 million, as Q4 profit rockets up more than 1,000%.
NCsoft's finances have been riding the wings of angels (and maybe a few demons) all year long. Thanks largely to the success of its celestial massively multiplayer online role-playing game Aion, the Korean publisher has posted quarterly profit jumps of 315 percent, 451 percent, and 836 percent. Those building profit margins have left NCsoft's full-year results in divine shape.
Reporting on its fiscal-year end results today, NCsoft announced revenues of KRW634.7 billion ($546 million), up 83 percent year-over-year. Net income for the period settled at KRW185.4 billion ($160 million), up an impressive 623 percent from the same period a year ago. The Korean company's year-end results were bolstered by a strong fourth-quarter performance, in which profits soared 1,009 percent to KRW72.1 billion ($62 million) on revenues up 99 percent to KRW197.3 billion ($170 million).
Aion contributed most heavily to NCsoft's stellar fiscal year. The game, which saw first release in Korea in 2008 before eventually debuting in the west in September 2009, brought in KRW252 billion ($217 million), 43 percent of NCsoft's total game revenues during the year.
Lineage II followed with 26 percent of revenues, while its predecessor contributed 23 percent to NCsoft's bottom line. City of Heroes/Villains and Guild Wars fell in at 4 percent and 3 percent, respectively, while "Other" titles filled in the remaining 1 percent.
While NCsoft doesn't expect to match that profit growth during its current fiscal year, it doesn't expect to lose any ground either. Forecasting the results for its current fiscal year ending December 31, 2010, NCsoft said revenue should come in between KRW650 billion and KRW700 billion ($560 million to $603 million). The publisher expects operating profit to also see a slight rise to KRW235 billion to KRW250 billion ($202 million to $215 million).
Unsurprisingly, NCsoft predicts that Aion will continue to bring in the lion's share of its revenue, with the game's earnings expected to grow by 31 percent to KRW330 billion ($284 million) during the year. Lineage II revenues are expected to contract by 8 percent this year, while Lineage sales slide 4 percent, the company projects.
Content you might like…
-
Sleeping Dogs: All Access - Comic-Con 2012

We get an exclusive look at Sleeping Dogs at Comic-Con 2012!
- Jul 17, 2012
Users who looked at this article also looked at these content items.
Hot Stories
Newsmakers
-
Biden: No legal problem with taxing violent games
United States Vice President Joe Biden believes there is no legal restriction on ability to tax violent media. Full Story
- Posted May 13, 2013 12:50 pm PT
-
Just Cause dev promises 'holy f**king sh**' moments in future games
Avalanche Studios co-founder says developer's ambition is for action, not moments that make players cry; steampunk-style game on hold. Full Story
- Posted May 15, 2013 6:33 am PT
Featured Stories
-
Bungie shoots down Destiny for PS Vita rumor
Developer confirms image suggesting version of upcoming shared-world shooter in development for Sony's latest portable is a fake. Full Story
- Posted May 16, 2013 5:08 am PT
-
Ubisoft planning to release games more frequently
Assassin's Creed and Far Cry publisher says its network of 26 studios and over 7,000 developers will allow company to ship major franchises more regularly. Full Story
- Posted May 16, 2013 4:42 am PT
-
Metro: Last Light dev responds to workplace conditions claims
4A Games creative director Andrew Prokhorov thanks Jason Rubin for telling the studio's story, but says, "We deserve the ratings we get." Full Story
- Posted May 16, 2013 12:44 pm PT
-
EA opens DICE LA to make Star Wars games
DICE head would also like to poach top talent from rivals Infinity Ward and Treyarch. Full Story
- Posted May 15, 2013 3:28 am PT
-
EA dropping Online Passes - Report
Future EA games won't require Online Passes; the service is being scrapped after tepid player response. Full Story
- Posted May 15, 2013 8:28 pm PT






