Game Informer sources suggest each publisher will put out its own take on the conflict, one built on Street Fighter IV engine, the other based on Tekken 6.
Source: Game Informer is reporting that Namco and Capcom are working together on a pair of crossover fighting games built off the Tekken 6 and Street Fighter IV engines.
What we heard: While the fighting game genre hasn't been the same since the heyday of arcades, crossover efforts have been one surefire way to draw attention. In 2008, Mortal Kombat vs. DC Universe scored the last big hit for Midway Games, and next year's Marvel vs. Capcom 3 dominated this year's Capcom booth at the Electronic Entertainment Expo.
With Street Fighter, Soulcalibur, and Tekken, Capcom and Namco own some of the biggest fighting game franchises in the world, but the two publishers' brawlers have very different play styles. Capcom generally restrains its fighting action to a single 2D plane and features fireballs as commonly as fisticuffs, while Namco's fighters allow for more free-roaming movement and lean more toward melee combat.
Those different styles would make settling on a middle ground for a crossover game difficult, but the Game Informer report offers an interesting solution to the problem. According to the rumor, Namco would make a game called Namco vs. Capcom using its own style and based on the Tekken 6 engine. Meanwhile, Capcom would produce Capcom vs. Namco how it saw fit and build the game on the Street Fighter IV engine.
That's a similar approach to one used for Capcom's original cross-company crossover with SNK. Beginning in 1999, Capcom created a handful of titles using both companies' characters, including arcade and console editions of Capcom vs. SNK and Capcom vs. SNK 2. Meanwhile, SNK created SNK vs. Capcom card-battling games and a fighter for its short-lived Neo Geo Pocket Color console, and years later it released SVC Chaos: SNK vs. Capcom for the Neo Geo, PlayStation 2, and Xbox.
As for Namco's fighting game crossovers, they've been more limited in scope. Each of the console versions of Soulcalibur II featured an exclusive guest character, with the GameCube version including Nintendo's Zelda star Link, while Xbox players got to take control of Todd McFarlane's Spawn. For the PS2 version, Namco brought in one of its own brawlers, with Tekken's Heihachi entering the weapons-based fighter bare-handed. The publisher took a similar approach with Soulcalibur IV, shipping the game with Star Wars icons Darth Vader and Yoda as exclusive characters on the PlayStation 3 and Xbox 360, respectively.
Namco and Capcom have also worked together on a crossover project before, even though it never saw release outside of Japan. In 2005, Namco published Namco x Capcom for the PS2. Unlike the SNK-Capcom games, Namco x Capcom was a role-playing game featuring more than 200 characters pulled from both publishers' entire catalogs, including non-fighters like Klonoa, Ghosts 'n Goblins, Xenosaga, and Resident Evil.
Game Informer's story doesn't name its sources and clearly labels its report as "rumor." However, it also says the crossover will be announced in a trailer this Saturday at Comic-Con. Looking through the Comic-Con panel schedule, Capcom does have Super Street Fighter IV producer Yoshinori Ono scheduled to give a talk reflecting on his latest game and offering "his exciting vision for the future of the franchise."
The official story: "We donít comment on speculation or rumors."--A Capcom representative.
"We do not comment on rumors or speculation."--A Namco representative.
Bogus or not bogus?: There's not enough info to make a call just yet, but the rumor makes sense. Both companies have been amenable to such partnerships in the past, and two distinct crossovers would generate tons of interest. Check back with GameSpot throughout the weekend for the latest from Comic-Con.
OMG! :x Yes, Bring it on! Ryu V's Jin & Heihachi Vs Akuma.... :P \m/- ( $ _ $ ) -\m/.... awesome idea!
OK! I can see the real big fights coming with this cross over, Akuma vs Heihachi Mishima and Ryu vs Kazuya! It will be Glorious!! Satsui no Hado up against the Devil Gene. Cant wait, Cant Wait!!!
the capcom one and the namco one wil both be tight...but I think I will buy the Namco engine one because im better at tekken
Hmm. Recent rumours on the Shoryuken and Unity forums seem not to support this, but do point at new DLC characters for SSFIV and a trailer for Tekken 7. Seven characters are rumoured to be added to SSFIV, which suggests 3 from SFA, 3 from SF3 and a wildcard. Here's a guess combining the two rumours: One Tekken character guesting in SSFIV DLC, one Capcom character guesting in Tekken 7. I'm thinking Heihachi (he's a badass and he has previous of invading other games) and Ryu (because he gets everywhere) Of course, smart money says I'm utterly wrong :)
I dont know about this one. I think they're just too different. Yeah sure they're doing two versions, but I think the two are just too unique to be done differently...It wont feel like a Capcom fighter on the Namco version and vice versa... I guess I need some footage first.
as long i get to beat both Bison's psycho azz & Heihachi's devil ballz with EWGFs & Metsu Hadoukens then i'm good... Capcom & Namco FTW
@Burning_Typhoon that's true. but if they were to make any sort of crossover game, it better have a good story and great gameplay and the same features on both systems. then no one would fight about which one is better
I want to play the first namco x capcom, that sounded cool. howcome japan gets all the cool games that never make it here.
@ NYlatinothug Or, they could just make a crossover shooter... Who says it HAS to be a fighter.. Expand, dude. Fighters aren't even what Microsoft, or Sony games are about in general terms.
u know wat fighting game id like to see? Sony vs Microsoft. that'd be so cool if both companies tried to finally settle their differences by making a fighter wit characters from both sides. But there would probably alot of guys wit guns on MS side.... nvm that idea. characters with guns r kinda annoying in fighters
I would get this game but Namco fighter and Capcom fighters are way different I don't know how it would work out. But I would get the Namco version the Tekken system is way more fun for me to play
Wow this will be a special one.. Tekken combos are so much different from Street Fighter etc. so I would LOVE to see how they make this one work. Let's see it action huh?
I'm so down for Capcom vs. Namco- adding new characters into the SFIV engine will never be something to disappoint me (and what would Yoshimitsu's Ultra Combo look like!?!)- I'd probably pass on Namco vs. Capcom though- SF characters in 3D is never the same.
Jun Vs. C.Viper Nina Vs. Cammy Taki Vs. Ibuki Asuka Vs. Makato Lili Vs. Juri Alisa Vs. Sakura Zafina Vs. Rose Casandra Vs. Diana17
Sorry guys I don't think it makes sense. Capcom shots stuff. Namco not at all..... except bosses. It seems like bringing a plastic butter knife to a gun fight in my opinion. way too weird. I will have to see how this plays out.
Anything better then the original Namco X Capcom, because that over the top strategy RPG was fun but OVER-RATED.
lol They should make Namco vs. Capcom vs. SNK vs. Marvel instead. That would be the best fighting game of all time!
if you can customize the fighters skills you use the most like on tekken 6 its a positive 4 me Tekken 6-PAUL FTW!!!
KOS-MOS vs Dante Yuri Lowell vs Leon Kennedy Jin Kazama vs Akuma Katamari Prince vs Mega Man Heihachi vs Viewtiful Joe Claire Redfield vs Taki Amaterasu vs MOMO Strider vs PAC-MAN XD
I lol'ed at this: "We don?t comment on speculation or rumors."--A Capcom representative. "We do not comment on rumors or speculation."--A Namco representative. So, it's the same thing, but the order is reversed. Just like the proposed names. Heh...
so... Capcom v Nacom (PS3 ,Xbox360) Nacom v Capcom (Wii, psp):built on the engine used to make the psp version of tekken 6 us wii owners get screwed again
@ randomrings im pretty sure kazyua has a move that combines the 2 http://www.youtube.com/watch?v=UcHDCwwZxFc
wow, I feel spoiled for these games at the moment - great news... lets just hold off on too many updates though, huh? Don't want to turn this nice revival of the genre into another Guitar Hero story of new games every two minutes... that would suck
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