No reason to hate the system because you're not going to use it yourself. It will be useful for those who have problems with some parts of the game. Also, let's say you hate water levels, and encounter one in NSMB wii. Put on the walkthrough, then go do something else until you are near the end of the level. That way you can skip the levels that you hate.
Miyamoto confirms Wii 'demo play'
Nintendo's famed designer tells USA Today that in-game walk-through system will debut this holiday with New Super Mario Bros. Wii.
Nintendo's strength during this generation of gaming consoles has been its ability to appeal to mass-market audiences by propagating a more intuitive control scheme with the Wii Remote and catering to alternative genres with games like Wii Fit. In January, the publisher tipped its hand on one more way it hopes to open gaming up to the masses, introducing an in-game walk-through system called the "Kind Code" by way of a United States Patent and Trademark filing.
Speaking to USA Today as part of a post-Electronic Entertainment Expo interview, Nintendo's top designer, Shigeru Miyamoto, confirmed that the helper system, tentatively titled "demo play," is indeed on the way and will debut this holiday season with New Super Mario Bros. Wii.
"In New Super Mario Bros. Wii, if a player is experiencing an area of difficulty, this will allow them to clear troubled areas and take over when they're ready," Miyamoto said of the system through his translator. "And yes, we're looking into this for future games, too."
As detailed in the USPTO filing, the demo play functionality lets players pass through a particularly challenging area of a game or see the conclusion of a lengthy story by surrendering control to prerecorded footage. Gamers would be able to jump into and out of the action when they so desire, which would be facilitated by a scene-selection menu. Nintendo's patent noted that the system was specifically for games that fell into the role-playing, action adventure, and action role-playing genres.
The patent also noted that the saved-game data would be served through a network, making it "unnecessary to include the digest saved-data in the game program" and "possible to reduce a storage capacity necessary for a storage medium."
Hot Stories
Newsmakers
-
Xbox One has preowned fee - Report
Microsoft confirms all discs must be installed to HDD to play; secondhand owners required to pay an unspecified fee. Full Story
- Posted May 21, 2013 11:44 am PT
-
Xbox One will launch this year
Microsoft formally announces Xbox 360 successor during media event; will support live TV and Skype; features 500GB hard drive, 8GB RAM, Blu-ray drive; 64-bit architecture. Full Story
- Posted May 21, 2013 10:09 am PT
Featured Stories
-
The Simpsons writer signs on for Angry Birds movie
Emmy-winning writer Jon Vitti, who penned "Mr. Plow" episode of The Simpsons, working on 2016 film based on Rovio's game. Full Story
- Posted May 20, 2013 12:23 pm PT
-
Grand Theft Auto V premium bundles revealed
$150 Collector's Edition includes money bag, snapback hat, blueprint map, artwork, and various in-game items and bonuses; all preorders receive access to pilot atomic blimp vehicle. Full Story
- Posted May 23, 2013 5:44 am PT
-
Atari to sell RollerCoaster Tycoon, Test Drive franchises at auction
Bankrupt publisher hoping to bring in at least $22 million from upcoming asset auctions. Full Story
- Posted May 23, 2013 9:43 am PT
-
38 Studios court case begins
Arguments in legal battle between defunct Amalur developer and Rhode Island presented in court today; state claims it has "avalanche" of evidence against 38 Studios. Full Story
- Posted May 22, 2013 1:51 pm PT
-
Katie Couric acknowledges one-sided violent video games report
Network journalist acknowledges one-sided violent video game report; invitations to Bungie and the Entertainment Software Association were declined. Full Story
- Posted May 20, 2013 10:45 pm PT






