ok replacing the battles with turn based puzzle games is just stupid and why make it anime just because all other ds games why not be different
Might & Magic Heroes clash on DS
Turn-based puzzle installment in Ubisoft's long-running fantasy RPG franchise arriving on Nintendo's handheld in August.
Ubisoft's most recent installment in its venerable Might & Magic franchise--Dark Messiah of Might & Magic: Elements--turned out, well, less than great. Perhaps recognizing that it may be time to switch up the game's formula, the publisher today announced Might & Magic Clash of Heroes, a puzzle role-playing game for the Nintendo DS.
Ubisoft did not detail Might & Magic Clash of Heroes' gameplay mechanics, aside from saying that battles will be turn-based puzzles. However, the publisher did note that the game will offer five quest storylines, and will incorporate exploration elements in addition to battle sequences. Players will also be able to customize their army with a variety of fantasy archetypes, including knights, elves, wizards, necromancers, and demons.
According to Ubisoft, Might & Magic Clash of Heroes will also feature a two-player competitive mode. The handheld game is in development at Capybara Games, the Toronto-based developer behind the recently announced PlayStation Network puzzler Critter Crunch, and is expected to be released worldwide in August 2009.
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Related Game
Might & Magic: Clash of Heroes
- Publisher(s): Ubisoft
- Developer(s): Capybara Games
- Genre: Role-Playing
- Release:
- ESRB: E10+





