This WILL be good, whatever you nay sayers think. I didn't think the PSP would be so great and it was. And Microsoft have always had good line-ups for the Xbox and Xbox 360 so I can't see anything wrong with a handheld. Even if it is a 'rip-off' of the PSP, Sony hasn't come up with all the technology they've used.
Microsoft patents handheld-console 'gaming system'
Cryptic application outlines game network of "handheld devices and console devices"--could it portend Zune-360 gaming connectivity?
In January, Peter Moore, the corporate vice president of the Interactive Entertainment Business section of Microsoft's Entertainment and Devices Division, made a promise. Speaking with the Bloomberg news service, he said the Zune multimedia device--intended to be Microsoft's answer to the iPod--would have some sort of gaming functionality by 2008.
Since then, little has been heard about gaming on the Zune. Many believe that it will have only basic gaming functionality like the iPod. However, a patent application approved last week with the United States Patent and Trademark Office suggests that something more advanced could be on the horizon.
The patent application, Number 20070087830, is for a "multi-component gaming system" that will include "handheld devices and console devices." Described in broad and generic terms, the proposed system will have "variable functionality and processing performance as determined by the number of components in the system."
"The processing capabilities and functionality of each gaming component in a combination are augmented by the processing capabilities and functionality of other gaming components in the combination," reads the patent. "To take advantage of another gaming components processing capabilities and memory capacity, each gaming component is capable of utilizing another gaming component to process gaming applications."
One of the functionalities Microsoft's console-portable system will support sounds similar to how PlayStation Portable users can stream video off PlayStation 3 systems. "Each gaming component is capable of rendering audio and/or video information provided by another gaming component," reads the patent. Currently, Zunes can transfer audio files wirelessly via a process called "squirting."
Since Microsoft doesn't have a gaming portable--yet--the system outlined by the patent could be some sort of connectivity between a gaming-enabled Zune and a wireless-adapter-equipped Xbox 360. However, the patent does not mention specific consoles or handhelds, nor are any pictured in the images accompanying the application.
When asked for comment by GameSpot, Microsoft politely declined. "Just because there's a patent doesn't mean anything's announced or official," a rep said. "And we don't comment on rumors or speculation."
Whatever Microsoft has up its sleeve, it has had it planned for quite some time: The patent was initially filed on October 14, 2005--just over a month before the Xbox 360 first went on sale.
Content you might like…
Users who looked at this article also looked at these content items.
Hot Stories
Newsmakers
-
Biden: No legal problem with taxing violent games
United States Vice President Joe Biden believes there is no legal restriction on ability to tax violent media. Full Story
- Posted May 13, 2013 12:50 pm PT
-
Just Cause dev promises 'holy f**king sh**' moments in future games
Avalanche Studios co-founder says developer's ambition is for action, not moments that make players cry; steampunk-style game on hold. Full Story
- Posted May 15, 2013 6:33 am PT
Featured Stories
-
Bungie shoots down Destiny for PS Vita rumor
Developer confirms image suggesting version of upcoming shared-world shooter in development for Sony's latest portable is a fake. Full Story
- Posted May 16, 2013 5:08 am PT
-
Ubisoft planning to release games more frequently
Assassin's Creed and Far Cry publisher says its network of 26 studios and over 7,000 developers will allow company to ship major franchises more regularly. Full Story
- Posted May 16, 2013 4:42 am PT
-
Metro: Last Light dev responds to workplace conditions claims
4A Games creative director Andrew Prokhorov thanks Jason Rubin for telling the studio's story, but says, "We deserve the ratings we get." Full Story
- Posted May 16, 2013 12:44 pm PT
-
EA opens DICE LA to make Star Wars games
DICE head would also like to poach top talent from rivals Infinity Ward and Treyarch. Full Story
- Posted May 15, 2013 3:28 am PT
-
EA dropping Online Passes - Report
Future EA games won't require Online Passes; the service is being scrapped after tepid player response. Full Story
- Posted May 15, 2013 8:28 pm PT






