Metro: Last Light to get adjustable FOV on PC
Developer 4A Games warns against adjusting the field of view, however.
Metro: Last Light developer 4A Games has said it will add in a fan-requested ability to adjust the field of view in the recently released game, but has warned players that changing the setting could cause a number of issues.
Writing on the Steam forums, Deep Silver community manager Maurice Tan posted an update from the studio saying an adjustable FOV is "not as simple a thing to implement as it might appear!"
"The main reason for maintaining a fixed FOV is because we have 3D elements like the watch and weapon ammo that need to remain visible," said the 4A Games statement. "In addition, all the game's first-person cutscenes and cinematics and each and every animation involving Artyom's hands--idle weapon animations, reloads, ladder climbing, melee attacks etc--were created assuming the same, fixed field of view."
"Changing the FOV would break all the cutscenes and animations--you would be able to see inside Artyom's arms, or they would appear to float in the air in front of you. Or worse."
4A Games says it considered offering three FOV presents, but maintained that doing so would be a significant time investment for the studio.
"We understand this issue is important to many people, and we have been looking at possible solutions," said the studio. "In the immediate term--the next title update, due in the next few days will allow you to directly change the FOV in the .cfg files."
"This may well trigger a number of issues listed above," concluded 4A Games. "You have been warned!"
Metro: Last Light was released this week for the PC, Xbox 360, and PlayStation 3. GameSpot scored the PC version of the game a 9.0, with reviewer Kevin VanOrd calling it "an astonishing and moving postapocalyptic journey."
For more information on Metro: Last Light, check out GameSpot's previous coverage.
Content you might like…
-
Rubin: Metro: Last Light budget was 10 percent of competitors'

Former THQ president Jason Rubin claims developer 4A Games was "never playing on a level field," says devs worked in freezing temperatures when heat went out.
- May 15, 2013
Users who looked at this article also looked at these content items.
Hot Stories
Newsmakers
-
Blizzard starting over on next-gen MMO?
[UPDATE] Source says team of 100 developers working on upcoming MMO reduced by 70; game now expected in 2016 at the earliest; Blizzard confirms "large design and technology changes." Full Story
- Posted May 28, 2013 4:36 pm PT
-
Industry sounds off on violent games debate
Developers from Gearbox, Epic Games, and Blizzard challenge assertion that games cause violence; "It's like finding your dad's Playboys under the bed and blaming Playboy." Full Story
- Posted May 29, 2013 7:46 am PT
Featured Stories
-
Xbox One can talk - Report
Source says Microsoft currently testing Siri-like feature for next-gen platform and mode that allows friends to take over gameplay. Full Story
- Posted May 24, 2013 10:18 am PT
-
Video Games: The Movie hits funding goal
Mediajuice Studios' documentary on games gets $60,000 in funding in under two weeks; stretch goals revealed. Full Story
- Posted May 29, 2013 8:17 am PT
-
Ubisoft: Console transition 'pivotal moment' for industry
CEO Yves Guillemot says new console cycle will be watershed moment for the industry; next-gen console installed base could double previous generation. Full Story
- Posted May 29, 2013 11:28 am PT
-
Kaz Hirai: PS4 is 'first and foremost' a video game console
Sony CEO asserts the PlayStation 4 as primarily a gaming console, but adds that more non-game functionality will be revealed in time. Full Story
- Posted May 31, 2013 4:01 am PT
-
Zombies sell, says Take-Two chief
CEO Strauss Zelnick says "I'd like to do zombies in everything." Full Story
- Posted May 30, 2013 7:59 am PT
Related Game
Metro: Last Light (Limited Edition)
- Publisher(s): Deep Silver
- Developer(s): 4A Games
- Genre: Action
- Release:
- ESRB: M






