Comic-Con 2010: Publisher trots out creators behind its upcoming slate, including Mega Man Universe, Okamiden, Ghost Trick, Bionic Commando Rearmed 2, and Sengoku Basara.
Who was there: Nine Capcom developers, producers, and translators, including Mega Man creator Keiji Inafune, Okamiden producer Motohide Eshiro, Ghost Trick producer Hironobu Takeshita, Sengoku Basara producer Hiroyuki Kobayashi, and Bionic Commando Rearmed 2's Ray Jimenez.
What they talked about: The "Capcom 2010 and Beyond!" panel was advertised as a comprehensive look at its coming lineup, full of trailers and news about Marvel vs. Capcom 3, Dead Rising 2, Okamiden, Ghost Trick, Bionic Commando Rearmed 2, Sengoku Basara, and a new game announcement from Inafune.
After introductions for the packed panel, the session started off with a new Dead Rising 2 trailer done in the style of a Fortune City tourism video, emphasizing the abundance of improvisational weapons available to players and ending with the September 28 release date.
Kobayashi started off talking about Sengoku Basara: Samurai Heroes, the latest installment in Capcom's Dynasty Warriors-style action series. Although the game is set in feudal Japan, the trailer shown for the audience made it clear that historical accuracy is taking a backseat to colorful characters with superhuman abilities.
Players will be able to choose from more than 15 characters in the final game, Kobayashi said, plowing through thousands of enemies with an assortment of melee attacks and a wide variety of weaponry, including firearms. Kobayashi likened the game's action focus to Devil May Cry, which he also produced. The game will be launched October 12 in North America on the Wii and PlayStation 3.
Jimenez was up next to talk about Bionic Commando Rearmed 2. Set for release on PlayStation Network and Xbox Live Arcade early next year, the game introduces a jumping ability to the series. Anticipating that series purists would bemoan the loss of one of Bionic Commando's defining traits, Jimenez stressed that the jump wouldn't change the game too much, and Rearmed 2 would still be exceptionally hard. That said, he acknowledged that it was added to make the game a little easier for people who were frustrated by the lack of jumping in previous games.
Okamiden for the DS was up next. Set months after the conclusion of the original Okami, the DS follow-up sees Amaterasu reborn into the wolf cub Chibiterasu, who with the help of a variety of partners, must once again use the Celestial Brush power to bring life back to a world threatened by a froglike Demon King.
Eshiro said the game re-creates the world of the original PlayStation 2 title, calling it a no-brainer to bring the game's Celestial Brush mechanic to the DS, where players can already draw on the touch screen. The result is a smoother, more intuitive experience, he said. The developer is also packing new puzzle-solving elements into the game. Okamiden will arrive in stores early next year.
Capcom's other DS game received its due next, with Takeshita briefing the audience on Ghost Trick. It's a new mystery game from Phoenix Wright: Ace Attorney creator Shu Takumi, so Takeshita assured the audience that they can expect the same variety of engaging characters. In Ghost Trick, the player takes control of a man who woke up dead and with a case of amnesia. The gameplay boils down to two simple commands: possess and manipulate. Ghost Trick is set for a winter 2010 release.
After Ghost Trick, it was time for Marvel vs. Capcom 3, which drew a loud cheer from the Comic-Con crowd. A trailer of the game showed off a variety of characters and some of the series' signature crazy combos, with Devil May Cry's Dante getting a murmur of approval and Deadpool inspiring an ovation. Since that game has its own panel set for tomorrow's Comic-Con coverage, it was time to move on to the session's big finish, Mega Man Universe.
Inafune introduced both the game and Ito, who is producing the title for the PlayStation Network and Xbox Live Arcade. He also recapped the history of Mega Man, dating back to his work creating the original NES game in 1987. He said he is stopped by Mega Man fans in the West more often than in Japan, but the one common trait is that they always proclaim to be "the No.1 Mega Man fan." He joked that anyone wanting to lay final claim to that title should show up for a fight at the Capcom booth later, and then he quickly retracted the suggestion to laughs.
Moving on to Mega Man Universe, Inafune admitted that the recent trailer announcing the title was vague, and he began to explain the thinking behind it. Everyone has their own idea of what Mega Man is or should be, Inafune said. So the idea behind the game was to retain as much of the 8-bit look and feel of Mega Man as they could, while at the same time allowing people to project their own idea of what the character should be on the game. The goal is to let gamers play as the Mega Man of their dreams.
Another big goal for the game is to unite Mega Man fans from around the planet in one place. Unfortunately, Inafune said he couldn't get into any more detail. However, he did say he would let the crowd in on a little information against his better judgment. Mega Man Universe is not the only game currently in the works starring the Blue Bomber. There's at least one more, and Inafune said it was a project people had requested for quite a while. That brought scattered calls for Mega Man Legends 3 from the crowd, to which Inafune simply responded, "Thank you."
The producer then threw armfuls of foam Mega Man blaster arms into the audience, bringing an end to the show.
Quote: "Americans tend to pronounce my name as 'take s***.' But please be assured this game is anything but s***."--Hironobu Takeshita, introducing himself and Ghost Trick.
The takeaway: Capcom has a varied lineup of games waiting in the wings, but the big deal for most attendees was clearly the tease about Mega Man Legends 3.
Who knew?: In Japan, Mega Man is known as Rock Man. The name was changed for American audiences, even though Inafune didn't like the new moniker. He thought "Mega Man" was goofy, but Capcom USA execs insisted on it, just like they insisted on the infamous package art for the game.
I would have thought the US Capcom execs changed Rock man to Mega man simply because the character had nothing to do with rocks, stones or boulders. Its got a futuristic setting and as such the name should reflect that.
The last piece of this article stated that the US execs insisted on MEGA man instead of ROCK man, but the article didn't even give a hint as to why. I have heard that the reason is that they feared parents would reject the game on fears that ROCK MUSIC would corrupt their children into rebellious youth. and ROCK music is clearly the meaning of the word ROCK man. His sister is named ROLL! and there are also the characters BASS and TREBLE. Yet, none of that makes any sense for us because they called him MEGA man... Messed up the whole theme! Oh well, I still love Mega Man!
even tho im not quite convinced that he was reffering to it, i hope it is MML3. The ps2 3D megaman games werent all that great, and we have enough 2D sequels and remakes and power ups and X's and Zero's to last a lifetime, a fully fleshed out epic megaman adventure would be a welcomed change.
He nearly announced MML3. Okamiden looks really good and seems to perfectly retain the magical spirit of the original.
Horribly misleading article title. Even when it's blatantly obvious it's not a clear cut reference to MML3, they still leave off on "but the big deal for most attendees was clearly the tease about Mega Man Legends 3." As someone else said, this could have easily been MMX9, a new ZX game, a new powered up, a new maverick hunter etc. I got quite excited based on this title, and by the time it sinks in that it's not an out and out reference to MML3, they still close off on this article with the same tone. You'd expect this from the sperglords at kotaku.
Man I would love for Megaman Legends 1 and 2 to be on the psn.Yet i doubt it would happen since that would be pure win and Sony keeps bringing garbage ps titles to the psn .....really toon racing crap I don't even remember that game from the 90s so it couldn't have been all that classic.
- I wish they made another Megaman X game? but a good one, and I'd also like if they were to bring back the PS titles for Live arcade or PSN, I'd buy them -
Man i really loved Mega Man legends 1&2 I really hope a third one comes to pass that would be a day one purchase for me.
The ending to the second game was good enough. I would have been okay with a comic or something similar. I hope that the writer for the original dash series is the writer for the next installment. The characters were very colorful, and they highlighted the story's themes of pacifism and society very well (just like astro boy).
I wouldn't get your hopes up people.... Mega Man Legends was Like a Mega Man Action RPG and You know how much Crapcom hates rpgs this gen.. (they litterally said so!)... The fact that they haven't put the first two games up on the PSN store is sickning, its also messed up that they have 2 remakes of the first 2 legends games on the PSP...FOR JAPAN ONLY..... I just can't see them doing this if they are so afraid to put the original 2 on the USA psn store.. what do they think they aren't going to sell? If thats the case, you can pretty much forget MML3.... :(
HE better be making Mega Man Legends 3 and it better be on the HD consoles... no wii only crap) I want a PS3 version of legends 3... and they better bring the first 2 and tronne bone to psn store already...whats the damn holdup?
So I'm seriously hoping this comes to fruition, because Mega Man Legends is f****** awesome. Also, there's that whole unresolved cliffhanger ending from about 9 years ago. Thanks for that...
Seriously, I can't write down how happy I am. When talking about MM Universe, Inafune stated the Mega Man means different things for each person. He said some started with the classic series, others with X. The first game I played from the MM franchise, which is today my favorite one out there, was MM64. As much as I love the other games (though I dislike Battle Network and Starforce), what Mega Man means to me is exploring ruins filled with ancient machines and torturing Servbots. Legends 3 has always been the single sequel I've always looked forward the most in all gaming, more so than any other Zelda, Metroid or Metal Gear games (other series I love). In a nutshell: This was a triumph I'm making a note here: HUGE SUCCESS It's hard to overstate my satisfaction I'm not even angry I'm being so sincere right now Even though you made me wait 10 years And kept teasing me And threw all hope into a fire
YEAHHH!!! THEY READ MY POST FROM YESTERDAY!!!! Not but I'm glad they are fixing to make it the only question is what kind of graphics they mak it in I would prefer improved playstation graphics than release it for thirty bucks on XBLA
OMG! FINALLY! Inafune-sama please revive mega man legends! I am a die hard fan of that series and I've been wishing and waiting for a sequel! More power to you!
I just hope that when it turns out not to be Megaman Legends 3 that we don't blame Capcom for this. The blame will be on GS shoulders for being the hype machine that it is. Read People.
Yes, Yes and Yes, I am going to dust off my PS1 and play the first two, now I would love for them to re-release the first two on the PSN so I can play them on my PSP when I travel.
Good to hear. I always wanted to see more of MM in a 3D environment. I like the 2D stuff, but he needs to modernize.
To be honest, I'm glad they're putting him back into legends rather than continue with the old 2D games. You'd think with 10 games they'd finally let it rest. Besides, I actually enjoyed the legends games and would like to see a new one.
Hopefully this will bring Megaman Legends 1 and (oh god please) 2 to the PS Store. I agree though, wheres my intel on Monster Hunter Freedom 3!?
Hm that's it? Not really into the whole Mega man stuff, its been played to much like the dynasty warrior titles... not even a mention of any news of the Monster Hunter series?
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