I wonder if the Living Legends Crysis mod influenced their decision. That game really showed the potential for a good MW game.
MechWarrior Online to use CryEngine 3
Forthcoming PC resurrection of classic FASA franchise is set to use one of the most advanced engines on the market.
MechWarrior's rebirth as a free-to-play PC-only title was confirmed just a few weeks ago, but few details other than its multiplayer focus were discussed. Details are still scant, but the engine powering the game has now been revealed.
Crytek announced today that Piranha Games has licensed CryEngine 3 and will be using it to power MechWarrior Online. The CryEngine is known for delivering technically impressive visuals in Crytek's own Crysis games, but it has also been put to use powering online-dependant titles such as NCsoft's massively multiplayer online role-playing game Aion.
Speaking to the merits of the CryEngine for MechWarrior Online, Piranha Games president Russ Bullock said, "It is definitely the best choice for us. Both the character animation pipeline with the procedurally and physics based animations and the destruction system fit our goals perfectly and allow us to develop a truly unique AAA experience based on the award-winning BattleTech Universe."
MechWarrior Online is slated to launch in summer 2012. For more on the game, check out GameSpot's recent coverage.
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Related Game
MechWarrior Online
- Publisher(s): Infinite Game Publishing
- Developer(s): Piranha Games
- Genre: Action
- Release:






