I'm sure that if Nintendo made a FPS, it would be a very very unique and different approach to the genre. Not even close to a Call of Duty or Battlefield experience. Take Metroid for example. It' focuses on exploration and environment, not about M-rated, high action gun play.
Mario, Zelda creator wants to make first-person shooter
Shigeru Miyamoto expresses interest in making FPS that allows players to fully explore 3D space, but says he doesn't have enough time to pursue it.
The man who created cultural phenomena like the Mario and Zelda franchises wants to make a first-person shooter. Speaking to Kotaku, Shigeru Miyamoto explained that while this genre is interesting to him, he is too busy with other projects to pursue it in earnest.
"I actually do kind of want to make a first-person shooter, but I don't have time," he said.
Miyamoto explained to Kotaku that if he were to build a first-person shooter, it might be different in structure than typical FPS games, and perhaps not particularly violent. He said he was specifically enthused with the idea of a game that allows players to look around and fully explore a 3D space.
"Rather than necessarily the question of 'What kind of weapon do I have?' in a first-person shooter or 'What kind of effect does that have on an enemy?' I think that the structure of a first-person shooter is something that's very interesting," he said through a translator. "Having that 3D space that in theory you are in and being able to look around and explore that--particularly being able to do that in conjunction with another person--is very interesting."
Miyamoto has dabbled in the first-person shooter space before. He served as a producer on Retro Studios' 2002 GameCube title Metroid Prime, though he was not involved in the day-to-day creation of that game.
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