LucasArts enlists Unreal Engine 3
Star Wars publisher-developer signs long-term, studio-wide licensing deal for Epic's popular middleware technology.
Just over a month after Warner Bros. Interactive committed to Unreal Engine 3 through 2014, Epic Games has signed another major studio in a long-term commitment for its popular middleware software. LucasArts said today that it had entered into a long-term, studio-wide licensing agreement with Epic for use of its Unreal Engine 3 technology.
LucasArts did not indicate specific future projects that would incorporate Unreal Engine 3. For its most high-profile projects of late, Star Wars: The Force Unleashed and The Force Unleashed II, LucasArts used its proprietary Ronin game engine.
The publisher-developer has been quiet about its future plans. What is known is the publisher is prepping a new project under the guidance of Clint Hocking. Last year, LucasArts hired the one-time Ubisoft Montreal creative director, who built his reputation on the success of the Splinter Cell and Far Cry franchises.
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