Noooooo, Geex Lucas Arts what the hell are you doing besides continuing some of the work of there best games.
LucasArts cancels Full Throttle
The multiplatform 3D follow-up to Tim Schafer's classic adventure game is no longer in production.
In a very brief statement, LucasArts has announced that it has stopped production on Full Throttle: Hell on Wheels. "We do not want to disappoint the many fans of Full Throttle, and hope everyone can understand how committed we are to delivering the best-quality gaming experience that we possibly can," said Simon Jeffery, president of LucasArts.
The follow-up to Tim Schafer's 1995 adventure game Full Throttle made its last public appearance in May at E3 2003. To get a look at the work in progress, check out our previous coverage of Full Throttle: Hell on Wheels.
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