@jarvool publisher =/= developer developers have been jumping ships back and forth for the better part of the decade. publishers are to blame for everything wrong with the industry. i kind of wish some rich developer would start his or her own publishing company, by developers & for developers. I am tired of publishers that think they have a say in the development process so they can cut development wherever and however they please. All non-indie titles that flopped between 1998 and 2010 are due to the flaws of their publishers. Stardock's CEO said it best; too many people in the industry want to be rockstars and are not interested in business. So instead of making a game they make costly cinematics and spend more time on unimportant things that could arguably be just as good in a completely different direction. But I have a feeling the hardware companies lobby to the publishers to get them to push the hardware requirement which increases the time of development, such as when flagship games like this get their time cut by 6 - 12 months and end up lacking content that gives them bad reviews and impacts sales immensely. This happens a lot, on practically every other flagship mainstream title. If these things didn't happen we would still have games like tribes and xenogears today. Maybe the OSI team would still be making MMOs but instead we are forced to buy Clone Clones while they blame their inadequacy on the nonexistent issue of piracy. The truth is that piracy is not the enemy nearly as much as they are to themselves. In short; Publishers FTL.
"Large shortfall" in sales of sci-fi shooter force Japanese publisher to slash six month profit forecast by 1.2 billion yen, a drop of 41.4%.
Compared to its well-reviewed elder sibling, Lost Planet 2 was a critical flop, averaging just 68 out of 100 on Metacritic and receiving just 5.5 out of 10 from GameSpot. Today, Capcom announced the Xbox 360, PlayStation 3, and (soon) PC game was also a commercial failure--so much so that the Japanese publisher is revising down its earnings for its entire fiscal year.
"Capcom has been unable to offset the large shortfall in sales relative to the plan for the flagship title Lost Planet 2 that was released overseas in the fiscal year's first quarter," the company said in a statement. Other reasons for the revision included the delay of Dead Rising 2 and the continuing weakness of the American dollar against the yen.
As a result, the company is lowering its earnings estimates for the six months ended September 30 by ¥4.8 billion ($57.4 million) to ¥40.5 billion ($484.6 million), a decrease of 10.6 percent. Profit projections were trimmed by ¥1.2 billion ($14.4 million) to ¥1.7 billion ($20.3 million), a 41.4 percent decrease to what it took in turning the same period in 2009.
For the full fiscal year, the Osaka, Japan-based company lopped off ¥4.0 billion ($47.9 million) from its revenue guidance and is now predicting annual sales of ¥91.0 billion ($1.08 billion). Some ¥1.5 billion ($18.0 million) was shaved off the profit forecast, which now stands at ¥6.5 billion ($77.8 million).
Set 10 years after the original, Lost Planet 2 picks up in the wake of substantial terraforming on EDN III that replaced the frigid tundra with large swaths of lush forests. Its campaign follows the protagonist and three non-player characters through six chapters, each of which features multiple outcomes that hinge on the actions of players.
For more on the title, check out GameSpot's review of the Lost Planet 2.
@colonel-snake Thanks for the interesting reply dude. Your right DR2 does feel unfinished on the PS3, but I still enjoy it. I suppose I have much love for Capcom as they regularly feed my Zombie addiction and for this I will always forgive them.....
Doesn't surprise me that the game didn't sell well, it wasn't reviewed well. Developers and publishers need to understand people don't want to pay $60 for unpolished garbage. I'd rather have a game delayed for 6-10months than have it play like crap. I was looking forward to LP2 until I found out about all the issues. Didn't Capcom make the Breath of Fire series? If they could release a quality breath of fire game that would probably shake things up for them. Theres a lot of mediocre JRPG's coming out these days. Even the big names like FF13 are getting mixed reviews from people. A good delivery in this field could help them big time, not to mention it has brand power with a lot of old school gamers. Ultimately, I think Inafune said it best when he claimed japanese developers are 5 years behind in games. I grew up loving JRPG's and japanese developers in general were my favourite. Unfortunately, they seem to have not grown along with me. Most Japanese stories these days are so trite and childlike I can't bare to listen to them. Thats really unfortunate since story is one of the main reasons I play games. I also find that their game mechanics are either very dated or very different and cumbersome. For example not being able to walk forward while shooting/knifing in RE5 was just silly... Not to say all japanese developed game are bad these days, or that all western games are good. I've just noticed these trends in genres of my personal taste.
so does this mean we aren't gonna see a sequel to haunting grounds? i never played lp2, but i did just buy the first one for 5 dollars at my local record exchange. its a fun game, but not worth much more than the 5 dollars i spent on it. seriously though, why send over a game like monster hunter? or revise an actual good series like onimusha instead of rehashing dmc and re?
THAT IS WHATYOU PRODUCE BY BEING S OVERCRITICVALL ON GAMES 5.5 IS MESS, U CAT USE THAT RATE IF U WANT TOPROTCT THESE INDUSTRY. TRY TO KEEP IT UP , CRITICS, PEPLE, MAKE THESE GUYS EARN THOSE BILLION YENS SO WE CAN HAVE MORE ANDMORE GAMES AND THEY D'NT GO BUNKRUPT AND BYEBYE GAMES. please.-
for what is worth I and my friend really enjoyed beating this game in a great Co-OP experience and really liked the game,,,, I don't know what these great games need to be commercially as successful as lame titles like HALO ......
i think they should release the unfinished resident evil games like resi 4, before it was the game we know it to be now. just go back to those original concepts and finish it off. i know id buy it lol
I found the game to be pretty bad...I liked number 1 ALOT but idk for some reason I Hated this one....:( I just got it a few days ago and am already selling it after playing it abit
I can't believe Capcom makes $1 billion in revenue a year. It's just one game company and it makes that much in sales?! According to Wikipedia, Capcom has about 1,930 employees. If you divide $1 billion by 1930, you get about $518,000 per employee! Maybe no one got super rich off of Lost Planet 2, but an $80 million profit forecast is still pretty great.
the story for it was really hard to follow, i had no connection to it at all. also the checkpoint's and lack of a skip button during cutscenes was really frustrating.
What would help Capcom is making a HD edition on Resident Evil 4. Put it on XBLA & PSN and watch it sell, sell, sell.
No **** it left a bad taste in Capcom's mouth. LP2 was poorly made, it was an unfinished product. Just wait and see how the new DmC fails
hey im all for changes but when your deliberately trying to mix a bunch of styles into a game it doesnt work. they tried to focus too much on multiplayer thinkin everyone likes that. But capcom has like zero experience in that field they arent bungie, or epic. Most capcom games are single player or fighter 1-1. then here comes lost planet and it was like playing 3 different games with the main focus on multi why i have no clue. when all we wanted was a great story, gameplay and solid package. we got a multiplayer lackluster game with zero story and bland everything. stick to what you know, expand and be creative but dont forget your target audience.
crappy games one after another. last year Bionic Commando. this year Dark Void & Lost Planet 2 :? what the heck.. with lamey parade every month..
Just bring MegaMan Legends to the Psp and we'll be fine, right? Or, we could always just MAKE A BATTLE NETWORK COLLECTION.
hey crapcom o i mean capcom you want real cash bring out monster hunter frontier for the xbox360 n stop keeping it in japan now thats a good plan ooooooo.
Lost Planet 2 was just a bad game, GameInformer gave it a good review cuz Gstop wanted it to sell, but really Lost Planet 1 wasn't a great game either. Really play it again, it had a lot of old gameplay concepts and really wasn't that great.
You know i have to say Lost Planet 2 was sorta a let down for me it was fun but the first when was way better! I played the first one about 3-4 times... But I found myself after beating Lost Planet 2 just trading it back in the GameStop! IDK maybe it was just me but...
I don't know, the past couple years, capcom has done nothing to make me really pay attention to them. RE5 was a big let down, having not played any RE since re3, i found it not even within the same world, or gametype. I don't know, fighting games dont interest me anymore, (maybe in the arcade), and the rest of their line-up doesn't interest me either. Dead Rising 2 doesnt(i know its a good game, just didnt like it or the first), and neither does ANOTHER fake RE game. Here's hoping they pull it together and stop relying on their name and legacy to carry them through.
@TerrorRizzing i agree. the first game came out when the console was new, and compared to ps2 and xbox titles it was pretty sharp. but when i played it two years later it was clunky and cheesy and tried too hard to be like arcade quarter muncher.
if you don't release games, and especially good games, throughout the majority of the year then you don't make money.
Well I will buy Lost Plenet 2 for the PC day one ^^ don't know why so many reviewer said its that bad, its actually pretty solid and fun, just look at the player related ratings !
@jubino Marvel VS Capcom 3 and Dead Rising 2 will save their arse.As would a Resident Evil 4 remake or Resident Evil 6.
They've been making pretty mediocre games for a while now. They need to shake things up a lot. They're lucky zombies are so popular. Valve has already proven they can do zombies better, so it's only a matter of time until Capcom goes under completely.
The demo for this game that came out way back was amazing. It was sad when I read the Gamespot review and found out it was a not as good as I was hoping. Hopefully they have better luck next time.
the first one sucked too, but now that there are many games to play on the new consoles nobody bought the sequel. Just look at the reception the first one got on pc. They try to make it seem like low review scores are what made the game not sell well, no its just that the series sucks.
Maybe I am one of the very few people that actually enjoyed LP2 and didn't feel that it merited the scores that it got. I'm not saying that the game deserved a 9 but I think it was definitely better than a 5.5. What it needs to fix for LP3 Story: It just needs one. Period. And if there is character customization then show their faces in the cutscenes. When I unlocked the GoW dudes their mouths wouldn't move. grrr. Monsters: More of them. Much more of them. I want to have multiple approaches to each boss. Just like the salamander (fight on its back, inside of his stomach, etc.) Less snow pirates. We all know that fighting them are the least fun parts of the game. Grappling Hook: Fix it!!! If I jump I should still be able to use it in mid air. And making it a little longer wouldn't hurt either. Slot Machine: remove this. Use a purchase system. Controls: I didn't think these were bad but apparently a lot of other people do so you might want to revisit. Maybe they were referencing the frequent knockbacks. I never had too much trouble with this but I guess many people did. Matchmaking: I thought that most of the menus were easy except for these ones. Just revisit so that it looks more like a Halo or CoD system. Anyways, I hope that we still see a LP3 in the future because it has been an interesting series with lots of potential. I would really like to see it pulled off correctly. If that takes the franchise moving from Capcom to another publisher then so be it.
well duh you could have asked anyone who has been having a 360 for over 3 years that this game would do poor in sales.. I mean the 1st one was lame, slow paced and simple campaign so nothing new here
I never saw this coming. I had though LP 2 was going to be insane based off the years old demo. Oh well.
Have Capcom opened their eyes to see How horrible is this game? I mean wtf??? Is their blame if they fall down because a game need to be produced with Interest to make it good in all aspects or at least to try to make it good not just throw there the ingredients and hope for the best.
I just hope Capcom doesn't repeat it's past mistakes, because it looks like they're going down that road again.
The first LP was action/adventure with a decent story, the 2nd LP was straight up arcade with no story. The gameplay was so bad in LP2. In Lp2 you have no chance of defending urself, when u get knockback might as well put the controller down cuz u aint getting back up.
Well... Capcom hasn't done entirely bad this gen. Got the Dead Risings, they even got a decently reviewed Monster Hunter Tri which sold decently as well, and even for an old school RE fan like me I enjoyed RE5. And they've passed on their slowly dying DMC franchise to developers Ninja Theory (Heavenly Sword, Enslaved). Besides Bionic Commando and Lost Planet 2 I'd say Capcom has made some good decisions. Well, more so than other gaming companies...
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