@santinegrete Oops, I knew that it wasn't a FPS. Typoooo haha. But seriously though, I know this game has issues, but its much better than its getting credit for. Its been blasted for being sooo difficult (when its veryyyy easy due to the bad AI, which is really the only legitimate argument against it), for having an indecipherable story (if people dont get the plot to this game, they must have some serious issues), and for having 'annoying' knockback and stopping power (which should actually deserve props for being more realistic then games like CoD where you can sprint head on into machine gun fire and regenerate your life in seconds). People overlooked the balanced shooting, incredible boss battles, pitch perfect graphics, addictive multiplayer, a nice, long, and replayable campaign, and a dramatic soundtrack because some bad reviews don't know how to play a game. Yes the AI is bad, and the voice acting can be cheesy, but those are only minor quibbles when compared to gamebreaking flaws of other releases (modern Warfare 2's rehashed online, poor weapon balancing, crappy, cheesetastic campaign, barely improved graphics, glitches galore, poor map design, etc.). Lost Planet 2 was one of VERY few games that, in my personal opinion, was worth purchasing full priced.
Lost Planet 2 orbiting PCs October 15
Belated port of Capcom's sci-fi shooter to feature Nvidia 3D Vision compatibility and DirectX 11 support for smoke, water effects.
PC gamers will finally get the chance to put down the Akrid infestation once again, as Capcom today confirmed Lost Planet 2 will arrive on computers October 15. The game first launched on the Xbox 360 and PlayStation 3 in May.
It's not uncommon for Capcom's PC game launches to lag behind their console counterparts, but the publisher typically includes a number of enhancements to make up for the delay. The PC edition of Street Fighter IV received different artistic filters for the graphics, while Capcom added Nvidia 3D Vision support for Resident Evil 5. The PC version of Lost Planet 2 will also be getting the 3D Vision treatment, as well as support for DirectX 11, which will be used for new smoke and water effects.
Set 10 years after the original, Lost Planet 2 picks up in the wake of substantial terraforming on EDN III that replaced the frigid tundra with large swaths of lush forests. Its campaign follows the protagonist and three non-player characters through six chapters, each of which features multiple outcomes that hinge on the actions of players.
For more on the title, check out GameSpot's review of the original Lost Planet 2. Gamers interested in seeing how their rigs will cope with the added features can download a gameplay test and benchmark utility available from Nvidia's official Web site.
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