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L.A. Noire gag reel released

Face-scanning company Depth Analysis releases blooper reel from Rockstar Games' 2011 detective game.

Depth Analysis, the company behind the MotionScan face-scanning technology that brought L.A. Noire characters to life, has released a gag reel video showing the game's characters like never before.

Posted to the company's website (and embedded below), the five-minute video was put together by Depth Analysis staffer Sam Henman and features outtakes and bloopers from the MotionScan recording process.

L.A. Noire was developed by Team Bondi for Rockstar Games and released in May 2011. It garnered a positive critical reception and shipped 4 million units. A sequel is a possibility.

Eddie Makuch
By Eddie Makuch, News Editor

Eddie Makuch (Mack-ooh) is a News Editor at GameSpot. He works out of the company's Boston office in Somerville, Mass., and loves extra chunky peanut butter.

77 comments
geitenvla
geitenvla

Now we're watching video game bloopers. This is so 2013 :)

spoonybard-hahs
spoonybard-hahs like.author.displayName like.author.displayName 2 Like

This may be five minutes and eight seconds of staring down into the uncanny valley, but it's pure gold and worth every nervous flinch.

maddog123
maddog123 like.author.displayName 1 Like

wow the mocap on this game is phenomenal. felt like I was watching a real live action blooper real. Too bad Team Bondi was worked like children in a chinese sweat shop to get the game out on time.

jark888
jark888

The best facial expression I've ever seen in game. Halo 4 is amazing too.

solidsnake50
solidsnake50 like.author.displayName 1 Like

L.A Noir 2 to be released in 2020.

DjTIEST0
DjTIEST0 like.author.displayName 1 Like

1:08  look at his tongue how it moves epic 

RockoW
RockoW like.author.displayName 1 Like

I am waiting for the sequel. :)

WCK619
WCK619 like.author.displayName 1 Like

L.A. Noire still making history 2 years after release. First game to have blooper highlights.

JBStone1981
JBStone1981

Surrender now and no one has to larlawr! 

ahpuck
ahpuck like.author.displayName 1 Like

hilarious!

wgerardi
wgerardi like.author.displayName 1 Like

More cool than funny. I need to replay L.A. Noire, such a good game, and great ending.

KamuiFei
KamuiFei like.author.displayName 1 Like

Impressive technology like this should be considered for all games involving a lot of interacting with people up close. Bioware, R* and Bethesda games come to mind mostly.

DrKill09
DrKill09

Well, that was completely unfunny. 

parrot_of_adun
parrot_of_adun

@DrKill09 They were real bloopers from the mocap cast, not something designed specifically to be funny.

Shouoken4Peace
Shouoken4Peace like.author.displayName like.author.displayName 2 Like

I wish they'd use this technology in other games. My only complaint about it being used in L.A Noire is that the faces appear like they are sewn on to digital puppets. If they could make the body movements appear as real as the facial expressions then it would be amazing.

Hortey
Hortey

@Shouoken4Peace Yea the tech is nice, but if the game doesn't have the same quality for the entire model it looks out of place.

2bitSmOkEy
2bitSmOkEy like.author.displayName like.author.displayName 2 Like

This is more impressive than anything. 

mastermetal777
mastermetal777

Damn, these are funny. And it actually shows how awesome the motion capture was for this game. It's like they rendered the performances in real time. Goes to show that this is the true gaming tech of the future.

finchused
finchused

Was a great game. I'd be alright with them coming out with a sequel. Hopefully they can keep me from feeling a little bit bored of the entire process by end game. Just needs abit more variety and it will be far more than great. It will be epic.

Ferg1213
Ferg1213

I see a big future in games for actors/actresses

Mr_Big_Boss
Mr_Big_Boss

bloopers for a game, reminds me of bloopers for a cg movie.

CommodoreRaslin
CommodoreRaslin like.author.displayName like.author.displayName 2 Like

This gag reel pretty much parallels my experience of the game.

I'm sure that other people really liked it but I personally did not.

JackHoleFace00
JackHoleFace00

The technology = more impressive than the "funny" outtakes.

OmegaRecon
OmegaRecon like.author.displayName like.author.displayName 2 Like

I think it's amazing how well the face-scanning technology is. I hope to see it in future games; it sure makes cut scenes and dialogue come alive.

dylan417
dylan417 like.author.displayName 1 Like

I was one of the few who loved L.A. Noire. And this is just awesome!

TrueGB
TrueGB like.author.displayName 1 Like

@dylan417 A lot of people loved LA Noire. The crime scene investigation stuff anyway. I've never been a fan of the random GTA style stuff like shootouts and car chases.

Tribesmaster
Tribesmaster

@dylan417 I thought the game was awesome, unfortunately when I had it my third disc cracked, so I haven't beaten it yet :\. I'll get around to buying it again though :)

DoomZaW
DoomZaW like.author.displayName like.author.displayName 2 Like

They really should do this more in the future, this is goddamn hilarious

pongley
pongley

Well it kinda makes Cole look like less of a robot.

starduke
starduke

I'd love to use this tech for an animated movie!

pozium
pozium

WTF?? I'm confused as to whether these are real actors or a video game

starduke
starduke

@pozium It's real actors they scanned and put into a video game.

WingChopMasta
WingChopMasta

LMFAO!! Oh man I could seriously watch that all day! What a brilliant video and man even those bloogers are a technical achievement! If they could streamline this tech and make it more readily available to more devs, not just the ones with an endless budget. Could you imagine Skyrim or gta with these facial animations!!! 

Anyways this video made my day!! Thank you Sam Henman!! 

The best ones are when that one dude catches himself and talks about being possessed!! and then the last one is when the cop comes in yelling!! omg!

razarocks
razarocks

I wish they use this tech in an RPG. I really enjoyed following the conversations in this game, they seemed so real and human. In games like Skyrim or Witcher 2, which rely even more on conversation than this game, I find myself anxious for the conversations to end--even in Witcher 2 which has great voice acting.

leikeylosh
leikeylosh

@razarocks Always thought that. The Witcher 2 had amazing graphics and textures, but lacked facial animations. It's almost non-existent. An RPG with this tech would be amazing for sure.

Xanitra
Xanitra like.author.displayName 1 Like

Cool gag reel. Not the best I've ever seen of course, but a good effort nonetheless. I had great fun with this game. I miss the old adventure games, and this game was a good returnif to the good old days. (Under a killing Moon, Darkness Within) I hope they make a sequal. All the games are so alike these days.. so great with some fresh air once in a while.

leikeylosh
leikeylosh like.author.displayName 1 Like

I thought that engine was great. Just need a little more work, like better hair textures, better blending between face and room lighting and more interaction between face and the rest of the body. Apart from that, it's a hell of a tech and should be developed further into the next generation of consoles.

emptycow
emptycow like.author.displayName 1 Like

@leikeylosh if they used a mix of this tech and the tech found in max payne 3  you have a mind blowing engine now add in the next gen power and wower   that should be the standard for every game  if they want to be called the next step in gaming 

emptycow
emptycow like.author.displayName like.author.displayName like.author.displayName like.author.displayName like.author.displayName 5 Like

i been saying this for years this is what true next gen should be about i think all ps4 and xbox 720 games need this  level of  facial  tech all games must look this real  this can be done on the new systems  its all about them making it the standard so  hey sony this has to be the standard  dont be stupid  make it happen     http://www.youtube.com/watch?v=2w-l-0ebvDw

hystavito
hystavito

   @emptycow    The problem is that this required actual capture of real actors.  Many games cannot do this because they more dynamic on the fly kind of stuff, generated not recorded.  I agree it's cool, but it's not going to work for most games.  Now, when this level can be achieved completely procedurally, that will be very cool.

ilantis
ilantis

@emptycow I strongly agree but I also remeber you that many games have to support languages other than english

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