Some people buy games, others choose to give their money to strangers in hopes that someday they'll be given a game in return.
Kickstarter projects must now disclose risks
Crowd-funding platform popular for games now requires creators to disclose "risks and challenges"; product renderings banned.
Kickstarter campaigns will now require creators to divulge and discuss "risks and challenges" associated with their projects. An entry on the official Kickstarter blog titled "Kickstarter Is Not a Store" spells out the new requirements for projects moving forward.
Beginning immediately, all Kickstarter pages will include a "Risks and Challenges" section where creators must not only disclose these issues, but also discuss how they are effectively prepared to overcome them.
Kickstarter says it added the new section to make sure that creator's projects are in development, and are not simply prototypes or fledgling ideas. With the new "Risks and Challenges" section, Kickstarter claims users will be better equipped to decide whether or not to back a specific project.
In addition to the new "Risks and Challenges" section, Kickstarter also announced new hardware and product design guidelines. The company said creators are now prohibited from providing product simulations, and are only able to display products performing actions that they are able to in their present state. Additionally, product renderings have been banned.
These new policy guidelines are effective immediately for all hardware and product design projects. A Kickstarter representative told GameSpot that past products--including the new Android-powered Ouya console that took in more than $8.6 million--will not need to retroactively adhere to the new guidelines.
Other gaming projects on Kickstarter that have reached target funding but have yet to release include Double Fine's adventure game, Obsidian Entertainment's isometric PC role-playing title Project Eternity, and a Leisure Suit Larry remake, among others.
Kickstarter said last month that if any project fails to come to market, after a successful campaign, the company would not get involved with refunds.
Content you might like…
Users who looked at this article also looked at these content items.
Hot Stories
Newsmakers
-
Preowned games on Xbox One decided by publisher
Microsoft confirms that it won't charge any fees for any titles eligible for resale. Full Story
- Posted Jun 6, 2013 4:00 pm PT
-
Microsoft confirms required 24-hour check-in for Xbox One
Playing Xbox One games on somebody else's console will also require a check-in every hour. Full Story
- Posted Jun 6, 2013 3:41 pm PT
Featured Stories
-
PlayStation 4 will cost $399
Sony confirms a $399/€399/£349 price for the PlayStation 4 hardware, $100 cheaper than Microsoft's Xbox One. Full Story
- Posted Jun 10, 2013 11:19 pm PT
-
New Halo coming to Xbox One; runs at 60fps
Will be coming in 2014. Full Story
- Posted Jun 10, 2013 11:11 am PT
-
Del Toro calls BioShock Infinite a 'mindf*ck'
Pan's Labyrinth director praises Ken Levine and Irrational Games for latest BioShock, says he would consider large-scale Pacific Rim game "God willing." Full Story
- Posted Jun 13, 2013 8:53 am PT
-
Microsoft: Xbox One will be leading product people love and embrace
Xbox boss Don Mattrick believes concerns over connectivity are overblown, recommends Xbox 360 for those without an Internet connection. Full Story
- Posted Jun 11, 2013 5:52 pm PT
-
New Mirror's Edge is open-world
EA Labels boss Frank Gibeau describes new project as "open-world action adventure game." Full Story
- Posted Jun 12, 2013 10:45 am PT







