Ubisoft announces new sales figures for its popular dancing game franchise, reveals that gamers spend 23 million minutes playing Just Dance 3 every day.
Yesterday, the NPD revealed that Just Dance 3 was the second best-selling game of 2011, beat only by Activision's shooter behemoth Call of Duty: Modern Warfare 3. Today, Ubisoft shed additional light on its dance game's success, announcing Just Dance 3 has sold 7 million units since debuting in October.
In addition, Ubisoft announced that the Just Dance franchise has now sold 25 million units globally. Titles included in this figure include Just Dance 3, Just Dance 2, Just Dance, Just Dance Summer Party, Just Dance 2: Extra Songs, Just Dance Kids, and Just Dance Kids 2.
Ubisoft also revealed just how much time gamers spend cutting up the living room rug playing Just Dance 3. According to the publisher's figures, gamers spend 23 million minutes per day playing the game, dancing to upwards of 7.5 million songs.
While Just Dance has performed well in the United States and Europe, the franchise is also succeeding in Japan and Korea. According to Ubisoft, Just Dance games have sold over 500,000 units in both regions.
For more on the most recent entry in the Just Dance franchise, check out GameSpot's review of Just Dance 3.
For god sake stop with this hardcore stuff, half of you don't even know what that means and trust me it's not sitting 24h playing COD and sitting in a corner.
Just Dance 3 and Dark Souls--my doughnuts and coffee for Fall and Winter. 2000 of those 23 million minutes belong to me.
@buying1999 : Really? Because according to wikipedia ''Just Dance 3 was the number one selling multiplatform game of the week in North America and Japan on the week of October 13, 2011 in the form of the Wii version, and was number two in the UK. This means that of all the games on all systems, the Wii version of Just Dance 3 was the week's best selling game overall in Japan and North America in those regions, and number two in the UK, only behind Forza Motorsport 4. The Xbox 360 version did not chart, meaning it failed to hit the top 5. Of the top 5 selling Wii games in Japan, North America and the UK, however, the game was number one in all regions.''....I for one don't see how that means kinect was the main reason for Jd3's success...
Wow Kinect is to thank for this game's success. Microsoft did a great job creating something new and now copying Nintendo Wii like Sony did with it's glowing wavy around wii hd thingy. "Xbox 360 is the BEST console EVER made." --John Carmack
@syafiqjabar : lol It's a figure of speech..in other words he means that out of 2 casual titles he thinks mw is less casual..I don't think someone would consider dancing evil but double-kills not :P
@GAMERALL : I know what you are saying but at least for myself..casual or not I would rather see a series succeed that is still being rather innovative and original than well..CoD (which continues to brag and boast their sales often taking advantage of their often over-loyal fanbase).That doesn't mean I want ''casual takeover'' but I see nothing wrong with the occasional success of well-made casual games as long as the charts aren't entirely full of 100% casual titles.And while I agree a large majority of JD's fans are casual not all are..many (if not all) of my friends that enjoy/claim to play Just Dance also play Bioshock,GTA,Resident Evil, Assassin's Creed,etc.
Why do people care if games for casual gamers sell well? If a family wants to have fun listening to music, dancing like idiots, and making fun of each other, let them be. If somebody only buys a few games a year and plays once in while, so what? If kids or teenagers like to play games with their friends from school, who cares? Where the hell is it written that unless you're an adult hardcore gaming nerd, you're not allowed to play games?
@syafiqjabar Man!, this's kinda of an off day for me.. Check my comment below your comment for clarification.. Peace..
@GAMERALL "Lesser of two evils"? Do you grow up in a very conservative family, where all dancing is considered satanic or something? Just Dance is a fun game you play with people you know (not online strangers) and gets people up and exercising and it gets people who don't normally play games to join in.
@moviequest14 I don't disagree with you. What I meant is that MW3 is the lesser of the two evils as a hardcore gamer's experience, not as the corporate policy behind it. It doesn't mean that MW3 is hardcore but it means it's more hardcore than JD3, even you said the CoD has a "fairly large casual audience" which is better than the totally causal audience of JD3. I have no respect for Activision or what they're doing with CoD, but I have great respect for Infinity Ward and what they wanted to do with the franchise.
@GAMERALL : While the common perception is that it is impossible for any fps to be casual imo both titles are about as casual.Yes Just Dance is '' Just Dancing'' (pun not intended) but for the most part CoD is just multiplayer (there is a campaign but it is quite short...even for a shooter).When I look at both...I see a fairly large casual audience (some of my friends that purchased/play mw3 are extremely casual) for both.Personally I for one don't see how you can consider a ''lesser of 2 evils'' when you see the cocky boasts of (CoD) Activision....I'm not saying I think the childish banter EA put out there with BF3 is alright...but I don't think breaking sales records is going to encourage them to actually innovate the series...instead of re-packaging-and-releasing only mild upgrades to the previous series.
@Evilbunz No, they are all lies, nobody bought this game! No, seriously, mosy copys were sold on the wii, which is a family console, and I bet the game is really popular among teenage girls.
While I could care less for these Dancing games, my wife loves them, so it's something that I can actually get her involved with gaming. My moves are sick on Dance Central though. I even thought I dislocated my eyebrow the other night breaking it down!
@SolidTy : I know right? I was part of the base that purchased the original Just Dance title when it wasn't expected to be much more than one of the memoryless titles that get washed away later on..but it really had something.Even though more ''accurate'' dance games have been released of recent I still enjoy the middle ground..I'm not just stepping on arrows and calling it dancing..but I don't have to practically have professional dance-training either.
You can call Just Dance ''shallow'',''sickening'',or whatever you like but the purpose of games is to bring enjoyment...Just Dance does that...does it drive you crazy that it does so successfully? If you don't like it or don't want to play it...don't..noone cares whether you do or don't..and griping on a game site will not influence someones decision of whether or not they want it.I for one don't feel as though I have to promise exclusivity..I will play Just Dance and 10 minutes later play Resident Evil..or go back..the point is I have fun and I certainly don't blame others for doing so..I don't critique how others have fun..I just let them have it.
Pretty impressive, to be honest. You can't be too mad at this. Sure it is "casual" but not all games have to be "hardcore" and serious.
Wow. Wake up video game publishers. Why did this game sell so well? It's pretty obvious - it's the price point. While other games launch at $60 and then spend months (if not years) fluctuating around the $50 mark, Just Dance 3 launched in October at $39.99 and quickly steadied at $30 which is reasonable for a game of this type. The math is simple - stop forcing people to pay $50 (months after launch) for a family/party game when you can just as easily sell it for $30 and still make a decent profit. Sure your profit per unit may not match that of other games (noting that the music licensing for this title would have been substantial) but think of the marketing power you get by bragging to the industry that your game is No. 2 after the biggest entertainment release of all time. A+ to Ubisoft.
Just Dance is not for normal gamer's. It's a party game that kids can play at a sleepover. I understand that gamer's get upset because these types of experiences are shallow, yet sell well and their concern is along the lines that hardcore games will disappear and be replaced by more of these shallow experiences. I don't believe that to be the case. These games are here to get more people into gaming. Not everyone can hold a standard controller. Not everyone understands the complex controls of a AAA hardcore game. Just Dance and other games like it are for people to just have fun with and not worry about the stuff that makes a hardcore game. Congrats to Activision for their success. However, they are very close to saturating the dance market as they did for Guitar Hero. So they better start thinking of ways to innovate or start holding off a while between releases.
As a hardcore gamer,news like this make me sick.Casualization sucks,and games like this are the prime example!
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