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Interview With a Made Man Company Line

Get more information about the game.

Currently under development with Acclaim Studios, Interview with a Made Man is based on real-world events and will allow players to assume the role of Joey Verola as he is indoctrinated into the dark world of organized crime and relive his life – every moment, every kill – as he rises through the ranks to become a "Made Man". Being shown behind closed doors at E3, Interview with a Made Man was created in conjunction with renowned Mafia expert and author David Fisher, who has 10 best-sellers to his credit, including Joey the Hitman: The Autobiography of a Mafia Killer and Hard Evidence, for which he was the only reporter to ever be granted full access to the FBI's famed crime lab. Fisher is currently working on a new novel that brings together for the first time, legendary FBI Agent Joey "Donnie Brasco" Pistone and former Mafia Family head Bill Bonnano.

Interview with a Made Man will feature:

  • Game created in conjunction with David Fisher, an accomplished author and respected authority on the Mafia, who possesses unparalleled knowledge and access into the inner workings of organized crime;
  • Authentic Mafia-inspired gameplay scenarios, including bookmaking, racketeering, loan sharking, hijacking, assassinations, numbers running and high body count family wars;
  • Over 25 weapons to master, including a Beretta, shotgun, machine gun and more;
  • Full complement of melee weapons – chairs, pool cues and balls, bats, telephones – in the environments that can be used to wreak havoc, unleash pain and gain respect;
  • Human shield/disarm mechanics for taking cover and getting out of sticky situations;
  • Cinematic camera direction, celebrity voice talent (to be announced shortly) and a licensed music soundtrack from the 60's, 70's and 80's;
  • Picture in Picture system, providing the player with greater awareness of the in-game action;
  • Motion-captured animations from leading stunt men for greater realism;
  • 20 diverse and fully-deformable environments;
  • Acclaim Studios' proprietary physics and rendering engine, resulting in ultra-realistic character behaviors, lighting and environments;
  • Dolby 5.1 Surround Sound.

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