@Hvac0120 I respect your opinion but in my opinion, a device's primary function as well as the types of media it recieves defines what it is. The primary function of a phone is to be a phone, thus it is not a console. Even though handhelds can play MP3s now, you don't pick up a handheld console and say "I bought a new MP3 player." Just because it do something doesn't mean that is what it is. So to me, the iPhone does not fit the niche of what a true game platform is. The iPhone isn't a device you buy where you can just stick a game in it and play it. It comes with contracts which handhelds do not (unless you want a 3G Vita). You can't walk into a store and buy a physical media representation of a game for an iPhone. You can't buy an iPhone and expect to be able to use it for at least 2 years because every time you blink there's yet another iPhone. You don't get that issue with handhelds as they only come out about every two years with updates and are usually just minor cosmetic improvements. I can buy a PS Vita and expect to not see PS Vita SX 6 months later. As for the touch controls of Dead Space, some folks just aren't comfortable with using their thumbs to block such a large portion of a screen nor with what they see as generally unresponsive. Physical buttons are just better, or what the DS has done for touch-controlled games as even though the screen on an old DS is inferior in picture quality it is far more precise. On the Vita there's no real need for touch controls because there are actual buttons and sticks and triggers. It is what it is, the current generation handhelds can call themselves real consoles, the iPhone cannot.
Infinity Blade II revealed with iPhone 4S
Epic Games and Chair Entertainment use iOS sequel to show off new Apple hardware; game debuts on iTunes December 1.
At a much-heralded press event at its Cupertino, California, campus today, Apple unveiled its newest gadget, the iPhone 4S. To show off the new hardware in action, Apple debuted the latest project from Epic Games and subsidiary Chair Entertainment, Infinity Blade II.
Set for release December 1 exclusively on Apple's iOS devices, Infinity Blade II will allow for cloud saving of games and profiles. The game will also feature new environments, enemies, treasures, weapon classes, and online features. In the Clash Mob mode, players will take on "massively social challenges" to earn additional weapons and items.
A sequel isn't the only Infinity Blade expansion in the works. Chair today released Infinity Blade: Awakening, a novella fleshing out the game's world penned by best-selling author Brandon Sanderson (The Wheel of Time, The Way of Kings).
For more from the Apple iPhone 4S unveiling, check out comprehensive coverage at GameSpot sister-site CNET.
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Related Game
Infinity Blade II
- Publisher(s): Epic Games
- Developer(s): Chair Entertainment
- Genre: Role-Playing
- Release:







