Sony introducing motion-sensing controls to open-world sequel, $15 vampire-themed stand-alone spin-off next month.
The improbable interjection of the living dead has become a popular postrelease strategy for games, and Sony is taking exactly that tack with Infamous 2: Festival of Blood. Those curious to see how Cole gets wrapped up in vampire drama will soon find out, as Sony said today that the Festival of Blood stand-alone expansion will be available on October 25 for $15.
Along with dating Infamous 2's expansion pack, Sony confirmed that the add-on will introduce Move functionality to the Sucker Punch-developed game. The motion-sensing interface will be integrated into the core Infamous 2 package as well as Festival of Blood.
Festival of Blood centers on an invading swarm of vampires in New Marais. After being bitten himself, Cole has one night to track down and kill the head vampire in order to save both his soul and the city. The pack will feature new missions and themed environments, as well as new characters and enemies. Because it's a stand-alone expansion, previous Infamous games will not be needed to play Festival of Blood.
Sony also said today that there are now more than 80 Move games that have been released or are in development. These titles include Little Big Planet 2 Move Pack: Rise of the Cakeling, which went on sale today for $10. Sony offered a handful of dates for other Move-compatible titles today, including Everybody Dance, which drops October 18. Carnival Island, Medieval Moves: Deadmund's Quest, and EyePet & Friends have all been dated for November 15.
before i liked vampire......underworld ftw...but now maybe it because of twilight and all those teanage who love vampire because it "sexy" i think that vampire are gay lol
Not sure how Move will work with a 3rd person action game. Works good for FPS, dance games, and some other non-traditional stuff but it always seems weird waving your arms around when the guy is depicted on screen.
Not bad pricing, and considering you don't have to had previous play experience w/ other Infamous titles I'd say you can't beat that. Plus, seeing as though it comes out 3 days before my b-day I'd say that be a since little 'gift' to get. ;) Personally, I got no problems enjoying standalones & expansions as long as they are well made and offer a sufficient gaming experience to a series. Obviously w/ a team like Sucker Punch, quality is not necessarily gonna be an issue (just as w/ R*), lol.
Hm i have the opposite view of standalone expansions, I rather dislike them. I'd rather they be better integrated into the storyline like, say, mass effect 2's DLC. Not to say they can't be done well (Undead Nightmare was damned epic) and I expect this one in particular to be one of the better ones, but a standalone expansion feels like a mini-game that often times isn't worth the price of admission. It's like paying for a game that's 5-10% the size of a full game for 20-30% of the price. Compare that to an expansion that organically fits into the gameplay of the original that feels more like a substantive addition. Of course, both are far better that CoD style map packs, that cost the same as this or a little less than Undead Nightmare, but only add like 3 multiplayer maps.
Standalone expansions are such a great idea, especially with games like InFamous 2 that are so high profile. One of my favorite spin-offs on the PS3 has been Battlefield 1943, since it plays well, doesn't require a disc and was only $15 at launch. Making short adventures available at a bargain price but still using the assets of a big budget title is a winning combination.
I bought Move at launch and have used it about 20 minutes total. Out of 80 games, are there any that are better playing with a Move controller than without (besides a dance game)?
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